I like this. I'm never great at using magic into a setting, and it usually becomes either convoluted or tritely generic. Maddux makes magic seem a natural phenomena, and Skaldevale as a "geologically active" place, so to speak. It's beautifully simple, really. Nice work. Go to Comment
I actually kept picturing one of the first scenes of Firefly, where the crew is salvaging cargo from a derelict, but imagining what would happen if they salvaged from a far older and more alien ship. But I can see this working well in the Star Wars universe, too, like salvaging Sith artifacts from Korriban. Go to Comment
Reminiscent of a reverse Cthulu, if that's a thing. An interesting concept, though I'd like to see some more detail. What are some hooks for in-game use? Who are these Huska folk? Etc. Go to Comment
Very clever! An actually practical methodology for the burial and retrieval of pirate treasure. It's simple, straightforward, and quite employable in any setting.
Well done, sir. Hope to see more like this from you. Go to Comment
The Djavarga Society/ Organizations (Mercantile)
(Area)
Interesting. I think the story really illustrates your inspiration: the Grand Hero who comes charging in against the Undead Lord, waving a sword and shouting the names of his gods. I like that aspect, the corruption of (blindly naive) good.
As for its actual magic effects, it seems almost mundane from a necromancy standpoint. But that doesn't bother me much, as I like the story a lot. Khalran seems a very practical sort of lich, which I can appreciate. Go to Comment
Kindred spirits, to a degree. Followers of the Way of Divine Wealth might see the usury Priests of Mammon practice as stifling commerce through excessive debts, though someone would praise the practice. They would also probably suggest charging a fee for usage of the churches, or at least setting up a shop or two within. Go to Comment
A neat challenge to your high-ranking PCs. It can be hard to get a devastating personage with an interesting story and setting, but you've given it a fair go. Go to Comment
This has a nice, classic feel to it. I can envision this as a nice, low-mid level quest for a party. The detail you provide are very nice, but loose enough that it could be adapted for any setting (e.g., instead of a Taoist temple, it's an elven shrine that some sylvan elf clan is attacking). For a random-word sub, you've put together something very clean and usable. Go to Comment
Well-written, this reminds me of some dark comic book character for some reason. As SE said, she is very powerful for a teenager, but the writing's enough to keep me interested. Go to Comment
The 1973 classic "Blacula" was on the other night. The title reminds, naturally, of that film.
They sound almost comical in appearance to me, begging for blood with their sideways, toothy smiles. Basically a humanoid hagfish vampire. I don't think anyone's made quite that combination before, so kudos to you. Go to Comment
Interesting take on stronger zombies. I wonder what might happen to a vampire who drank the stuff. Would he try to suck the steel from armor? Would it give him iron fangs? Go to Comment
Systems (Geological/ Geographical) (Defining)