Strolen\s Citadel content. 
101 Post Apocalyptic Cults
Society/ Organizations  (Religious)   (Area)
Dozus's comment on 2008-03-11 10:19 PM
Ha! Love it! An excellent interpretation of a variety of potential cults. Well done. Go to Comment
White Rock - A fishing village
NPCs  (Extras)   (Agricultural)
Dozus's comment on 2008-03-11 11:02 PM
Adeo

An immigrant of Kition, Adeo arrived years ago as a young man seeking fortune away from his small village. His dream: become a rich merchant, sailing up and down the great rivers of the land, dealing in spices and rich fabrics.

That was twenty years ago. Adeo has since resigned himself to running a small fishing business, trapped in the heritage of his fathers. His prime fishing craft, Azure Heron, is a familiar sight to most in White Rock. Adeo still dreams that it will one day be a boat of great importance; he often tells the story of the time Heron acted as a tour boat for a foreign diplomat (it's a lovely tale, even with its heavy embellishment). Aside from Azure Heron, Adeo operates a few other small fishing boats. The Kitionan likes to pride himself as having the most skilled and professional anglers on the creeks. His crew, however, is a bit of a motley one. Adeo is known to keep them close to his heart, however, and he pays and protects well his loyal mates.

Adeo himself has the demeanor of a common boat captain: slightly gruff, always moderately irritated, but generally lenient and kind. At one time he had the body of a strong longshoreman; as he reaches closer to his 50s, he has put on some weight, though there is still muscle behind it. On shore, he can usually be found going about town, lecturing his fellow anglers or bandying with friends and acquaintances. It's no secret he's after Olyssra's heart, nor is it a secret that she has repeatedly dismissed his offerings. Adeo seems to take it in stride. Go to Comment
White Rock - A fishing village
NPCs  (Extras)   (Agricultural)
Dozus's comment on 2008-03-12 10:16 PM
Hm. It appears my reading comprehension skills are lacking. I'll retcon the whole shipping thing out Adeo's plot shortly. Sorry for causing chaos, it's a bit of a hobby of mine. Go to Comment
White Rock - A fishing village
NPCs  (Extras)   (Agricultural)
Dozus's comment on 2014-02-18 03:52 PM
This and the Village People sub were fun. Nice to collaboratively explore like that. Go to Comment
Nature's Toll - Weathering and Decay
Articles  (Resource)   (Gaming - In General)
Dozus's comment on 2011-05-06 11:44 AM


This is an interesting compilation of material, and something I'd love to see processed and polished. Might also be interesting to note the potential for impact in a game world. For example, say a you have a time-traveling wizard or whatnot. Would any of these effects be experienced by him or outside of his spell? How might magic that ages or prevents aging react to some of the particulars of weathering and decay? Really interesting stuff here, Pariah, can't wait to see more added to it.


Go to Comment
Fantasy Land Ownership
Articles  (Rules and Advice)   (Game Mastering)
Dozus's comment on 2008-03-10 11:06 PM
Extensive tables galore! A very practical guide that I'm sure will come in handy for anyone GMing with land-owning characters. While I'm sure there's similar systems like this elsewhere, it's the practical details like terrain type and taxation that earns my favor. I approve. Go to Comment
Fey Horse Shoes
Items  (Clothes)   (Cursed)
Dozus's comment on 2008-03-10 10:58 PM
Ditto the above comments. It's a great item idea and a more than worthy stub, but it needs to be shinier for my tastes. Go to Comment
Deathwalk Boots
Items  (Clothes)   (Villanous)
Dozus's comment on 2013-02-22 03:08 PM
Very metal. Go to Comment
The Parched
Lifeforms  (Third Kingdom)   (Desert)
Dozus's comment on 2008-03-10 11:02 PM
It is an excellent nuance on a classic idea and I'd love to see it implemented. For some reason, I keep picturing a Parched dragon or somesuch beast: a massive, dry, desperate thing that collapsed in the deserts long ago and devours the fluids of any transgressors of its sandy domain. Makes me thirsty just thinking about it. Go to Comment
Sshpah (Wordfishes Of Hloth)
Lifeforms  (Intelligent Species)   (Water)
Dozus's comment on 2012-11-06 01:30 PM
I found this via Muro's "kick-ass stuff" list. His description is apt. Go to Comment
Mad Magic
Locations  (Other)   (Other)
Dozus's comment on 2013-03-05 10:54 PM
A really great idea. It kind of reminds me of my cartogramancy sub, but beat it by a few years. And this idea of the mind affecting the world at death is totally unique.

I'll have to ponder an idea or two to add to this. Go to Comment
Beachcombing 101
Locations  (Area)   (Water)
Dozus's comment on 2008-03-02 04:38 PM
Love it! Who doesn't like to wander the beach looking for random items? A thoroughly useful scroll.

On a side note, it appears there is some error with the suggested submissions here, as they fill up about a screen-and-a-half of text. Someone wanna fix that? Go to Comment
At The Foot of the World
Plots  (Travel)   (Mini-Campaign)
Dozus's comment on 2008-03-03 06:04 PM
Wooha! An excellent and thorough setting. It's got a nice vintage flavor to it, like a great classic campaign. My favorite part was the maddening fog. Good show, sir! Go to Comment
Unexpected Weapons
Items  (Melee Weapons)   (Combat)
Dozus's comment on 2008-02-28 10:42 PM
Heh, gross. Yet effective. May this scroll be filled with such fun and lethal tools. Go to Comment
Unexpected Weapons
Items  (Melee Weapons)   (Combat)
Dozus's comment on 2008-03-02 04:41 PM
Assassin's Sticks
These appear as ordinary jade chopsticks, the type one would find in a fine restaurant of the Orient. They're even engraved with little geometric designs. In secret, these designs hide the fact that the lower three-quarters of the sticks are removable sheathes that house long, poisoned needles. With a quick flick and a thrust, such a needle could find itself in the heart of an unwanted rival, assuming one could get close enough. Go to Comment
Sophelia the Merciful
NPCs  (Minor)   (Religious)
Dozus's comment on 2008-02-25 06:11 PM
Short, sweet, and fascinating. Good show! Go to Comment
Dugfar's Drastic Dirt Displacement Device
Items  (Tools)   (Magical)
Dozus's comment on 2008-02-23 09:04 PM
Neat! A very dwarven tool with a nice balance to it. Go to Comment
The Shark Lord
NPCs  (Mythic/ Historical)   (Natural)
Dozus's comment on 2008-02-23 09:02 PM
Hm. An interesting sort of pelagic were-creature. It seems almost a fairy tale, a story parents tell little children about. It also feels like it could be deeply fleshed out into something much *more* interesting. In short, I like it, but it feels rather sparse. A good idea that could bake for a bit longer. Go to Comment
Emerald of Character
Items  (Jewelry)   (Magical)
Dozus's comment on 2008-02-23 08:59 PM
Pretty much ditto what everyone else said: a useful item, a bit drab and generic in its current form, but has great potential for further exploration. Welcome to the Citadel, Cloud! Keep them subs rollin'! Go to Comment
30 Peasants
NPCs  (Extras)   (Agricultural)
Dozus's comment on 2008-01-10 11:26 PM
24- The Workhorse
He works hard for his wages - and doesn't do much else. Completely dedicated to his mundane life's work, he is well-built and extremely knowledgeable in his craft. Don't bother trying to get him to talk about something else, though.

25- The Scandalizer
If something happens, she's the first to know about it. Always where the news and action is, she spreads rumors like wildfire. Many find her useful, but no one really likes her: everyone's afraid that their secrets will become the entire village's if they get too close. Go to Comment
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