Strolen\s Citadel content. 
Cloud in A Jar
Items  (Other)   (Magical)
Dozus's comment on 2016-11-08 11:14 AM
Handy! How rare would such a thing be? With enough of these, you could make your own cloud castle. Have to be careful in handling those jars, though. Go to Comment
Mind Control and You.... and Them...
Articles  (Rules and Advice)   (Game Mastering)
Dozus's comment on 2016-11-07 07:43 AM
Great overview and suggestions here. I wonder if another approach, similar to your "Goad them into a desired result" approach, is to lay the bait for the player, so to speak, give them things they *want* to do, but as part of the mind control have that be an illusion, revealing that what they were doing all along was what the controller wanted them to do. Does that make sense? It would require some skilled writing and probably a little luck, but the payoff would be great. Go to Comment
30 Naval Officers
NPCs  (Scenario Based)   (Combative)
Dozus's comment on 2016-11-07 07:48 AM
This is one of your more impressive 30s, Cheka! And given the quality of your lists, that's saying a lot.

I like how they're pulled from history and literature, but loosely-defined enough to fit any setting. Go to Comment
The Book of Holding
Items  (Books and Scrolls)   (Magical)
Dozus's comment on 2016-11-02 10:41 PM
Neat! I like the bit about having to physically shake the book to get the copy you want out. It's a fun image, but also a practical physical spell component. Go to Comment
The Book of Holding
Items  (Books and Scrolls)   (Magical)
Dozus's comment on 2016-11-03 07:03 AM
It also reminds me of this meta trend in children's books where they ask you to physically interact with the book like its images are real. "Don't Push the Button," "This Book Just Ate My Dog!," "We Are In a Book!," etc. Go to Comment
Fainter Stars: The Sorraba System
Locations  (Regional)   (Space)
Dozus's comment on 2017-01-23 07:52 AM
I like this one even more than the other Fainter Stars subs. The culture is unique and sets it apart nicely. Go to Comment
Unique goodiebags for players
Articles  (Character)   (Players)
Dozus's comment on 2016-10-06 08:49 AM
This isn't a bad idea, though I would usually leave it to the players to have their starting items reflect some of their own past. Giving higher-powered items like weapons and free passes like you mention is pretty generous, maybe good for low-level starting players. Go to Comment
4 Sentences NPC Generator
Articles  (Resource)   (Gaming - In General)
Dozus's comment on 2016-09-13 12:34 PM
I rather like this idea. Randomly picking four of these concepts/sentences is a great instant personality for a minor NPC or a starting point for a more complex character.

I would really enjoy seeing it fleshed out more. Go to Comment
Fascia
Items  (Computers)   (Non-Magical)
Dozus's comment on 2016-05-12 08:32 AM
Solid explanation for a common sight in cyberpunk/future settings. Go to Comment
Sanctum of Water
Dungeons  (Water)   (Puzzles)
Dozus's comment on 2016-10-05 07:49 AM
This is really great. Well thought-out, organized, adaptable. Just great dungeoneering. Go to Comment
Pleem
Lifeforms  (Fauna)   (Any)
Dozus's comment on 2016-12-08 02:59 PM
Only voted Go to Comment
Voodoo Reinforcement Learning
Dungeons  (Swamp)   (Puzzles)
Dozus's comment on 2015-10-06 08:15 AM
Too cool! I love mini-games like this. I would heartily adapt this wholesale for my Swynmoor setting. Go to Comment
Dakimakura
Items  (Home/ Personal)   (Campaign Defining)
Dozus's comment on 2015-09-24 08:26 AM
Reminds me of Teddy from A.I. Artificial Intelligence. I like the exploration of how widespread usage of these bots could impact society. Go to Comment
Arachnartids, the Slaves of Felenthur
Society/ Organizations  (Unique)   (Desert)
Dozus's comment on 2015-07-24 12:53 PM
This is some cool stuff. It reminds me too of Driders, but I like your take on things.

You have a few typos in there (I assume that should be "body" in the first sentence, rather than "buddy"), but overall it looks good. Go to Comment
Legendary Chinese Strings (guqin)
Items  (Art and Music)   (Non-Magical)
Dozus's comment on 2016-10-31 01:31 PM
I dig the vibe on this one. Historical stuff always keeps me interested. Several of the stories strike me as particularly mythicalish, like the Lord of Chu destroying Pillar Circler to his lady's wise words. It's just the sort of thing you'd see in a folk tale or a medieval fable.

It would be nice if it were more complete - detail falls off after Scorched Tail - but as you're sticking with the historical references rather than creating additional myths, I guess you're stuck to it. It might have been good just to stick with the top three and make them subs on their own? *shrug* Either way, I'm happy. Go to Comment
Iron Muse
Items  (Wand/Staff/ Arcane)   (Villanous)
Dozus's comment on 2016-12-06 11:45 AM
Grim stuff! Necromancers should be dark, so this fits in perfectly with their whole motif. Go to Comment
Feather-Dusters of Dra'Solme Tsolyul
Items  (Melee Weapons)   (Magical)
Dozus's comment on 2015-04-22 10:44 PM
This is cool. Can they also be used for dusting? Go to Comment
Skeleton Bow
Items  (Ranged Weapons)   (Cursed)
Dozus's comment on 2015-04-22 02:05 PM
This is handy to have for any army of the undead. I wonder what qualities are to be considered in the strength of the bow. With no string, what's the tension on the bow (or does it not matter, since the dead do not tire)? What range do ethereal arrows have? Go to Comment
30 More Pirates
NPCs  (Minor)   (Criminal/Espionage)
Dozus's comment on 2015-03-23 07:28 AM
16. Sir Argent Forgescale, ex-Knight of the Shark

The dwarf Argent Forgescale was once a member of the Grand Order of the Reef, defending the Boshic Sea paddling on his longboard and armed with a shark-toothed oar. An ideological dispute about defending the wider seas caused a rift with his branch of the order, and Sir Argent became a free agent. Still dedicated to his cause, he joined in with a band of pirates, seeing an opportunity to eliminate threats to the natural balance of the seas. He is at home on the water, paddling along his longboard as a scout ahead of the ship. He can disappear beneath the waves and hold his breath like a porpoise. Sir Argent is skilled with his toothed oars, wielding two at once and slicing opponents with the barbed teeth. His companion is a great squid that comes to his aid when summoned, tearing with tentacle and beak. Go to Comment
The Five Crowns
Items  (Jewelry)   (Cursed)
Dozus's comment on 2015-03-19 02:44 PM
bThe Crown of Jolyx, The Crown of Hunger/b

Jolyx is the breadbasket of Kanyx: fertile plains and lush forests. The folk of Jolyx are earthy and hard-working farmers, huntsmen, trappers, and rangers. They are a practical folk, and have never took much liking to kings or tyrants, relying instead on family ties and the leadership of their village elders.

Thus it was was great surprise that Kanyx learned of Jolyx's first great leader: Eiroll the Gray, an aging herdsman who appeared one day with a simple crown and calling himself High Gerent. Eiroll's directives on how to plant and where to graze rubbed against the grain of most Jolyxians. But the few who did try it found they increased their yields, and with time Eiroll was sought for advice by everyone. On his death, the crown passed to his kinsman Kadoll, and thus the high gerentry has stayed in his line.

The Crown of Hunger is made of fine golden threads, made to look like woven wheat. Small gemstones like berries are threaded along, appearing not unlike a festive harvest crown. An elegant crown of humble bearing.

quotebPowers of the Crown of Jolyx/b

The wearer of the Crown of Hungers cannot starve or die of thirst. Her companions will not feel the pains of hunger, though starvation will still harm their bodies.

The wearer can command domesticated animals - any livestock or hunting animal - with the ease and precision of the skilled druid. Wild animals will not be obeyed, but they fear the wearer of the crown like a powerful shepherd or sheepdog.

Immunity from heat and cold is granted to the wearer, banishing frost and drought alike.

While fighting in Jolyx, the wearer will lose stamina much slower, strongly desiring to protect the farmlands.

bCurses of the Crown of Jolyx/b

Although the bearer cannot starve, they can also never be sated. The pain of hunger and dryness of mouth will haunt them as long as they wear the crown.

The finest of tongues is made sluggish by the crown, who prefers the talk of rural folk. It makes nobles and scholars sound foolish and rustic.

The wearer feels a strong draw to stay in Jolyx, and fighting ability outside of the home country is reduced./quote Go to Comment
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