Strolen\s Citadel content. 
Choker of Conversion
Items  (Jewelry)   (Magical)
Iain's comment on 2005-10-19 05:54 PM
While I don't dislike this item, I felt it was quite similar to the Stonekin ring you just posted but less good (less atmospheric and less interesting powers). That's why I only gave it 3/5 (I gave the other 5/5). Go to Comment
The Demon Mirror
Plots  (Discovery)   (Side-Quest)
Iain's comment on 2005-10-20 06:22 AM
A very good item and one that would be interesting to put in to use with the right person. Some things I thought of:
- Maybe the "evil mage" who they have just defeated is actually the evil demon twin of an ordinary mage. A prominent mage could have obtained this mirror, not knowing what it was and then, when his evil twin came out, the evil twin won. The PCs could have been sent to investigate why this formerly respected mage has suddenly started doing illegal and dark things. When the whole mirror episode starts to come out one of them will hopefully one of them will put two and two together.
- If an evil necromancer gets affected by the mirror is the demon that is created "good" (which would mean he was hated by the necromancer) or "evil" (in which case the two of them could potentially team up!)? Go to Comment
Ring of Stonekin
Items  (Jewelry)   (Magical)
Iain's comment on 2005-10-19 05:55 PM
Indeed - very nice. Go to Comment
Mona Island
Locations  (Area)   (Water)
Iain's comment on 2005-10-19 05:52 PM
In my setting, dragons don't need to eat for centuries (though happily will if they get the chance), providing they don't move much (essentially they can almost shut off their metabolism). They can also feed off magical energies. However, I like the thought of it needing to eat and trying to desperately find enough food from what meagre fish it can catch from the pool - surely not nearly enough to satisfy its huge frame. I agree with Cheka Man - I definitely do feel sorry for the dragon now. Pity also the poor adventurers - they'll be the first decent meal it's had in a long time. Go to Comment
Mona Island
Locations  (Area)   (Water)
Iain's comment on 2008-05-28 02:23 AM
Greetings, Barbarian Horde. This submission was indeed inspired by a visit of mine to Puerto Rico, where I visited Mona Island. I'm glad you liked it! Go to Comment
Aspect Stones
Items  (Other)   (Magical)
Iain's comment on 2006-02-17 05:02 PM
I love this idea.

If you had a race of lion-men (for example), created using aspect stones, and one of these creatures used another aspect stone (for example, an eagle one) you would get an eagle-lion-man. Using the proportions given (half the new essence/soul from the stone, half from the creature's original essence/soul), this would be:
Eagle: 50%
Lion: 25%
Man: 25%.

In other words, more bestial than human, but still with a bit of human. It would also look extremely odd.

Interestingly, this half/half formula implies that a lion-man wishing to become human could not, even if he found a human aspect stone. The best he could become is 75% human, 25% lion. His descendants, of course, could become 87.5% human (with an aspect stone), and so on. Go to Comment
Emhyr's Puzzle
Items  (Other)   (Cursed)
Iain's comment on 2006-12-16 10:08 AM
Excellent! Go to Comment
Megan's Charm of Persuasion
Items  (Jewelry)   (Magical)
Iain's comment on 2006-05-09 11:34 AM
Excellent. Go to Comment
The Sword Leviathan
Items  (Melee Weapons)   (Magical)
Iain's comment on 2006-03-16 02:30 AM
Only voted Go to Comment
Philosopher's Mercury
Items  (Materials)   (Non-Magical)
Iain's comment on 2005-11-13 06:08 PM
Only voted Go to Comment
Blinkly's Rocket Arrow
Items  (Ranged Weapons)   (Combat)
Iain's comment on 2006-05-16 04:10 AM
Only voted Go to Comment
Jardan , the Oak Sage
NPCs  (Minor)   (Natural)
Iain's comment on 2006-04-26 11:07 AM
Only voted Go to Comment
Darken Flind
NPCs  (Major)   (Mystical)
Iain's comment on 2005-11-13 05:22 PM
Only voted Go to Comment
The Temple of the First Man
Locations  (Establishment)   (Forest/ Jungle)
Iain's comment on 2005-11-24 02:42 PM
Only voted Go to Comment
The Pillars of the Alchemist
Items  (Home/ Personal)   (Magical)
Iain's comment on 2006-06-05 01:55 AM
Sodin's Stone
Plots  (Duty)   (Single-Storyline)
Iain's comment on 2005-03-10 03:40 AM
High power level saving the universe can be fun as a one-off adventure, though I agree it's less good for a whole campaign. 3/5 Go to Comment
Sanguine Widowmaker
Items  (Melee Weapons)   (Heroic)
Iain's comment on 2005-01-14 04:30 AM
I don't know - I quite like your original appearance. An excellent post though. 5/5. Go to Comment
BRS Gwynith
NPCs  (Campaign)   (Travelers)
Iain's comment on 2005-01-12 09:45 AM
Indeed, an excellent submission. A good and enjoyable backstory and very logically coherent as to why it exists, why the Byrlothians can't just make more, etc. 5/5

As a further development, once the Dragon Mages realise what has happened and why, they might try experimenting and see if they can create their own (they should be capable of it given that it was a side effect of the Dragon Mage magic that caused it, even though it might be a very difficult process trying to figure out how to do it controllably). This would put even more pressure on the Byrlothians to bring the war to a rapid conclusion. Go to Comment
Munchkin Utility Belt
Items  (Other)   (Magical)
Iain's comment on 2005-01-09 09:48 AM
Brilliant! Go to Comment
Becoming a druid
Plots  (Hired)   (Encounter)
Iain's comment on 2005-01-07 05:02 PM
Possibly a defiler does not have to drain nature - although he would do it as his preferred source of energy, he could also (at least for minor to moderate spells) rely on "conventional" energy sources. This would prevent Echo's solution being used as the defiler would just refrain from draining nature for the simple spell.

It has potential, but a bit more work is needed to make it actually workable. 2/5 Go to Comment
Total Comments:
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