Well Capt'n, the problem with this is the same we have with nuclear weapons - some idiot might use them without considering the consequences. Like if you gave a nuke to some fanatic - he hight set it off in the centre of Tokyo or London or Washington, or the little capitol of the little country I live in, just to show 'them', whoever they may be.
Without fixing it, it should be reduced to a legend: "And once, upon a time, Sendar the Vaillant drew the SoUG and the hordes of the demons as well as the army that lured them to the Tomb of Gods was consumed in a blinding flash. It was where the Circle Sea is today..."
It needs a little tweaking, and, to be honest, I like my fantasy without nukes.
And yes, "lhb/hlllllllllllllllll" sure is great. Some live their lives without ever hearing such a wise saying ;) Go to Comment
Look, if we try long enough, we will find that many a word means something vulgar in some other language, present or past.
For example, in Polish, 'sukat' means 'to search', if I am correct. But the very same word means 'to f**k' in Czech or Slovak. So, iamgine a few Czech tourists entering a polish church during the mass and hear the phrase "We search for you, mother of the Lord". I guess they could not help it and HAD to burst out laughing.
Another example: The turkis word for 'Rose' means 'Whore' in German. Poor girls named Rose I guess.
So I gues, if I name a character Ponglitlaxi, some Aztec will mail me informing me that it means 'Spoogy Jaguar' or 'Hand-cuffed Senate Member with a Condom on his Head"
So it is pointless to point out such bu!!$h!+ Go to Comment
Hmmm. I don't like items that have somuch randomness - like a Wand of Wonder or a Deck of Many things... though they are useful for shifting responsibility for catastrophe from the shouldersof the GM ;) Go to Comment
This could be the start of a series of thematic rings - take certain words and lead them to the extreme...
In my current campaign, one has a ring called Saving Grace, but it could be called Compassion - the wearer can take damage from others upon himself (1 hp per second) and can pospone all damage he suffers for a small amount of time...you guessed it, then suffer it all at once ;D Go to Comment
One more twist ... the children are happy in their new state - they can be creatures of fairy-tale after all, and some of them can fly, and the transformation is not painful...they WANT to bring their fellows the same joy! So, not only the players are killing the kids, but they also are acting against their will, and the kids are but defending their choice.
The wizard is just a befuddled old man who is following the wishes of the kids...literally.
Hey, could I rate an item with 6/5? I loooove this one. Give it to a player with multiple personalities playing a character with multiple personalities, and you can play one on one ... eh, one on many...too many. Go to Comment
Yes. Yes. Yes. This is a bucketload of fun, and only gets better when the PCs go for the really exotic ideas: "So, Mr. Black Emperor Dragon, would you sit here just for one day? We'll send a lot of tasty morsels your way."
Certainly, the players will not remember all the nastiness they put there to hamber the suitors :D Go to Comment
A world based not on light and dark in conflict, but light and dark in balance. A world governed by a giver and a taker, rather than a creator and a destroyer. A world where evil is as much a corruption of light as it is darkness. Conflict arises out of a will to upset the balance.