Simple, but full of flavor. While specifically mentioning a persona that created them, these could be adaptable to any setting with technology befitting the necessity. I can picture a wave of these just sweeping over a tract of land, leaving nothing alive in it's wake.
I do hope to read more about Sanctum and the Desecrator. Go to Comment
I agree that a demon whip is not a fresh idea, however, I searched the site for another whip and did not see one. So I think its a good idea to post something like this. I don't agree with artifacts being overpowered, this seems pretty nice. Go to Comment
I guess I missed that one, I do think of a whip as more of a ranged weapon though. The distance required between target and user seems to be further than most melee weapons. Just a matter of oppinion I guess. Go to Comment
Like I mentioned on Bloodmail, I think that these rings have an interesting backstory that could definately be adapted with some minor changes. Additionally, I have not seen a lot of items dealing with turning people into various undead, especially a Banshee. I like this one a lot.
As for people who say that removing a finger is a small price to pay, I agree. That does not detract from the item in my opinion though. Go to Comment
Found this when I was looking for stuff to use in a game I am about to run, could be an interesting side plot and I think I could easily adapt the backstory with some slight changes. Can't wait for the rest. Go to Comment
The local band of 'nasties' (goblins / orcs / whatever) lives in relative peace with the local population.
Along come the PCs and go through their usual heroic monster bashing routine, wiping out the nasties and pinching all their stuff, then continue on their way.
Problem is, they don't kill ALL he nasties. The survivors want revenge and, after spending a few months recovering, start to take it in their own inimitable style (which is not unlike that of the PCs come to think of it).
Next time the PCs are in the area they find themselves VERY unpopular with the townsfolk.