Strolen\s Citadel content. 
falling empires
Plots  (Crisis)   (Campaign)
Dozus's comment on 2008-04-16 06:36 PM
Welcome to the Citadel, Brutus! Thanks for your subs.

Just a heads up about our little operation. There's a few things we always want to see in subs: playability, detailed descriptions, reasonable backstories, good grammar. Punctuation and grammar is a *must* with us. I suggest running your sub through a spellchecker before you post it (there's one on the submission page, if you don't feel like using your word processor). I'd like to talk to you about your content, but honestly I'm afraid I can't read it due to lack of punctuation and spelling :) Start by running that sucker through a spellchecker, and we'll go from there.

A great example of a a plot can be found in Manfred's "To Die For Love." Perhaps that will give you a good idea on how a plot sub should look.

Again, welcome to the Citadel! Hope to see more from you, and to comment on your completed sub soon! Go to Comment
Random Castle History Tables
Locations  (Fortification)   (Any)
Dozus's comment on 2012-12-07 06:20 PM
Great idea. It reminds me of reading randomly generated history in Dwarf Fortress. A really easy way to generate the background for a place. Go to Comment
The Skald of Seven Shapes
Items  (Other)   (Sentient)
Dozus's comment on 2015-03-12 10:25 AM
Only voted Go to Comment
30 Gods of Tirexia
Systems  (Divine/ Spirit)   (General)
Dozus's comment on 2014-10-14 09:28 AM
In like with what Echo and Val said, in a lot of ways this is a slightly more elaborate divine template for a pantheon rather than a fully fleshed out one. But as is, I find it both useful and creative. Go to Comment
Gideon's Mercy
Items  (Melee Weapons)   (Magical)
Dozus's comment on 2012-01-30 08:19 AM

The healing/merciful weapon has been done before, but this is a lovely twist on it that brings freshness to the idea.

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Dirge Mace
Items  (Melee Weapons)   (Combat)
Dozus's comment on 2008-10-07 10:44 PM
Steampunk mace! (Well, more complicated than that, but that's the image I get) I love it! Imaginative, well-written, well explained, great imagery. Overall an excellent job. Go to Comment
Spectre's Scabbard
Items  (Tools)   (Magical)
Dozus's comment on 2013-03-11 12:51 PM
A simple, great idea. Go to Comment
Carapace Armor
Items  (Armor)   (Combat)
Dozus's comment on 2012-11-01 03:36 PM
I think I expected this to be made from an actual carapace. From reading the sub, I gather it's supposed to be nonmechanized armor in an era of mechanized armors? That makes it kind of neat, and the details work well. Go to Comment
The World Forge
Locations  (TransWorld)   (Other)
Dozus's comment on 2013-02-22 02:37 PM
Haven't seen a creation story/plane quite like this. Great atmosphere. Go to Comment
The Moadi-Bird
Lifeforms  (Fauna)   (Forest/ Jungle)
Dozus's comment on 2013-02-27 02:13 PM
Seek not the Moadi indeed. Go to Comment
The Black Circus of Mortuel
Society/ Organizations  (Criminal/Espionage)   (Regional)
Dozus's comment on 2012-11-28 07:36 AM
Very nicely done, a well-earned HoH.

On an unrelated note, the "Fate smiles at us; so smile back at fate" Mantra of the Mortuelians remind me of the hackers' motto of "For the lulz". Go to Comment
Rings of Mutual Exclusion
Items  (Jewelry)   (Magical)
Dozus's comment on 2014-02-07 03:07 PM
Ditto. These are awesome. Go to Comment
Balarian Mountain Goats
Lifeforms  (Unique)   (Mountains)
Dozus's comment on 2016-12-07 12:47 PM
I guess I don't get why they would shed their coats in the winter? Wouldn't they need them the most then? The actual shedding I approve, because it's neat. The story snippet at the end is also good. Go to Comment
30 Alchemists
NPCs  (Extras)   (Mystical)
Dozus's comment on 2011-07-09 11:14 PM

One of the most thorough of the 30s, for sure. I love the detail.

Go to Comment
Cartogramancy - The Magic of Maps
Systems  (Mystical)   (Defining)
Dozus's comment on 2011-05-02 10:09 AM

Still working out the details here, but I wanted to get what I had out there for your perusal. Suggestions on spells, equipment, noted notables, and RP hooks are all welcome.

Go to Comment
Cartogramancy - The Magic of Maps
Systems  (Mystical)   (Defining)
Dozus's comment on 2011-05-03 08:45 AM
Cool idea, added it.

In theory, any map created by a cartogramancer can be used for appropriate spells for as long as it lasts. Rather than time be the limitation on an instantly created map, I made it accuracy. Go to Comment
Cartogramancy - The Magic of Maps
Systems  (Mystical)   (Defining)
Dozus's comment on 2011-05-05 01:03 PM
Great response, thanks for the suggestions axlerowes.

I wrote most of the spells as they came to me and organized them later. I think a number of them are essentially varities of one another. I'll consider reorganizing and/or synthesize some of the spells.

I'll see if I can flesh out and explain the Mountweazel more.

Hadn't thought about maps at that small a scale. I think I'm geared mostly toward the geographical sorts of maps, but that's an interesting idea to explore.

I considered the timeliness of maps. Like perhaps being able to see the movements of an event that happened a week or even a century before. As for time travel, I feel like it may be out of my intended scope. But then, historical maps are a pretty prominent portion of cartography... It's something I'll have to consider.

My tendency towards subs like these are to provide broad ideas. I'm terrible when it comes to mechanics. :P I saw someone out in the Interwebs created a D&D 3.5 Prestige Class cartogramancer with some mechanics, but they essentially limit the spells to what I called a casting map. If you have suggestions for mechanics, either system-specific or otherwise, I'd be curious.

Again, thanks for the constructive comments. Much obliged! Go to Comment
Cartogramancy - The Magic of Maps
Systems  (Mystical)   (Defining)
Dozus's comment on 2011-06-01 10:15 AM

Okay, finally completed more or less. Thanks for the very helpful comments - I've added and modified what I could from your suggestions. Feel free to comment or add your own suggestions.

Go to Comment
Cartogramancy - The Magic of Maps
Systems  (Mystical)   (Defining)
Dozus's comment on 2013-03-07 09:27 AM
Limitations would certainly need to be thoroughly defined for in-game use. I would guess an standard AoE spell like an Acid Spray or somesuch would have to have strict limitations for use on a casting map - perhaps the volume of acid would remain the same, so spread out over an area like a marketplace might only cause a rain of irritation on folks, clearing the streets but not doing any HP damage. Go to Comment
Cartogramancy - The Magic of Maps
Systems  (Mystical)   (Defining)
Dozus's comment on 2014-04-03 09:08 AM
Update: Reformatted for your reading pleasure. Go to Comment
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       By: Michael Jotne Slayer

The greatest tree in the woods has a secret, there is a dungeon under it made from the intricate web of roots. What creatures could reside here? What secrets will the PCs uncover?

Ideas  ( Dungeons ) | June 15, 2006 | View | UpVote 1xp