They definitely aren't the Zerg, nor the critters the Zerg are ripoffs of, the Tyranids. Both of /those/ require a 'hive leader' and are of the kill, eat, and assimilate style of hiver. These I could see being fairly peaceful if you can manage to deal with them without misunderstandings. Go to Comment
I could see it being less flammable and more conducive to being rendered into a kind of plasma - like a lightning discharge rather than a flamethrower. If you mix it with other substances, though, I could see strange result occuring - mixed with normal volatiles, it might wind up with a kind of thaumic flame that burns even when it shouldn't, or that lasts much longer than ir reasonably should, letting it be used to create, say, a 'moat' across a harbor that can be ignited during times of war to deter enemy vessels, or a literal firewall around a defensive position that can last for an extended period. Go to Comment
I could see a use for this in Kuramen, as well, much like Ouro sees for Locastus; distilled magical energy would be a very popular thing in the alchemical branches of thaumatechnology, although concentrations of it would, if anything, be even more dangerous. Since magic there is divine in origin no matter the usage, a bottle of this stuff would basically be like a bottled Divinity. No wonder it has that effect on mortals when they absorb it...
In most worlds, this is certainly true. Kuramen is... A bit different. Magic is less the blessing of a god and more their effluvium, a complete innate discharge of energy they have no real aware control over. Godsweat, as it were. In this world, it's very easy to tap into their energies, although rather dangerous to do so directly. Mages tend to be rare, but the potential of magic is enough that it led first to the rise of basic thaumatechnology in the form of runecrafting and crude alchemy, and then, when the steam revolution began, to 'goblin thaumatechnology', the dirty, dangerous craft of blending technology and thaumaturgy in as effective and dramatic a way as possible. Go to Comment
Godsweat is going to definitely be a substance in Kuramen.
Edit: Actually, I rather strongly suspect godsweat is going to be a drug produced by thaumatechnology, either on purpose or as a side effect of another process - perhaps even a two-drugs-for-one deal in the production of Deadman's Drops. Go to Comment
Kinetic energy is the simplest and most efficient form of doing damage to things. All it requires is an understanding of physics that comes prepackages with every moderately advanced organism's neural hardware and wetware.
And I'm sorry, but an EM accelerator is a hell of a lot nicer to have than something which might want to blow up in my hand if there's a stress flaw in the barrel. Go to Comment
Simple, effective, and it has that nice touch that would make me pick it over a chemical weapon any day: if something goes wrong, like a stress fracture, it's much less likely to turn into a fireball in my hand. Go to Comment
Heh. What weird things result from stray conversations.
I think this is the result of a quip I relayed from a friend, when she saw Embraced-A-Star, which was a comment about particularly small ones being on small metal bands. Siren being Siren, he saw 'bands' and thought 'music', as opposed to jewelry...
This is a rather interesting creature, indeed. Certainly novel, although I dare say that under the right circumstances it could make itself far more deadly of a weapon than most military-grade starship weaponry.
The line of And as its kind always have, it agreed makes me curious if there might, somewhere, be a Thoron that has gone rogue or otherwise rebelled in some fashion - a mnemonic glitch or the like that made it more insular, selfish, and introverted from the All than the rest of the race. Go to Comment
The Game Articles (Humor/ Editorial)
For those wondering: The Game is an actual meme, extremely contagious and almost impossible to be rid of. Check on Wikipedia for more information about it. Thankfully, due to the XKCD webcomic, there exists a cure for this virulent memetic contagion. Go to Comment
The Game Articles (Humor/ Editorial)
Some amusing nods to certain sci-fi-ish tales here, and it's an interesting take on the classic 'ship graveyard'. Perhaps some of the wrecks have managed to retain some vestige of atmosphere, and some have been here so long, with dim radiation sources providing a meager trickle of energy, that new forms of life have evolved from the organic sludge that used to be crew, food, and so on... Go to Comment
Quite entertaining to read, and I can see this being introduced as background material when the PCs happen across a gaggle of goblins running around a farming community, only to find out when they assume the worst that the goblins are there on a regular trade mission, buying loads of dung to drag back to their island.
Some adventure hooks would be a nice addition; things like shipwrecked PCs being picked up by a dung barge and being expected to do some labor for the favor, or washing ashore on Dabazook Island, or perhaps having some frantic goblins hire them to deal with something that moved into one of their primary crop caves. Or, perhaps, another goblin tribe hires the PCs to 'deal with' the Dabazooks so the other tribe can move onto the island and take up the mushroom trade. Go to Comment
There is a race of beings that have endless lifespans. Because of their eternal existence, the only forms of time which they understand are being and non-being. They do not understand words or ideas such as past, future, present, yesterday, today, tommorow, then, now, when, until, ect. They do understand yes, no, live, die, on, off, there, not there, existent, non-existent, ect.