Strolen\s Citadel content. 
Gloves of Emotion
Items  (Clothes)   (Magical)
Maggot's comment on 2006-08-26 11:39 AM
This gets a four from me and a HOH, just for the delicious potential of these gloves back-firing disastrously if some smug spy were to stupidly use them against a powerful mark. Imagine revealing all your motivations and some precious info to the tyrant whom you're supposed to trick into surrendering all of his most secret thoughts.

This should be givne to an arrogant thief or spy who needs to be knocked down a notch or two. Go to Comment
Items  (Potion)   (Non-Magical)
Maggot's comment on 2006-08-17 07:00 AM
Only voted Go to Comment
Nak Hsuuuu
NPCs  (Major)   (Political)
Maggot's comment on 2006-08-11 08:19 AM
That was actually my source of inspiration. You are as astute as ever. Go to Comment
Port Reliance
Locations  (City)   (Water)
Maggot's comment on 2006-08-11 08:07 AM
I enjoy the general air of filty indolence this place has, which is exactly what you'd expect of a pirate port. And the part about the aquatic lycanthropes smelling like ''wet dogs'' was priceless. Go to Comment
Fountain of Goats
Locations  (Ruins)   (Desert)
Maggot's comment on 2006-07-31 08:08 AM
Makes you think twice about roasting the next goat you see, doesn't it? Go to Comment
Mugama, The Gold That Is Not
Dungeons  (Desert)   (Ecology)
Maggot's comment on 2006-07-26 07:23 AM
Organic fakes, AG. Hence why he would remain about silent about anything he saw in Mugama. The Khan is a somewhat deranged despot, meaning death awaits anyone that escapes from Mugama with only false treasure to show for their pains. Go to Comment
Hellgate Prison
Dungeons  (Underground)   (Ecology)
Maggot's comment on 2006-07-23 06:00 AM
This is great stuff. A dark alternate world where man is a savage animal that worships the demons haunting his world. I give this 5/5. Go to Comment
NPCs  (Scenario Based)   (Combative)
Maggot's comment on 2006-07-30 04:18 AM
Only voted Go to Comment
NPCs  (Scenario Based)   (Combative)
Maggot's comment on 2006-07-30 04:20 AM
Ah Scras, would it be all right with you if I incorporated part of this world into the back-ground of my first sci-fic NPC? It's rich material and I would like to borrow just a little of it for my own project. Go to Comment
The Rotter
Items  (Melee Weapons)   (Magical)
Maggot's comment on 2006-07-09 02:17 AM
A unique and solid idea. A weapon like this should only be used as a last resort when all other options have been exausted. Go to Comment
The Stories of Sama
Systems  (Divine/ Spirit)   (Defining)
Maggot's comment on 2006-07-05 07:41 AM
You could base a world-religion on this.. Go to Comment
Lifeforms  (Unique)   (Water)
Maggot's comment on 2006-07-01 11:15 PM
Well, to answer your question Manfred, if compelled to remain for a prolonged period of time in a home where good family cheer and affection is much in evidence, the Slurran will loose all solidity and becomes an ampharous vapour again which a smart mage could trap in an enchanted jar. As for how a well-grown specimen would look, I'd like to leave that up to the GM's imagination. It would be interesting to see how many Slurran varients might come about.

Cheka, that's a nifty idea. Think of all the wealthy but miserable merhcants you could eliminate by somehow inviting a Slurran into their homes. Just make sure you own family is a very happy one, or the Slurran might let its impatience get the better of it. :) Go to Comment
Coloman's Eye
Items  (Wand/Staff/ Arcane)   (Magical)
Maggot's comment on 2006-07-01 04:06 AM
Neat. Accuracy at a a somewhat incovenient price. What better way to destroy a cruel but paranoid tryant than to present him with such a gift? Go to Comment
The Flayed One
Systems  (Divine/ Spirit)   (Specific)
Maggot's comment on 2006-06-25 08:42 PM
Corected them. Thanks for the awesome plaudits by the way,guys. Go to Comment
Array of Anarchy
Items  (Other)   (Cursed)
Maggot's comment on 2006-06-25 08:50 PM
A good and dangerous item, but does the curse infect you the moment you don the armor? Or does it grow with every battle in which the armor saves your life? Go to Comment
Array of Anarchy
Items  (Other)   (Cursed)
Maggot's comment on 2006-06-25 08:53 PM
A good and dangerous item, but I have a question. Does the curse infect your mind the moment you don the armor? Or does it slowly grow into existence, becoming stronger with every battle in which the armor saves your life? Go to Comment
The Bamboo Rats
Plots  (Crisis)   (Single-Storyline)
Maggot's comment on 2006-06-14 08:48 AM
Awesome stuff. I actually found myself imagining being surrounded by the horrors you described. This definitely deserves a HOH in my eyes. Go to Comment
Items  (Clothes)   (Magical)
Maggot's comment on 2006-06-14 08:41 AM
I'll do one over the weekend. If I pull it of well enough, there's probably a lot I could do with it.. Go to Comment
Jul-Ghose the Prophet
Lifeforms  (Unique)   (Plains)
Maggot's comment on 2006-08-11 11:06 PM
Can you imagine a giant mantis rolling in the dirt while raving and foaming at the mouth? 5/5. Go to Comment
Emma Verney
NPCs  (Scenario Based)   (Knowledge/Lore)
Maggot's comment on 2006-05-27 04:47 AM
You know, this is a rich and promising idea,Cheka. If you wanted to, you could make her something of a notorious rights advocate for displaced orcish tribes. Go to Comment
Total Comments:

Join Now!!

Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2