I have the same knee-jerk reaction as I did to 25_Things_to_Find_in_a_Nook_Alcove_or_Grotto, namely that _anything_ can go in this list. The list has both specific and general items; a Ring of Heaven, for example, is very very specific, whereas grave goods is less so and could contain magic items.
You've already contributed so much to Dont_Forget_the_Coffin! Why create a new list? Can you change this one to focus on something to make it different?
Finally, the spacing between headers and entries seems odd.Go to Comment
Use your responses to make the sub better!
Here are some great ring-subs to look at for reference: Ring_of_Stone, The_Ring_of_Life, Ring_of_Fire. Note that they have detailed magical properties and histories. One doesn't need that much material for each, but it helps users read it and then know how to apply it or gain inspiration to come up with their own adaptation.Go to Comment
Ok, seems like you will want to set up something like what Scrasamax has - namely a set of posts that all reference your world. As you point out - this requires consistently building a set of cross-referenced posts, and updating them as you add new material. Eventually you will be able to add a tag based on your world's name.
Check out some of Scrasamax's posts - he has high quality content.
Here is his Neko post: Neko_AugmentationGo to Comment
Okay, that is a neat concept. It'd be great to see item descriptions and ideas / backgrounds / mechanics in the descriptions of the other items too.
The page can be easily edited/updated even after submission.
Btw, the Archaic Dagger of Misery entry is the best of the ones above, IMO. Neat idea that I have not seen previously. I'd like to hear more about those Pain Technicians some time, perhaps in another submission.Go to Comment
An excellent example of a fleshed out world view. Useful, insightful, and presents challenging, self-consistent dilemmas. Even a little harrowing, considering what the human race is moving towards.
Note: German words with umlauts are written with an appended 'e' when you don't have access to the double dots. So, "haesslich" would be proper. I do love the etymology embedded in your word-choices and the terms you create.
The choice of having a tangible soul is a good one for role-playing games. It certainly adds meaning and the potential for high-stakes game events.Go to Comment