The reason the Quicksilver was listed under magic is because I felt it was an interesting way to add the pluses to the warhammer. I purposely left the exact number bonus vague to allow DM leeway. Go to Comment
Okay. I'll work on some more background about the Dwarves end of the war. It'll give me something to think about at work.
Now as to the reason for the warhammers instead of the same old same old for the Elves. I like the 2E rules for clerics, whom these hammers were made for, stating that clerics can't use edged weapons. bludgeoning weapons were all they were allowed to use.
Now that you have the reason, I think I got the point of the comment. I need to put all that in the submission . OK. More head work. Go to Comment
The PCs have travelled long and far. As nightfall approaches a mighty storm is unleashed. Luckily there is a lush wood nearby the path.
A good shelter for the rage of the unnamed weather gods it seams at first. As the PCs enter under the roof of this dense wood, they are welcomed by only a few drops wich is allowed trough the thick forest crown. A fire is offcourse required to warm the weary bones of the travellers. As one of the party is set to the task of collecting firewood the others settle down at a suitable location. But alas, they did not know the perils of this forest. But it seems clear to the rest of the party that something ill is at work as the woodcutters scream echo from afar.