Strolen\s Citadel content. 
The Shade of You
NPCs  (Minor)   (Mystical)
Dragonlordmax's comment on 2016-04-22 09:54 PM
That should say "poetry", not "petty." Sorry. Go to Comment
Brass Man
NPCs  (Minor)   (Combative)
Dragonlordmax's comment on 2016-03-25 05:55 PM
I agree with Strolen that I like the visual. I might be inclined to make it technological undeath rather than requiring a spell, but that's an easy adjustment.

I also find the eye/ear/brain thing interesting, in that it to some degree suggests different vulnerabilities for a brass man than for a normal human. Sure he has no heart, but maybe if you cut his ear off.... Go to Comment
Brass Man
NPCs  (Minor)   (Combative)
Dragonlordmax's comment on 2016-03-25 05:57 PM
Oh yes, and I meant to say that you have to actually give it the robot freetext! That's part of the point! Go to Comment
Infernal Forge
Locations  (Other)   (Underground)
Dragonlordmax's comment on 2016-01-22 01:39 PM
Makes a nice piece of interesting dungeon dressing, or perhaps a source of power for someone. I like what's here, but I think it feels a hint unfinished.

I do like the idea of finding a desolate town with an underground, Centralia-style fire caused by one of these. Go to Comment
Archery in the Cosmic Era
Items  (Ranged Weapons)   (Combat)
Dragonlordmax's comment on 2015-12-25 05:33 PM
I think there's a lot of good stuff in this entry, in particular, I like the analysis of what might make a bow useful is good, and the fancy arrows are neat. I do think that they're kind of strange in connection with each other - Federation implies a big organization, and it seems odd they'd put so much effort into arrows. Maybe they have a lot of use for assassins and saboteurs? Go to Comment
Lifeforms  (Constructed)   (Any)
Dragonlordmax's comment on 2015-12-11 09:25 PM
This one brings a whole new meaning to talking to yourself. I agree with Dossta about liking the idea of a limited clone, but what really grabs me is the idea of it being a copy of your mind at a given time. I can imagine a busy scientist, say, working on a number of different projects, each with an egomorph of himself with a different train of thought associated with it. Go to Comment
Society/ Organizations  (Artistic/Performance)   (Regional)
Dragonlordmax's comment on 2015-11-24 07:46 PM
In the Cosmic Era, this sort of finishing school seems almost mundane (though the execution here is nice), but I'm intrigued by the idea of seeing one of these introduced in a more modern environment. I think it's easy to imagine someone like Bond or Batman having to bring down such an institution.

Of course, in its rightful place, you could do something similar, but perhaps with more street level individuals. Go to Comment
The Last Submission About Voting and Commenting
Articles  (Humor/ Editorial)   (Citadel Help)
Dragonlordmax's comment on 2015-08-29 07:01 AM
Concise and gets the point across, but I'm not sure how useful the advice is.

Also, it's not 100 words. ;) Go to Comment
Goat Belt or Belt of Minor Levitation
Items  (Clothes)   (Magical)
Dragonlordmax's comment on 2015-08-21 10:32 PM
I like the goat connection, which is a nice place to go with such a magic item. Functional, not too amazing. Nothing against it. That said, I agree with the others that it could use a bit more something. Go to Comment
The Many-Changing Sword
Items  (Melee Weapons)   (Magical)
Dragonlordmax's comment on 2015-08-14 06:06 PM
It's a good twist for an ordinary cursed weapon. Not terribly exciting, but solid and functional. I agree with Mageek that I could imagine using such an item in a game. Go to Comment
Spirit of the North Road
NPCs  (Major)   (Mystical)
Dragonlordmax's comment on 2015-08-14 06:01 PM
Do you mean dawn till dusk, or dusk till dawn?

Either way, it's an interesting idea. I wonder how, given that the road throws obstacles at you if you move quickly, e road speeds you up if you go too slowly. Someone offers you a ride? A tornado picks you up and drops you off at the far end?

And since you mention that it points to an abandoned castle, it makes me think that it could also work well as a way to send low level PCs to a dungeon. Guaranteed to get there in one piece and in a reasonable length of time. Go to Comment
Queen Llaewyn Reborn
Plots  (Event)   (Multi-Storyline)
Dragonlordmax's comment on 2015-02-08 05:01 PM
I think this one still needs a bit of work - the style is good, but there's no substance. It's kind of like the trailer for a movie.

What I mean is "What's the plot here?" There was a woman, then her father died, then she cast some kind of spells, and now she was reborn? You make ominous references to her rebirth, but you haven't developed her or the event well enough to make them ominous.

Is she going to take over the world? Try to resurrect her father (and would that be bad)? Restore the apparently bad rule of the Mage-Kings? Is she a really powerful wizard? A goddess? A sign of the apocalypse? Go to Comment
Buluc, death priest of Rope Woman
NPCs  (Minor)   (Religious)
Dragonlordmax's comment on 2015-02-08 05:16 PM
Personally, I am intrigued by the notion of filling the gap in voluntary sacrifices. Unusual religious practices are always intriguing. Perhaps Buluc talks the depressed into suicide during the day and dreads those times when he must go out and fill the void. Perhaps he does the opposite, helping people in the name of one god and murdering them in the name of another. What if the law turns against honorable suicide - does that leave more of a gap to be filled? Go to Comment
The Last Mind Flayer
Plots  (Crisis)   (Single-Storyline)
Dragonlordmax's comment on 2015-01-23 10:04 PM
This is a great sub. It seems at first to be a whole bunch of fairly disparate elements, but they all come together to make a very strong plot. And while it's written for fantasy, I think you could pretty easily carry this forwards into modern times. I'm particularly fond of the take on mind flayers, which I think is a great alternative to the hives we normally get.

If I were running it, I think I might be inclined to not reveal Illah until a bit later in the adventure. Ideally, I think I would want to try to push it from appearing that Rodchenko is exploiting random attacks, to his working with some wicked partner, to his working with something that he's a fool to believe he could possibly control. Go to Comment
Hobbit Chair and Eat Racing
Systems  (Societal/ Cultural)   (Specific)
Dragonlordmax's comment on 2015-01-16 05:33 PM
I like it. It's got a nice hobbit feel to it and makes good background flavor for a game. Perhaps PCs meet with their contact at a race, or have to hijack a rig to catch another one loaded with poisoned food. Go to Comment
The Holy Hovercraft of The Ice Bears
Society/ Organizations  (Religious)   (World Wide)
Dragonlordmax's comment on 2015-01-09 09:25 PM
There is some great visual appeal to this post, and I think that there is a good idea here, too, but it's bit difficult to parse.

I think that a list of plot hooks or something might fit nicely. There are plenty of places to go with this, but it could stand to be a bit more clearly stated. Go to Comment
The Headless Motorcycle Man
NPCs  (Scenario Based)   (Travelers)
Dragonlordmax's comment on 2014-11-07 06:13 PM
I think axlerowes leaves a good comment.

I think there is enough here to work as a weird encounter, perhaps to first introduce the PCs to the supernatural, to showcase some amount of restless dead syndrome, or perhaps even just to do some damage to traveling characters. And the biker could be easily replaced with a horseman in a less modern setting.

Also, this gives whole new meaning to the old "Head of Vecna." Go to Comment
Derran Thurswrat
NPCs  (Minor)   (Combative)
Dragonlordmax's comment on 2014-06-27 10:38 PM
I think that this could make a nice character in a short adventure in a town - one of the characters in a murder mystery, for example.

I am not sure how useful I think he would be in a longer-running role, though I guess he could work as the resident fighter in a home base. A guy available to train PCs, or something similar.

This is a pretty sturdy character, I'd say. Go to Comment
The Demon's Grove
Locations  (Area)   (Any)
Dragonlordmax's comment on 2014-06-06 07:08 PM
I like it. It's descriptive but still leaves a lot of room for adaptation, and lends itself well to a wide variety of plots: Why is my granddaughter so weird? What happened to my traveling son? Your inn-owning uncle has passed away and you are the only relative that the state can find; congratulations on your new inn! Go to Comment
Mon Frere
Plots  (Hired)   (Side-Quest)
Dragonlordmax's comment on 2014-05-23 06:24 PM
I think that this is a good framework for an adventure, and it certainly hits some detective tropes and gets the mind working, but I'd like to see either a hint more to it, or perhaps a selection of several possibilities.

As it is, I think it's just a hint too open-ended. Go to Comment
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       By: DaWergyling

When you sleep, your soul briefly returns to the place where it was created/goes to when it dies, and seeks nourishment. Everybody's soul is created with a little link (or you could say a greater entity calls it back) to that place so that it can return easily, but upon death, the soul returns via that and annihilates the link as if returns.
Also, as an added thingy, you could say the entity supplying the link, or residue of the links themselves, (whichever) is the source of all arcane power.

Ideas  ( Society/ Organization ) | February 20, 2003 | View | UpVote 3xp