Strolen\s Citadel content. 
The Forgochi
Items  (Armor)   (Sentient)
Maggot's comment on 2007-08-25 03:15 AM
Ok guys, it's been finished. Go to Comment
Timberwing Eagle
Lifeforms  (Fauna)   (Forest/ Jungle)
Maggot's comment on 2007-08-15 11:59 AM
These are some noble beasts with a rather remarkable history. I love the way you've closely connected the fate of this species with the history of the elven race. Go to Comment
The Zhardun
Society/ Organizations  (Ethnic/Cultural)   (World Wide)
Maggot's comment on 2007-08-11 05:09 AM
What Cheka said. Necromancers who actually serve the forces of virtue. Now that is truly something! Go to Comment
Clochardshire Shambler
Lifeforms  (Constructed)   (City/ Ruin)
Maggot's comment on 2007-08-09 03:36 AM
The specters that frequent the most destitute parts of a city, preying on the poor and defenseless,eh? I love them for the unique flavor they would add to any city slum, interesting parts of the local setting that the heroes don't have to slaughter. (Unless they actually care for the homeless, which is unlikely). I could even see them fitting well into the land-scape of a modern metropolis. Which city doesn't have it's ignored population of the homeless?

On the subject of spawning, do their victims who succumb to the infected wounds inflicted by the Shambler, stand an increased chance of becoming one themselves? Go to Comment
Dal Nastro
Locations  (Ruins)   (Mountains)
Maggot's comment on 2007-08-05 12:35 AM
Poignant and sad. I wonder if insanity has not begun to ravage the minds of its animated stone sentinels?

As for the Mareb people, is it possible that feral remnants of them might yet be lurking unseen in the wilderness? Go to Comment
Bartholamuel Desperado Whaler
NPCs  (Major)   (Combative)
Maggot's comment on 2007-08-04 11:48 PM
Would I be right to say that the fear of poverty is his biggest motivation, one that sometimes succeeds in stifling his morals? Is this the cause of his misery? Go to Comment
Geyser Ghosts
Lifeforms  (Ethereal)   (Swamp)
Maggot's comment on 2007-08-02 10:19 AM
Only voted Go to Comment
Warbeasts of the Rephatians
Lifeforms  (Intelligent Species)   (Other)
Maggot's comment on 2007-06-30 11:08 PM
Creepy and disturbing.. I like the way this complements the rest of your Repahtian setting. The constant allusion to the obvious human origin of these abominations serves as a stark reminder of the depths to which humnaity is capable of sinking.

I've got a question. Do Repathians use prisoners-of-wars captured in wars against other cultures to replenish the breeding stock required to spawn more variants of their twisted live-stock? Go to Comment
Warbeasts of the Rephatians
Lifeforms  (Intelligent Species)   (Other)
Maggot's comment on 2007-06-30 11:14 PM
Only voted Go to Comment
Unknown XX
Locations  (World)   (Space)
Maggot's comment on 2007-06-19 09:13 AM
I apologise for the lack of bold headings. It seems that whenever I try to highlight a few words in bold or italics, the entire text turns out that way as well. And as Muro observed, I do not own a reliable spell-checker either, meaning that my editing resources at this point are somewhat limited and rudimentary.

As for the odd name, it was meant to highlight the planet's seeming irrelevance. yes,xx is most commonly employed as a place-holder. This is an entity so unworthy of humanity's attention, that it has not even been given a real name.

I should probably have taken more time over this submission, but my schedule is so tight that I had less than a day to get the whole thing together. Again, my apologies for making this such a trying read. Go to Comment
Mountain Trolls
Lifeforms  (Intelligent Species)   (Mountains)
Maggot's comment on 2007-06-17 12:38 AM
Only voted Go to Comment
Kane, the Sorrow of Justice
NPCs  (Minor)   (Criminal/Espionage)
Maggot's comment on 2007-06-17 12:59 AM
How did he become a demon in the first place? There had to be some kind of intervention right? Go to Comment
Ghost of Arrkrash
NPCs  (Mythic/ Historical)   (Mystical)
Maggot's comment on 2007-06-10 04:04 AM
I hope the original author finds this as funny as I do. Go to Comment
Hisa, the Sorrow of Vengeance
NPCs  (Minor)   (Criminal/Espionage)
Maggot's comment on 2007-05-31 04:03 AM
Only voted Go to Comment
The King's Bones
Society/ Organizations  (Combative)   (Country/ State)
Maggot's comment on 2007-05-27 07:21 AM
A nice, solid submission. I do have a question though. Seeing as how they're nothing less than human souls trapped in the twisted shells that once served as their bodies, how do they prevent themselves from going insane? This being a horrific fate for most sentient beings, I'd worry for their emotional and mental stability. Go to Comment
The Pan-Kor
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Maggot's comment on 2007-05-21 10:08 AM
I'm not sure what's up with that. I kept removing the bold tags each time I edited it, but they kept coming back for some reason..

By the way manfred, thanks for that nifty little idea. I've added that in, seeing as how it would be a must for a people as aquatic as the Pan-Kor. Go to Comment
The Pan-Kor
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Maggot's comment on 2007-05-22 08:37 AM
Ahh,yes, some help would be greatly appreciated. :)Thank you for offering! Go to Comment
The Pan-Kor
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Maggot's comment on 2007-05-27 04:08 AM
It was my intention to have simply enclosed the preceding creation myth in italics, not the entire text. Every time I try to enclose a certain portion with bold or italics tags, it's the whole thing that gets affected for some reason. Go to Comment
Castle Seamus (reworked)
Locations  (Fortification)   (Water)
Maggot's comment on 2007-04-29 04:10 AM
Only voted Go to Comment
The Plink
Lifeforms  (Unique)   (Any)
Maggot's comment on 2007-04-21 01:13 AM
The concept is solid, but perhaps a little more description about the process that birth them would be great, as would the greater elaboration into the numerous beliefs that humans have formed about them. Go to Comment
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The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 7xp