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Beltane's Portal
Items  (Ranged Weapons)   (Magical)
KendraHeart's comment on 2006-01-20 07:45 PM
It is okay. The one advantage of the "weapon" is that it is "mostly useless" in the hands of those who might get it in the course of killing off the bad monster. Go to Comment
Stormwalker's Eye
Items  (Transports)   (Campaign Defining)
KendraHeart's comment on 2006-01-20 07:47 PM
I have to agree, it is an interesting item. The history makes it more so. Go to Comment
Shard of Deluge
Items  (Melee Weapons)   (Campaign Defining)
KendraHeart's comment on 2006-01-20 07:48 PM
I think it is an interesting piece. The concept if good, the history seems a bit wonky... and yes, I hate drow. But still a very interesting piece. Go to Comment
Ice Ghoul -
Lifeforms  (Ethereal)   (Tundra/ Arctic)
KendraHeart's comment on 2006-01-20 07:52 PM
Variation on Wendigo. Still a nice variation on Wendigos. Though, body heat vampires is probably a better term.

Perhaps if they only passed on the curse in a percentage of people, or only those that have killed or murdered in the past. Go to Comment
Charstone
Items  (Tools)   (Magical)
KendraHeart's comment on 2006-01-18 08:57 AM
It is alchemical gobblygook for torches left burning in dungeons and ruins.

The History is pointless. In short, someone made some, then lost the secret of it. Nobody looked through their lab notes? Nobody scryed? No telepathy? In a world with that much magical booyah, the secret died with them?

So there is a limited amount of the stuff because of your psuedohistory. I understand that. But, the economic benefits of this stuff would casually pay for itself AND provide a tidy sum for the user, even with an obscene price. Put it in a forge. NO MORE FUEL. And the fire only needs to be "pumped up once" - since the fire will not diminish. Magic uber forges.

This is ghost rock without the side effects. blah.

Oh... and my favorite part...
"And there he remains refusing to reveal his secrets to the men that killed his best friends. all the while thinking about how to escape and get revenge. "

Well how long ago was this story? 3 months? 200 years? what? Pointless drama that leads no where. Are people trying to break him out to get more of this stuff?

Nope too many loose ends... it is a macrame after being hit by a weed wacker. Go to Comment
Charstone
Items  (Tools)   (Magical)
KendraHeart's comment on 2006-01-20 08:00 PM
1 How is the history pointless it tells us who made it why there is so few of the stones and provides a plot hook for players who might be intrested in alchemy, I think the history made it quite clear that the young guy was put in that cell to be rescued. However now that i think about it I might make the Charstone into a plot.

Ummm No. Your history was not clear. The write up made it sound like there were a number of the stones, a good number. If that is not the case, that needs to be edited.

2 Who said anything about magical booyah, the boys may have been foolish by not seeing the stones potential but for heavens sake not all alchemists are the organised type. I said nothing about lab notes which means there are no lab notes.
Okay. So no alchemist had a potion of telepathy or truth forcing in their posession? What do these guys make?

Alchemists are psuedo scientists, lab notes are implied. That aside, the kids experimented a couple of times and didn't keep track of what worked and what did not. Was it just a one time accident? (If it was, you should put that in the history).

3 Oh and I definatly did not make this clear. The stones are small and you could not fuel a forge with with one or two it also needs oil to be poured on the stone at first to get it going. Even with all the stones put together the fire would not be sufficient to fuel a forge they need really hot fires and all the stone does is sustain the fire that is it.

Then fix it. If that is the case, then the best fire you can get out of one of these things is the spark of the tinder, since the fire can not grow. So there is a inconsistance there.

4.Like I said the history was only meant to give the stone a bit of background and if the plot needs more detail then I will do that when I make it into an actual plot.

If you are going to include it in the post, hit all the major points. If you want to make it a scenario, then make another post with the major and minor points. If it is not worth including, then don't include it in the post./ Go to Comment
Hammet's Guitar
Items  (Art and Music)   (Magical)
KendraHeart's comment on 2006-01-18 08:49 AM
Works for me. Go to Comment
Ghoul
Lifeforms  (Unique)   (City/ Ruin)
KendraHeart's comment on 2006-01-07 10:36 PM
Standard Vampire the Masquarade Ghouls. A nice write up, but not that inspiring. Go to Comment
Shadow Shrine
Items  (Other)   (Non-Magical)
KendraHeart's comment on 2006-01-07 10:37 PM
Very Handy. Something for everyone's equipment list. Go to Comment
Silly traps
Dungeons  (Any)   (Traps)
KendraHeart's comment on 2006-01-07 10:39 PM
Mirror Mirror

You pass a mirror. Out of the corner of your eye, you see it move seperate from yourself. You get a couple of scoobydoo moments, but eventually you see the mirror image move in non reflective ways. They will taunt you. They will make fun of you. They will do things to embarass you. They will keep you distracted so something can come and get you... or you waste a lot of time. Go to Comment
Silly traps
Dungeons  (Any)   (Traps)
KendraHeart's comment on 2006-01-07 10:39 PM
Fun, fun, annoying fun. Go to Comment
The Crimson Skulls Company
Society/ Organizations  (Combative)   (Regional)
KendraHeart's comment on 2006-01-07 10:40 PM
I am assuming this is the first in a new series I am going to have to read all of? Go to Comment
Outdoor Traps
Dungeons  (Any)   (Traps)
KendraHeart's comment on 2006-01-07 10:42 PM
Stinky Cow Patties

Any critter can do. These gifts are spread on a trail. This will allow you to track the invaders more easily. Go to Comment
Outdoor Traps
Dungeons  (Any)   (Traps)
KendraHeart's comment on 2006-01-07 10:44 PM
I like non dungeon things. Go to Comment
Thenadore the Young
NPCs  (Minor)   (Mystical)
KendraHeart's comment on 2006-01-01 02:53 PM
Okay. If you edit the `', it is worth a 5. It is an interesting concept, a new take on the re-incarnating ubermage. There is potential for this character, dramatic potential when he gets a bit older. Go to Comment
Ardoscia
NPCs  (Extras)   (Agricultural)
KendraHeart's comment on 2005-12-31 03:07 PM
Cool character Go to Comment
Maggie Innkeeper
NPCs  (Minor)   (Domestic/ Craft)
KendraHeart's comment on 2005-12-31 03:06 PM
Nice solid inn keeper. Go to Comment
Grisus
NPCs  (Minor)   (Knowledge/Lore)
KendraHeart's comment on 2005-12-31 03:05 PM
Also cute. It is a trifle cliche in my mind, but I liked Without a Clue (1988). The one everyone thinks is in charge is really just a front for the first rate mind of his assistant. It is a good symbiotic relationship. Go to Comment
Magistrate Delgarius
NPCs  (Major)   (Political)
KendraHeart's comment on 2005-12-31 02:57 PM
Ser Myartan diNor
NPCs  (Major)   (Political)
KendraHeart's comment on 2005-12-31 02:57 PM
Evil Undead with the best of intentions.

It makes him a tragic hero or the best kind of villian. I don't see him as undead actually, just immortal.

He may still yern for the "good old days" eventually, and try to return the country back to the values of old.

He should be an unstopable fighter, given centuries of skill and inhuman endurance. Go to Comment
Total Comments:
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