It is an okay post by its self. I was going okay, it is a Shadowrun Talismonger in a non punkish environment. But it is the line at the end that caught my attention.
"Think: Nice Guy who is too responsible for his own good. He takes on his own problems and the problems of others. "
That makes him so much more. He is a nice guy. He is not a flake, like most magic people. He gets things done and stresses out over the details because nobody else is.
So here is the home of the technical revolution you mentioned. It is kind of cool that the quiet neighborhood is actually the hotbed of technical change. There is a serious drama here between the normal people and the magical techies. Go to Comment
It is short, but it is sweet. It captures a snapshot of convoluted city politics. (And how could it be anything but with the thinly veil Byzantine reference?). It gives you a feel for the people here. There is poor and desperate mixed with the others. Go to Comment
This is a great piece. I don't recognize any piece of fiction or any historical place that this is based off of. This is totally unique. I mean there are tiny bits and pieces from places similar, but the whole "point of friction" this place has. It is like many transitional neighborhoods. It is a place for drama as there are so many needs here, and not all of them can be fulfilled.
The touching colored stars is what made this post for me. That makes sense. What is fun is that you will keep mentioning it to players, until eventually they will either figure it out or be told by an NPC. Then the lightbulb will occur. Go to Comment
I followed the links because they always lead to something interesting. I was thinking that very thing (It being Sacramento) when I was reading the original post, then following the link to the City Jail. That confirmed it. Truth really is stranger than fiction. My old Hometown has a couple of tourist traps and Old Town is one of them.
However, it is a great fictionalization. The logistics of living near a river are the same in fantasy as well as reality. It is a good neighborhood to have in a river city that has grown beyond a river stop.
Sacramento really could not be Sacramento without steam though. You need trains and paddleboats. However, it is a nice fictionalization. You need something to have a great deal of travel, people need to be passing through. You also need a booming wealth to occur. Go to Comment
The Yugzhee, or "hedgehog-people", guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, "wall", upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall "with them" via magic. Lower level characters will have to get creative.