Strolen\s Citadel content. 
Uriankhai Horsehead Fiddle
Items  (Art and Music)   (Magical)
Dozus's comment on 2010-06-09 12:30 AM
Any suggestions/edits before I submit? Go to Comment
Uriankhai Horsehead Fiddle
Items  (Art and Music)   (Magical)
Dozus's comment on 2010-06-20 07:50 PM
Okay then, fully submitted.

Full disclosure, I heavily borrowed the idea for the fiddle from the Tuvan igil: Go to Comment
The Grand Order of the Reef
Society/ Organizations  (Combative)   (Area)
Dozus's comment on 2009-05-31 01:49 AM
Any suggestions before I submit? Go to Comment
The Grand Order of the Reef
Society/ Organizations  (Combative)   (Area)
Dozus's comment on 2010-06-09 11:58 PM
When I first created this sub, it was part of a quest, but it was still "In Work." I guess I got the XP then, but since I just now promoted it to a full-fledged sub, it doesn't classify it as a quest sub, but it didn't change the XP.

At least, that's the only explanation I can come up with. Go to Comment
30 Army Officers
NPCs  (Extras)   (Combative)
Dozus's comment on 2010-05-14 10:48 AM
As Maggot said, a realistic and believable 30. Surely helpful, too, as stock soldiers are always useful in a campaign. Go to Comment
Emperor Whale
Lifeforms  (Fauna)   (Water)
Dozus's comment on 2011-05-11 09:50 AM

How interesting! I like non-humanoid aquatic intelligence in fantasy settings, and every game needs more whales specifically.

Go to Comment
Lifeforms  (Third Kingdom)   (Any)
Dozus's comment on 2016-12-08 06:41 AM
Hilarious. I keep picturing the Pokemon Graveler. I also keep picturing a group of boulderkin pointlessly picking each other up and rearranging one another for hours on end. Go to Comment
Hill Turtles
Lifeforms  (Third Kingdom)   (Plains)
Dozus's comment on 2016-02-29 11:26 AM
This would be super inconvenient if you're a colonist unfamiliar with hill turtles and try to build a village on top of one. Go to Comment
MoonHunter's Top Tips for 2009
Articles  (Rules and Advice)   (Gaming - In General)
Dozus's comment on 2014-02-18 03:51 PM
I miss these. We need a 2013 list. Go to Comment
Veloran´s XXXX
Items  (Potion)   (Combat)
Dozus's comment on 2010-03-15 01:21 PM
Fine as a stub, though. Kind of a color background to your average "+4 Str" potion.

If one felt up to it, I suppose plenty *more* background could be added to make it a full-fledged post so Cheka can vote on it. But I think it's a lovely stub as-is. Go to Comment
Veloran´s XXXX
Items  (Potion)   (Combat)
Dozus's comment on 2010-03-15 03:40 PM
Swell! I look forward to the full submission. Go to Comment
The Glades
Locations  (Establishment)   (Forest/ Jungle)
Dozus's comment on 2011-05-03 09:28 AM

Has some potential to be a neat little spot. Come back, Kassy!

Go to Comment
100 Unique Town/City Properties
Locations  (Other)   (Any)
Dozus's comment on 2012-11-03 06:27 AM
I do agree. It's a list that could be purely practical and boring, but it's practical and interesting, and finely written. The kudosiest or kudos to Redgre for this one. Go to Comment
Lockzennite's Lance
Items  (Melee Weapons)   (Combat)
Dozus's comment on 2010-01-18 11:00 PM
A rather curious item. I definitely like the idea of a giant key, as both a symbol and a tool. I'd like to hear more about it, though: interesting times it's been used, how a player might come across it in-game. I'd *love* to hear more about these Lockzennites. Go to Comment
Lifeforms  (Constructed)   (Any)
Dozus's comment on 2010-01-13 01:52 PM
European Imperialism meets Night of the Dead. Kinda. :)

An interesting usage of necromancy, though I suppose effective. Almost like gunpowder age biological warfare. Go to Comment
Hak the Gnoll
NPCs  (Major)   (Combative)
Dozus's comment on 2010-01-13 01:57 PM
Like Cheka, I'm a sucker for backstories, especially amusing ones. Hak seems like a decent enough fellow, for a crazed gnoll merc.

And although I can't help but wonder why he can't find a decent enough blacksmith to take off his chains, they do help with the imagery. Go to Comment
The Brave People
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Dozus's comment on 2012-10-29 02:16 PM
An ambitious explanation of an amphibious people. The otherwise noted problems aside, any sub that makes such an attempt to outline the unique characteristics of a race in such detail is worthy of a thumbs up in my mind. Go to Comment
The Deathstick
Items  (Wand/Staff/ Arcane)   (Cursed)
Dozus's comment on 2011-04-28 09:48 AM

Not bad. The idea of a powerful yet flawed item is always more refreshing than just a powerful one.

Go to Comment
The Insular Village
Articles  (Resource)   (Gaming - Genre)
Dozus's comment on 2016-11-30 12:33 PM
These are some useful and practical thoughts regarding the most common fantasy settings. If Scras is done with it, I might suggest wikifying this so others could expand on it. Go to Comment
Sea Pillars
Locations  (Ruins)   (Water)
Dozus's comment on 2009-05-31 01:10 AM
It's a good idea with nothing to do. Like Moonlake said, it needs hooks: why would anyone go there, and what would happen if they did? Go to Comment
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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp