Strolen\s Citadel content. 
The Celestial Gavel
Items  (Melee Weapons)   (Magical)
Dozus's comment on 2007-12-30 01:11 PM
Theoretically, yes. There is a "key" that unlocks the Gavel to reveal its true form, but that's for another sub. Go to Comment
The Celestial Gavel
Items  (Melee Weapons)   (Magical)
Dozus's comment on 2007-12-30 11:56 PM
It's primary purpose is to restore Vautu to strength after his defeat, yes. Then the "Gavel" - or, in this case, Seraph Hammer - would function as an evil weapon, but it's main purpose would be to act as a focusing point for Vautu's power. It had never actually occurred to me to have a Guardian be the one that restores Vautu's power, but that would make for a fascinating turn of events. Go to Comment
Items  (Ranged Weapons)   (Cursed)
Dozus's comment on 2008-01-08 09:02 PM
Love it. Bringing magic into modernity is a huge plus for me. The whole post seems vaguely Frank Miller-ish, in a good way mind you. Big thumbs up. Go to Comment
PC's- Goals and Morals
Articles  (Character)   (Players)
Dozus's comment on 2007-12-18 02:35 PM
Ditto CM's comment. Detailed geography in a game makes it far more classy and interesting, but I feel like much more ASCII could be thrown at the topic than you've provided. I'd love to hear more on the subject. :D Go to Comment
PC's- Family and Friends
Articles  (Campaign)   (Players)
Dozus's comment on 2007-12-17 09:21 PM
A very practical guide to more realistic PCs. I like the idea of old acquaintances appearing now and again in a game, if only in name. Imagine a character who, for whatever reason, is forced to take up the sword against whatever enemy and leave her family behind. I say "her" because I'm imagining a mother, but it could be a father or even sibling. Their thoughts might constantly dwell on their family, always "regaling" the rest of the party with tales of Junior's antics and Papa's silliness on cold winter evenings. Some might be fascinated or reminded of home by the stories, being inspired and gaining empathy; others will quickly grow tired of the boring old family rambling. It would have to be well played, of course, but it could make for a very realistic and interesting game. Go to Comment
PC's- Family and Friends
Articles  (Campaign)   (Players)
Dozus's comment on 2014-02-05 01:14 PM
I really like this one. It's important to remember that no man is an island and characters don't live in a bubble. Go to Comment
30 Assassins
NPCs  (Extras-Horde)   (Criminal/Espionage)
Dozus's comment on 2016-12-06 09:55 AM
Drizzle is unbelievable. He needs more daggers! Go to Comment
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Dozus's comment on 2007-12-14 11:25 AM
I like terran culture transplants. It's interesting to see a development of Egyptian peoples separate from Hellenistic and Islamic influences. For some reason, though, I can't shake the feeling that the Nyoria are ever-so-slightly bland and anecdotal. Not to say I don't like it! :D But I do feel it could use more spice. Go to Comment
The Acibus Foundry
Society/ Organizations  (Technical)   (Local)
Dozus's comment on 2007-12-12 07:42 AM
Industrial, oppressive, soul-eating... What else could one ask for? Go to Comment
Tombstone Brook
Locations  (Other)   (Forest/ Jungle)
Dozus's comment on 2007-12-11 10:54 PM
"What is the real reason? That's up to you, the DM, to decide."

But I don't wanna! ;-)

Seriously, though, subs look much more polished when the submitter tells us what's really going on. Theories are great, give us some shiny facts to go along with them. Aside from that caveat, I'm a fan of this odd location. Nice work! Go to Comment
30 Wizard Companions
Lifeforms  (Constructed)   (Any)
Dozus's comment on 2014-10-07 10:46 AM
Well this is great. Go to Comment
Muscle Flies
Lifeforms  (Fauna)   (Swamp)
Dozus's comment on 2007-11-17 01:08 PM
A rather creepy bug. The mere mention of a nest of these critters would send adventurers running. Though some models or maidens looking to be uber-svelte might go and seek these insects out, looking to make themselves thin quick. Go to Comment
101 Villages
Locations  (City)   (Any)
Dozus's comment on 2007-11-16 09:03 AM
Holy crap. That's a lot of well thought-out villages. 5/5 and I'll HoH next time I need a village. Go to Comment
Harmless potions
Items  (Potion)   (Magical)
Dozus's comment on 2008-02-21 10:44 PM
22. When consumed, this thin, pale-purple liquid causes the drinker's eyes to glow green for three hours.

23. A thick and syrupy fluid, this potion causes hyperactivity for a full 24 hours. The imbiber cannot sleep and will constantly feel an urge to do something, anything. After the 24 hours, the user will be very sleepy.

24. This golden yellow, almost glowing concoction will cause the imbiber's skin to be slightly sunburned all over.

25. A pungent dark green potion causes the drinker to have an irrational phobia of trees for four hours.

26. Bright red with flecks of orange, this potion makes the imbiber sweat profusely for an hour. Go to Comment
Harmless potions
Items  (Potion)   (Magical)
Dozus's comment on 2008-02-21 10:49 PM
Yay potions. Go to Comment
The Piemaster
NPCs  (Major)   (Criminal/Espionage)
Dozus's comment on 2007-11-07 07:09 AM
Kinda reminds me of the Italian-style Mafioso who runs a pizzeria as their cover. It's a novel idea to turn it into a bake shop instead. Nicely done. Go to Comment
The Maul
Locations  (Neighborhoods)   (Other)
Dozus's comment on 2007-11-06 06:30 PM
Spectacular! Ouroboros' star is on the rise, I'd say. Keep up the great work. Go to Comment
Lifeforms  (Constructed)   (City/ Ruin)
Dozus's comment on 2007-10-31 08:27 PM
Love it! Lots of classics, and few new ones. A necessary 30 for any horror genre. Go to Comment
Lifeforms  (Constructed)   (Tundra/ Arctic)
Dozus's comment on 2007-10-31 08:21 PM
Ice Age mecha? How curiously amusing. Go to Comment
The Art of Linking
Articles  (Rules and Advice)   (Citadel Help)
Dozus's comment on 2007-10-29 12:19 PM
Informative! Go to Comment
Total Comments:

Join Now!!

Rings and Things

       By: Spark

Pirates' many bejeweled rings and piercings actually had a practical purpose - when the pirate or sailor died, the rings could be taken off as payment for a proper burial, saving him from a watery grave. This could be tied into regional culture, or made into a quest (The Pirate's Lost Rings, etc.). Also gives treasure-seeking divers another thing to look for besides crusty old chests.

Ideas  ( Society/ Organization ) | March 9, 2006 | View | UpVote 2xp