A vetran's guild. Very cool. Military people will always seek a somewhat military solution (being it is one they can understand. They can continue on supporting "The Unit" even when discharged. Go to Comment
Reality and Fantasy collide violently. Yet some of this is so strange that it might be very applicable to a fantasy game. The dates and names will need to be changed, but you need to do that with any of these pieces. It is all required to make it fit into you world. Go to Comment
Sushi would be something in this thread. Fusion cusine as well. Chaat. Tea time. and so on. Food is important, it is just one of those things you kind of blow off in a game, like going to the restroom. Go to Comment
Again, the article is good and the comments are as good. This is helpful, "Really Helpful". Combining the Movie concept with these horror pieces should make my next horror game much, much better. Go to Comment
I am just basking in the glory that is MoonHunter.
The dropping of clues, foreshadowing, and building up the story scene brick by scene brick, are all things you think about doing, but never actually do in the game. Or, never do to the degree you think you should.
This should be on the back of several GM's binders. Go to Comment
Saril had a dream. To open a library in the windswept wastes of Naarish, so that the people of the many villages and towns spread over the hundreds of leagues of desert could discover the joys of his books. For a whole year he kept his library open, but alas, almost no one came.
That is when Saril came up with his new idea. If people didn't travel to read his books, he would travel to them! Saril closed his library, hired a team of twelve camels, loaded up the beasts with all of his books and proceeded to invent the first nomadic library.
Now children and adults alike, looked forward to hearing the bells of Saril's camels as he entered their villages, as he tirelessly traversed the deserts in a long circuitous route, visiting every village and town he came across, in turn. It came to pas that Saril's traveling library came to some fame, and that is how the folk of Naarish became literate.
A word of warning though. Naarish has only six thousand volumes. He deals with those that lose or steal his tomes quite "harshly", by bypassing the town or village which was responsible for losing one of his books for that calendar year.