Very cool. You have history. You have detail. You have a great explanation for how and why this perpetual party exists. You even have local slang. It even is not too long, filled with too many details, or makes me feel I should of read a couple of dozen pages first. Go to Comment
It is 10 o'clock pacific time, do you know where your new votes are?
Right here baby!
I like this place. It has both character and drama. People who naturally want to fight each other, yet are pressured to work together. This has got to create a lot of little tensions.
The glass, window, and wax food, piece is priceless. Go to Comment
I like this one too. It makes a great deal of sense. There is money to be made when people start getting behind their local sports clubs. These people are doing it.
Would like to see them as NPCs, these people in charge. Go to Comment
This one had a suprise ending. One would expect Gargoyles (even Flash Gordon costume wearing, ray gun zaping, time patrolling ones) give its is a Hunter post, but I didn't until it was too late.
Still I like the resiliancy of these people. They adapted.
And the monsters are not really monsters. They are just trying to muddle along and be quite reasonable in their eyes... since these things could of killed everyone in the city if they desired. Go to Comment
Very cool. I agree with Scrasamax. I like this area better because of its name and style than the other Neighborhood with a temple in process. Go to Comment
El Camino up the Peninsula. A post office, a theatre, and some shops. Every city had one. Cute.
Okay. Other than that, this is a grand idea. Another forehead slapping moment of things so obvious that you would never think of them until someone pointed them out.
You would have to be very consistant and put one of these in every city in a region (and make sure the players get there). But if you did it, eventually the players would slap THEIR forehead, when the pieces of history came together. Go to Comment
I feel I should leave a comment, against popular tradition. It makes sense. Something happened. People adapted. I like the touch about the monsters moving in and the tough street people kicking their butt. It is a nice bit of history and tells a great deal about the kind of people hanging out around here. Go to Comment
Half point off because I hate Hobbits and Podlings. Other than that, it makes sense to have such a place. Just now that the seige is over, why are they still farming? Can it be that profitable? Go to Comment
I am a sucker for a turn of phrase. "Of the Stones"
Graveyards in fantasy worlds have to be really dangerous places. I mean so many undead creatures, many of which appear sponateously (spawn?), having a grave yard has to be scary. Go to Comment
You really like flooding neighborhoods and cities. I think you have a bit too much Venice on the brain. However, this one makes perfect sense. Go to Comment
I am giving you bonus points for the sly dragon reference. You keep sneaking those kinds of things in to your work.
Other than that, this place gives me a family to work with, with the attitude of the patriarchs, some potential NPCs, and some things to add to the world.
True, you may need to substitute some variations to fit your world, but these linked things are cool. Go to Comment
MoonHunter is a romantic at heart. This shows it. I like the write up. Another Victorian Maid going mad with grief in a dark and lonely home. She shares her love with no one, yet allows lovers to use her gardens. You just don't see this kind of thing in most gaming areas.
One Question: Is she an Elf or half elf, that is confusing to me. Go to Comment
The Monkey and Parrots are a nice touch. I like the anything else worth noting section more so than the rest of the write up. That section saved this for me. Go to Comment
ROFL "The Army leader dispatched fast riders to various other cities, telling the leaders to tell their Orcen to have fun (and to discreetly ensure that people might goto the festival). Thus, another civil war was narrowly averted by simply throwing a party."
But more seriously. The write up is complete. It give the area a minor Chinatown/ Japantown feel. I like the description of the pits. It gives you the "big feature" that sets this area apart from the others, like Sushi bars and Dim Sum places did fifteen years ago. Why is that part of this write up instead of being a seperate one?
Orcen are code for Mongols right? Or is it code for civilized Orcs? Go to Comment
Locations (Establishment) (Any)