Strolen\s Citadel content. 
Unexpected Weapons
Items  (Melee Weapons)   (Combat)
Dozus's comment on 2008-03-02 04:41 PM
Assassin's Sticks
These appear as ordinary jade chopsticks, the type one would find in a fine restaurant of the Orient. They're even engraved with little geometric designs. In secret, these designs hide the fact that the lower three-quarters of the sticks are removable sheathes that house long, poisoned needles. With a quick flick and a thrust, such a needle could find itself in the heart of an unwanted rival, assuming one could get close enough. Go to Comment
Sophelia the Merciful
NPCs  (Minor)   (Religious)
Dozus's comment on 2008-02-25 06:11 PM
Short, sweet, and fascinating. Good show! Go to Comment
Dugfar's Drastic Dirt Displacement Device
Items  (Tools)   (Magical)
Dozus's comment on 2008-02-23 09:04 PM
Neat! A very dwarven tool with a nice balance to it. Go to Comment
The Shark Lord
NPCs  (Mythic/ Historical)   (Natural)
Dozus's comment on 2008-02-23 09:02 PM
Hm. An interesting sort of pelagic were-creature. It seems almost a fairy tale, a story parents tell little children about. It also feels like it could be deeply fleshed out into something much *more* interesting. In short, I like it, but it feels rather sparse. A good idea that could bake for a bit longer. Go to Comment
Emerald of Character
Items  (Jewelry)   (Magical)
Dozus's comment on 2008-02-23 08:59 PM
Pretty much ditto what everyone else said: a useful item, a bit drab and generic in its current form, but has great potential for further exploration. Welcome to the Citadel, Cloud! Keep them subs rollin'! Go to Comment
30 Peasants
NPCs  (Extras)   (Agricultural)
Dozus's comment on 2008-01-10 11:26 PM
24- The Workhorse
He works hard for his wages - and doesn't do much else. Completely dedicated to his mundane life's work, he is well-built and extremely knowledgeable in his craft. Don't bother trying to get him to talk about something else, though.

25- The Scandalizer
If something happens, she's the first to know about it. Always where the news and action is, she spreads rumors like wildfire. Many find her useful, but no one really likes her: everyone's afraid that their secrets will become the entire village's if they get too close. Go to Comment
Simidon the Brave
NPCs  (Minor)   (Natural)
Dozus's comment on 2008-02-18 11:37 AM
Creepy and somewhat disturbing. Very well done as well. I rarely feel for barbarians, but this one has my sympathy. I wonder if the PCs would be wise enough to not hire him, knowing his mental instability.

Oh, and kudos for the Psycho quote. Go to Comment
Frosty's Silk Hat of Sentience
Items  (Clothes)   (Magical)
Dozus's comment on 2008-02-16 11:23 PM
A must-have for the winter quest! Stays true to the story while maintaining the proper silliness. My only suggestion is that it could have been stretched out and filled in a bit more. But good overall. Go to Comment
Sanguine Dagger
Items  (Melee Weapons)   (Villanous)
Dozus's comment on 2008-02-14 08:56 AM
A nice take on assassins' blades. It adds some mystique to their dark trade, but it still feels like it lacks something to make it truly unique. It would probably be fun to toss into the sidequests of a campaign, though.

Out of curiosity, are you doing a 10 in 10, or do you just happen to be on a writing streak? I've noticed the box of recent submissions is practically filled with your writings. No complaints, of course, I'm a big fan. :-D Go to Comment
30 Cheeses
Items  (Other)   (Non-Magical)
Dozus's comment on 2008-02-10 10:59 PM
Dangerously cheesy! And also oddly well-thought out. The amount of time you spent on coming up with 30 unique types of cheese both amazes, confuses, and frightens me. Well done. Go to Comment
30 Cheeses
Items  (Other)   (Non-Magical)
Dozus's comment on 2008-02-11 09:00 AM
Also, call me strange, but I was expecting more cheeses made from human milk. But then, I am an odd one. Go to Comment
The Gudhuhl Tribe
Society/ Organizations  (Agricultural)   (Area)
Dozus's comment on 2012-11-02 07:22 AM
Only voted Go to Comment
The Glacier's Fist
Items  (Melee Weapons)   (Combat)
Dozus's comment on 2008-02-10 10:50 PM
If the Gavel inspired this, then I'm glad I submitted the Gavel. I like the backstory a lot, and though I agree that it's tough to fit this into a non-Kuramen setting, I don't think that's necessarily a detractor; some items, NPCs, and other elements are made to fit their setting and needn't be anywhere else. I do reflect Scras's thought that there should be another penalty or two from wielding it, perhaps something that could be a side effect of being "consecrated" with the essence of cold. One so consecrated might become eternally reliant on miserable cold to survive, or they would lose passion and ferocity forever from their minds, for example. Overall, though, I think it an intriguing piece. Go to Comment
Lifeforms  (Ethereal)   (Any)
Dozus's comment on 2008-02-15 09:02 AM
I've not quite seen an elemental like this before. It's extremely well done, Scras, kudos. Go to Comment
The Beekeeper's Hat
Items  (Clothes)   (Magical)
Dozus's comment on 2008-02-03 10:21 PM
A good explanation and background for a fairly simple enchanted device. Nice work, Stephie. :) Go to Comment
30 Swords
Items  (Melee Weapons)   (Magical)
Dozus's comment on 2008-02-03 12:53 AM
Yay original magic swords! Go to Comment
Temple of the Stillborn
Articles  (Fiction)   (Gaming - In General)
Dozus's comment on 2008-01-31 08:59 AM
Good idea. Hopefully, this will become an adoption agency for abandoned subs.

For the price of a cup of coffee a day, you can help save these poor subs. Make your pledge today! Go to Comment
Capt. Corrine 'Rings' d'Albertine
NPCs  (Minor)   (Travelers)
Dozus's comment on 2008-01-26 01:42 PM
Then here it is, submitted for your approval! Go to Comment
Terrain Features
Locations  (Other)   (Any)
Dozus's comment on 2008-02-20 04:55 PM
156* The ground seems to end suddenly in a great escarpment to the ground hundreds of meters below. You can see a waterfall some distance away, flowing down the sheer cliff face.

157* An enormous hole in the ground that has clearly been dug out by shovels. It used to be a diamond mine, but has long since been abandoned.

158* A group of caravan traders stopped by the side of the road. They nod politely as you pass, sitting in a circle and smoking a hookah.

159* A finely carved wooden bridge that goes over a small creek. One could cross the creek without it, so it's probably just for show.

160* A series of small, grass-covered "hills" surrounding the road. Hundreds of years ago, this was a primitive village with earthen structures, but they've long since eroded away.

161* A walking stick laying beside the rode. It is intricately carved, wrapped with a leather handle, and unfortunately cracked in half.

162* Traveling in winter, a family of snowmen has been built by the side of the road. One of them is headless.

163* Little gusts of wind form tiny cyclones, blowing leaves and debris into a spiral before scattering them above your head.

164* A tall totem shrine carved out of wood. It appears to represent a shark, and is decorated with some shells.

165* This desert steppe is bitter cold. Pure white snow blows across sandy dunes in an odd contrast. Go to Comment
Terrain Features
Locations  (Other)   (Any)
Dozus's comment on 2016-11-30 12:34 PM
Only voted Go to Comment
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When The Wind Blows

       By: Murometz

One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?

Ideas  ( Plots ) | February 17, 2006 | View | UpVote 1xp