Colleges of days gone by. A touch of Oxford yet an entire neighborhood surrounding them is impacted by the schools. This gives you a place, a center of learning, a society, the way people structure knowledge, and a cool little tag line for the educated to use. Go to Comment
Woah! to quote The One. This I like. It takes people and makes them take the place of silly DnD Dwarves. It has details. It has places to go with the information. I like the crafters finally having cool tech. Rather than just being good smiths, these people can actually do something with their technological edge. Go to Comment
Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".
Ideas ( System ) | November 5, 2002 |