That is really, really innovative and different. It's short and I'm not super clear on quite what it is, as it strikes me almost as more of a god or ancestral spirit, but really intriguing and out of the ordinary. Terrific submission!
Nice narrative contribution, overview of a look back at "monsters" from a historical perspective, taking some real-world techniques and folklore and mixing with typical gaming archetypes, interesting hybridization. Go to Comment
Excellent effort and forward-thinking resourcefulness and sharing with others on a very, very rarely addressed issue with a broad application - THIS is the kind of thing that needs to be produced for gamers. Terrific work! Go to Comment
King dresses as a commoner occasionaly and makes his way through the town. It is an unknown occurance so nobody expects it. This time he is mistaken for a thief and jailed. Not wanted to reveal himself, and always curious for the experience, he allows himself to be arrested. PCs also get arrested for something, probably guilty but pay a fine. How they act towards the 'king' could greatly change how their first meeting will be as the players always meet the king at some point.