Strolen\s Citadel content. 
Saint Vedast's Zephyrous Icon
Items  (Other)   (Magical)
Dozus's comment on 2006-02-07 10:43 PM
Thanks for the HoH submissions, guys. I'm glad you liked the item.

Brother Hural's position is debated by the faithful. Some see him as a martyr, but others believe his end was the wrath of Saint Vedast punishing the monk for some offense. So while some see him as a hero who died honoring his patron, others view Hural as a fallen man who did not heed the saint. Go to Comment
Locations  (Regional)   (Desert)
Dozus's comment on 2006-02-07 12:28 AM
A nice overview of the region. Can we look forward to individual submissions on the Kovu, the Karnak, and Accad Doman? Go to Comment
Vychan the Flamespewer
NPCs  (Major)   (Knowledge/Lore)
Dozus's comment on 2006-02-06 10:42 PM
Great addition to Manfred's plot, and a great submission on its own. It's interesting to see a dragon who doesn't spend most of his time torching heroes. Go to Comment
The S'krae
Lifeforms  (Intelligent Species)   (Water)
Dozus's comment on 2006-02-06 10:12 PM
Updated: Added "Ve'laan" category, added paragraph about S'krae breeding, added info about S'krae religion (or rather lack thereof). Go to Comment
The S'krae
Lifeforms  (Intelligent Species)   (Water)
Dozus's comment on 2006-02-06 10:16 PM
Tan'S'krae is used in any formal situation. Weddings and mating ceremonies would probably be included, along with negotiating an offense to honor.

I have added a paragraph under "Society" to answer your questions regarding S'krae young.

I also added a few sentences about their lack of religion. In sum, it is a cultural thing, stemming from their ancestors' loss of faith following the great drought that killed most of their population. Go to Comment
The S'krae
Lifeforms  (Intelligent Species)   (Water)
Dozus's comment on 2006-02-08 11:20 PM
Erm... 'Cause I'm a lousy biologist. :-D

Point taken on the gills. In accordance with the laws of science, and since they're not exactly vital to the submission anyway, I've removed the gills. Go to Comment
The Society of Nightmares
Society/ Organizations  (Criminal/Espionage)   (Regional)
Dozus's comment on 2006-02-05 01:50 AM
Hm, interesting. A torture guild.

I think we could use a little more background. While a mysterious origin sounds cool, it doesn't give much content. I'd like to hear more about the organization's background. Who founded it? Why? Is there any motivation for torture beyond money?

It's a good, solid start, but some more would be nice. Go to Comment
The Magic of Art
Systems  (Artistic/Performance)   (General)
Dozus's comment on 2006-02-07 10:03 AM
Imbue Tattoo
Tattoos have long been used as deeply personal markings, often revealing that which the wearer is most devoted to. Some magi and shamans are able to create tattoos that not only mark their wearer as a member of their order, but also give powers reserved only for those who are so marked.


- Power imbued. The wearer of the tattoo is able to use exclusive magic by drawing it out from the mystical mark. By binding the power to the tattoo, a magic order can ensure that only their members can use these spells. Depending on the tattoo and power, the mark may disappear after a set number of uses.
- Summon spirit. Shamans who have close ties to the ethereal realm can bind a tattoo to a spirit. Thus, the wearer of the tattoo is able to call upon mystical creatures to aid him. These can range from airy spirits like poltergeists and wisps, to more beastly souls such as ethereal salamanders (think FF-style summon magic). Go to Comment
NPCs  (Major)   (Combative)
Dozus's comment on 2006-02-05 12:53 PM
I was afraid the orphan thing would seem cliche, but it made more sense in my head. No dragon would accept a half-breed, and the drow would want nothing to do with him. Perhaps you're right about him looking too fierce to live in standard communities, though. I'll have to rethink him a bit. Go to Comment
NPCs  (Major)   (Combative)
Dozus's comment on 2006-02-05 01:52 AM
In my world, dragons are usually shapeshifters, so it's not implausible (although anything sexual with a drow is kind of icky). Go to Comment
NPCs  (Major)   (Combative)
Dozus's comment on 2014-02-24 03:02 PM
Heh. Okay.

So Thaxen comes from my high school era of RPing. He was supposed to be an adversary/antithesis of a elf/blue dragon hybrid. Clearly, I didn't get much beyond that stage in my thinking.

As Scras and Forganthus suggested, he obviously needed some more background and characterization. The "orphan to avenger" thing has been done to death, of course. So what could save him? Is there anything salvageable in this guy? Go to Comment
Music of Mordalin
Systems  (Artistic/Performance)   (Specific)
Dozus's comment on 2006-02-01 04:19 PM
For me, details like this really make or break a game. Well composed, haunting, very fitting for the source item. Well done. Go to Comment
Mathom, the God of Delays
Systems  (Divine/ Spirit)   (Defining)
Dozus's comment on 2006-06-03 08:03 PM
Blue Comet Mercenary Guild
Society/ Organizations  (Mystical)   (Area)
Dozus's comment on 2006-02-01 12:35 AM
I'm a fan of mercs myself. I espeically like that this is a purely magic-user organization, and not only that, they focus on the defensive rather than the offensive. A good, solid use of magic and mercenary ideas. Go to Comment
Teldus, the Great Demathan Stuntsman
NPCs  (Minor)   (Artistic/Performance)
Dozus's comment on 2006-02-01 12:27 AM
Updated: Expanded role-play notes and added two paragraphs to background explaining them. Go to Comment
Teldus, the Great Demathan Stuntsman
NPCs  (Minor)   (Artistic/Performance)
Dozus's comment on 2006-02-01 12:29 AM
Point taken on the length, Moon. I've noticed I tend to go overboard on explaining things. Perhaps my new goal should be shorter posts with equitable quality. I also added a few more role-play notes, though I'm afraid they're most reiterations of each other. Go to Comment
Tagma Drakontas
Society/ Organizations  (Natural)   (World Wide)
Dozus's comment on 2006-01-25 02:47 AM
My first official post. It's a long one, I know, but I don't think it's too bad content-wise. Go to Comment
Tagma Drakontas
Society/ Organizations  (Natural)   (World Wide)
Dozus's comment on 2006-01-25 08:57 AM
My thanks, Scrasamax. I'll try to keep up the quality.

I'm curious what you find questionable about a dragon-human cooperation. Is it the premise of their association, that the dragons needed help from mortals? or just the fact that they've associated at all? Go to Comment
Tagma Drakontas
Society/ Organizations  (Natural)   (World Wide)
Dozus's comment on 2006-01-25 04:36 PM
Hm, perhaps I placed too much emphasis on the protection aspect and not enough on the severity of the plague. My view of dragons (at least in this particular world) is close to Scras' and Mourn's, though maybe on about a 2/3 scale of strength. Dragons are still rare in my world, perhaps no more than a few hundred. But I also see the godlike mystique of a dragon that slaughters ten thousand armies without care as mythical. They are certainly mighty, but not entirely invulnerable.

The boneblight plague also put them in grave circumstances. It's a disease that, among other symptoms, gives severe arthritis to the point of making an individual completely immobile (I plan to make an entry on boneblight later). Close to half of the draconic race was wiped out, and two-thirds of the rest were infected. The dragons were in dire straights when they requested the help of the Magi.

While I keep talking about the monks as protectors of the dragons, they are also servants, footsoldiers and mortal eyes for the dragons. They cure dragons when ill, or protect their borders and secrecy.

That was my intention, at least, and it's hardly canonical. Interpret and modify them however you'd like. Go to Comment
Tagma Drakontas
Society/ Organizations  (Natural)   (World Wide)
Dozus's comment on 2006-01-25 04:59 PM
I absolutely agree about the comments as other POVs, Mourngrymn, and I appreciate it. After reading the comments and rereading my post, I realized I had d/emphasized some aspects that I hadn't meant to. The comments were quite helpful in seeing other POVs, and they are greatly appreciated.:)

I like your system's dragons, Mourngrymn. I've never thought of dragons as the children of the gods. A lot of the time, though, I see dragons as "munchkin" (I think that's the phrase you guys use?). If there's a dragon nearby, you just stand in awe and quietly slink away. If a dragon attacks a kingdom, the whole country is screwed. My view of dragons is sort of skewed in the opposite direction as that, I suppose. My experience with RPGs is limited, of course, and I think most people on here use dragons and other mythical creatures much more sparingly and wisely. But I find badly written/played dragons as a huge roadblock and cliche. Go to Comment
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       By: MoonHunter

Want to avoid fighter types focusing on swords? Make Longswords and Bastardswords the weapon of the Noble class, with a death penalty for other to carry. These weapons will be ornate and finally crafted. Adventurers will be stuck with cheaply made broad and shortswords, while professional fighters might use two handed swords.

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