I had my first character about 4 years ago when i had just been introduced to the fantastic world of roleplaying. I will always love my first PC, she was a Mercenary who fought for Barely anything, not seeing that much point in paying for things when she could just have taken them anyway, (she wasn't exactly very ladylike), but was quite efficient in the field.
She met her rather untimely end fighting for her life in the gladiator pits of Karthoria having been captured by a group of slavers and sold to the pits. the only things she was allowed to keep were her clothes armour and broadsword. She had to buy her way out of there and the quickest way was to fight the most dangerous creatures, and so, foolishly she did.
A bit of a shame really when you look back and think on it. Go to Comment
An insidious creature, most likely somehow "related" to trappers and lurkers, the Dead Leaves (for no other name exists as of yet for this foul thing), hibernates for three of the four year's seasons, deep underground. Its active time is Autumn, when trees shed their leaves, depositing colorful carpets across the ground. The terror then emerges and blends in with the surrounding leaves, perfectly camouflaged, waiting patiently for unsuspecting victims. In appearance it resembles nothing more than a ten foot square, six inch thick, layer of bright yellow, orange, and red leaves. The only hint that someone is walking on top of it, comes in the form of an unusual amplified sound of leaves crunching underfoot. Too late usually, the victims notice this additional "crunch". The Dead Leaves will then swirl and "rise" up to smother and suffocate the victim, like a colorful, malevolent, boa constrictor.
Fire, as can be imagined, is particularly effective against this creature, but one has to *know* it's there before putting it to the torch. And there's the rub. The creature is impossible to "identify" in a large patch of fallen leaves by eyesight alone.