Strolen\s Citadel content. 
The Silver Corp
Items  (SpaceShips)   (Combat)
Dozus's comment on 2007-04-16 12:05 AM
Very nice! Seems to be a combination and twist on several classics, but you've made it distinctly your own. I definately like the detail in their history, how they came to be who they are. I would have liked a little more detail on their structure, operation, etc., but the detail you've given is what some space traveller coming across them might expect to know. An excellent first submission, Corinth! Go to Comment
Plunger’s Poorly Placed Potatoes
Plots  (Travel)   (Side-Quest)
Dozus's comment on 2007-04-04 06:13 AM
Quite bizzare and amusing. Now I can add "Potato Zombies" to the list of things that I shouldn't like, but do. Go to Comment
Lifeforms  (Intelligent Species)   (Desert)
Dozus's comment on 2007-04-02 06:55 PM
Very unique indeed. I do have one question: with such a bizzare and monstrous appearance - even with their masks - who would trade with these creatures? And what do they have worth trading? Go to Comment
Bellissa's plea
Plots  (Coincidence)   (Mini-Campaign)
Dozus's comment on 2007-04-02 06:47 PM
I, too, have a softspot for dragons. This is a nice and simple sub that is adaptable to pretty much any situation. An excellent first sub, DD. :)

You might could complicate things by throwing in a monk of the Tagma Drakontas. The monk might assist the PCs, or walk in at just the wrong moment: when Bellissa breathes her last and the PCs are standing over her. The zealous monk jumps to conclusions and a standoff is made. Go to Comment
Dwarven War Chariot
Items  (Transports)   (Combat)
Dozus's comment on 2007-04-02 06:42 PM
It's exactly what it should be: a "dwarfed" version of a war chariot. Go to Comment
The Order of Dalraaen
Society/ Organizations  (Religious)   (Regional)
Dozus's comment on 2007-04-01 12:12 PM
Happy to surprise you. :)

I really wanted to cast them as a religion dedicated to order of all kinds: natural, social, personal, etc. Law logically followed order, hence it is somewhat legacentric (my own coined term). But their real aim is to bring the universe to order, not govern it through red tape. Go to Comment
The Sisterhood of the Pelagic Queen
Society/ Organizations  (Religious)   (World Wide)
Dozus's comment on 2013-03-14 04:58 PM
The Sisters care little for the affairs of land-dwelling men. Smuggling and piracy only bother them in that it troubles the waters of their goddess. If troublemakers get too close, the Sisters will make swift work of them as with any other vessel, eliminating the men and taking in the women.

Most pirates are superstitious and avoid the women, thinking them a bed omen. A few enterprising smugglers have learned the routes their floating cloisters wander, which even naval forces steer clear of. They follow far enough (they hope) to avoid detection by the Sisters, but using paths they know are under-guarded. Go to Comment
The Cultus of Vautu
Society/ Organizations  (Religious)   (Regional)
Dozus's comment on 2008-01-11 09:05 AM
The soul of the new Paragon's host will remain in that body until death. They will have no autonomy and be completely subject to the Paragon's will, but for the rest of their (probably brief) life they have the honor of sharing a body with the original Paragon. Go to Comment
The Sectarian Wars - A History
Plots  (Event)   (Campaign)
Dozus's comment on 2007-03-30 12:23 AM
Finally up! The last faction should be added in the next few days. I just wanted to make sure the main sub got up for the quest deadline. Go to Comment
The Sectarian Wars - A History
Plots  (Event)   (Campaign)
Dozus's comment on 2007-03-30 06:03 AM
I added the Zephyrous Icon to the Sectarian Wars freetext. St. Vedast himself will get his own sub in due time. Go to Comment
The Sectarian Wars - A History
Plots  (Event)   (Campaign)
Dozus's comment on 2007-03-30 10:25 PM
In a way, the Paragon chooses its own successor; free will for the Paragon's assassin is somewhat doubtful. There is a hint of infernal intervention.

It's a bit like the Chinese Mandate of Heaven concept. If the Paragon's host becomes weak, another will arise and take its place. And the Paragon's soul, being effectively immortal until Vautu arises, takes precedence over other life. Go to Comment
The Field of 10,000 Skulls
Locations  (Area)   (Mountains)
Dozus's comment on 2007-03-29 07:08 PM
That's a lot of skulls!

Seriously, quite eerie and definately interesting. Very good work. Go to Comment
Mastwood Island
Locations  (Area)   (Other)
Dozus's comment on 2007-03-29 07:06 PM
Not bad. As you said, basically it is a well hidden and defended tree farm. Definately functional and useful. Go to Comment
The Nempori
Lifeforms  (Intelligent Species)   (Space)
Dozus's comment on 2007-03-29 07:02 PM
A detailed twist on the old "hideous space monster thinks everyone else is hideous" gag. The details distance it from the old gag with pleasing results. Go to Comment
The Warcraft of Worlds
Systems  (Combat/ Warfare)   (General)
Dozus's comment on 2007-03-29 06:57 PM
Makes a heck of a lot of sense. A good reference. Go to Comment
30 Mercenaries
NPCs  (Minor)   (Combative)
Dozus's comment on 2007-04-25 03:16 PM
Don't know why I missed this before. Go to Comment
Warship Classes
Articles  (Resource)   (Gaming - Genre)
Dozus's comment on 2007-03-26 06:18 PM
Very thorough, certainly useful to anyone in a modern or sci-fi game. Go to Comment
The 'Elite' Goblin Cavalry of Terkuss Tahkhan
NPCs  (Extras-Horde)   (Combative)
Dozus's comment on 2007-03-26 06:16 PM
HA! The best goblin sub ever! Such detail, such authentic goblinry!

A+ Go to Comment
The 'Elite' Goblin Cavalry of Terkuss Tahkhan
NPCs  (Extras-Horde)   (Combative)
Dozus's comment on 2013-02-07 06:55 AM
An HoH bump for this classic goblin sub. Go to Comment
The 'Elite' Goblin Cavalry of Terkuss Tahkhan
NPCs  (Extras-Horde)   (Combative)
Dozus's comment on 2013-03-05 01:18 PM
With all do respect to Scras' forerunner of a goblin sub, I like Terkuss' Kobelyn Calvary better. Go to Comment
Total Comments:

Join Now!!

A Demon Danger.

       By: caesar193

After the PCs defeat (or force the rapid retreat of) a villanous necromancer/demon summoner, they discover a book. This book outlines how to summon a demon whose power increases according to the size of the summoning circle used to summon it. And after the PCs examine a map of the country, they find that the layout of the cities and roads match up with the required summoning circle. In fact, the final road that would complete the circle is currently in construction.

With anyone who can find out about the circle and the ritual to summon the demon able to somehow make the final road/line, and destruction of the cities and roads currently in existence out of the question (unless this is an evil campaign- that removes the moral quandary), how are the PCs going to solve this problem?

Ideas  ( Plots ) | August 17, 2013 | View | UpVote 5xp