Strolen\s Citadel content. 
Key, Quill, and Seal
Items  (Other)   (Magical)
Dozus's comment on 2014-01-22 11:32 AM
I like the sense of mythos you have with these items. They seem like something Sir Gawain might hear about on a quest, or stories that were passed down through the ages.

I'd love to see some more plothooks here, but it binds well to your Ahkti myth. Go to Comment
Fena, the Demon Goddess
NPCs  (Mythic/ Historical)   (Religious)
Dozus's comment on 2014-01-22 02:08 PM
A very interesting progression. I like the duality here, and the idea of binding evil to do good. Excellent work. Go to Comment
Ahkti: The Great Ancestor
Society/ Organizations  (Religious)   (Trans World)
Dozus's comment on 2014-01-22 11:28 AM
The evolution of Ahkti is great, showing the changes over the eras. I agree with Val re: religious practice. The basic theology of Ahkti is here, but I wonder what rites and rituals were carried through the ages, or how they were changed over time as well. Still, it's a very fine base. Go to Comment
The Prophet John
NPCs  (Mythic/ Historical)   (Religious)
Dozus's comment on 2014-01-22 06:12 PM
Only voted Go to Comment
The Kingmakers: Final Update/Autopsy
Articles  (Campaign)   (Game Mastering)
Dozus's comment on 2014-02-05 02:13 PM
Sorry to hear Kingmakers go. But it is good to be so self-reflective on what happened. Go to Comment
Systems  (Divine/ Spirit)   (Specific)
Dozus's comment on 2014-01-22 06:00 PM
As others said, this is a thoroughly believable faith with naturalistic sources. Well thought out, too. Go to Comment
30 Items You Need
Items  (Equipment Listing)   (Non-Magical)
Dozus's comment on 2014-03-04 01:45 PM
Extremely practical, yet also descriptive and creative. Well done. Go to Comment
Lifeforms  (Constructed)   (Any)
Dozus's comment on 2015-03-26 12:37 PM
Skeletrons. Go to Comment
Quedoths Blade
Items  (Melee Weapons)   (Magical)
Dozus's comment on 2016-05-18 12:29 PM
Don't know how I missed this one before. Really nice work, I like the aquatic elements (mermen, wereshark transformations, etc.) that you worked in. Go to Comment
Harmless Chinese Mythical Lifeforms
Lifeforms  (Unique)   (Any)
Dozus's comment on 2016-04-07 10:23 AM
This is neat. I like the translation notes. Go to Comment
The Wu Xing Beasts
Lifeforms  (Unique)   (Any)
Dozus's comment on 2015-04-24 09:01 AM
Not only well-written and complex, but excellently presented. I can see how the system would be a turn-off for some, but it feels organic as part of the sub. Well done. Go to Comment
Lazarus Lightward
NPCs  (Major)   (Religious)
Dozus's comment on 2014-10-14 09:22 AM
Excellent Go to Comment
The Helmet Of BEES!
Items  (Armor)   (Magical)
Dozus's comment on 2014-02-03 04:35 PM
This is great! It's just ridiculous enough to work. Go to Comment
Locations  (Establishment)   (Any)
Dozus's comment on 2016-12-08 02:28 PM
24) Borellian MagSpheres

Physical Description: A number of shiny metallic spheres, one centimeter in wideth and varying in color from whitish silver to colbalt blue, arranged in various geometric figures.

Borel was an industrial colony that experienced a nightmarish robotic mishap: the patented MagSpheres that were used to attach to and recycle metals had their AI corrupted, their self-replicating subroutine taking top programming priority. As a result, Borel collapsed under a swarm of little metal balls. A recovery operation successfully shut down the AI with a virus, leaving the MagSpheres able only to repair themselves when damaged rather than reproduce in endless number. Researchers also found the AI had learned to modify itself, essentially becoming a self-aware organism.

Borellian MagSpheres gradually found their way off world by collectors, and PetDex made a significant investment in a collection of several billion. They are essentially a colony organism, the MagSpheres attaching to one another to form geometric figures, typically cubes but they can relign their magnetic poles to create any closed geometric figure. MagSpheres are intelligent and can respond to commands, and can sense the world around them with internal sensors and recording devices. They are mostly enjoyed by collectors as decorative curios, a reminder of AI gone awry, but they can be useful in spacecraft as diagnostic tools, able to clink down narrow passageways with their tiny bodies and rearrangeable formats. MagSpheres self-soothe when bored or frightened by slowly arranging themselves and rearranging into favored arrangements. Go to Comment
Locations  (Establishment)   (Any)
Dozus's comment on 2016-12-08 02:30 PM
I kind of wanted to not like this, since a sci-fi Pokemon just didn't appeal to me. But danged if this isn't a lot of fun. Go to Comment
Plots  (Crisis)   (Single-Storyline)
Dozus's comment on 2013-04-19 08:50 AM
Sort of feels like the setup of one of those cerebral Twilight Zone episodes that stay in a single shot until the final scene when something crazy happens. I'm curious as to how they all ended up in jail, particularly the clergy (harboring criminals in sanctuary? religion persecuted?). Go to Comment
Npc Generator Pirates
NPCs  (Extras)   (Mercantile)
Dozus's comment on 2014-09-08 04:49 PM
So cool. And useful. And rad. And pirates! Go to Comment
Npc History Generator
NPCs  (Mythic/ Historical)   (Political)
Dozus's comment on 2013-04-17 03:27 PM
43. Kidnapped by rivals
44. Converted to a different faith
45. Became patron of scientific works
46. Married a political rival's relative
47. Banished significant ethnic group from territory
48. Scandalized by false accusations
49. Foiled assassination attempted
50. Divorced from spouse
51. Produced illegitimate children
52. Crushed popular rebellion
53. Seized control of rival territory Go to Comment
Perpetual War and the Cosmic Era
Articles  (Setting Building)   (Gaming - Genre)
Dozus's comment on 2013-03-27 12:04 PM
Whoa. Unexpected twist.

I like pairing these various elements of fascism, alien invasion, and post-human cognition. It reminds me of a number of various books I've read before, but none putting together quite this combination of ideas. It's delightfully complex. Go to Comment
Perpetual War and the Cosmic Era
Articles  (Setting Building)   (Gaming - Genre)
Dozus's comment on 2013-03-28 07:44 AM
I think I disagree with you. As the article suggests, the number of intelligences who are aware of the alien threat are limited to tiny handful. That group, while having a hand in some of the events of the Era, doesn't appear to have direct or total control. And given that they're superintelligent AIs, most of the events in the Cosmic Era happened before their existence. Thus the chaotic and existential portions of the Cosmic Era existed without the interference of the intelligences that were aware of the extraterrestrials. All they do is nudge things a bit. I think to suggest they're the entire architects of global affairs in the Cosmic Era is equating them to the Machines of the Matrix, when they're more akin to a super CIA/KGB in the Cold War: moving things behind the scenes while humanity takes its course. Go to Comment
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       By: Woofer295

The forests, the swamps, the lands lost to wilderness, fang, and willow. These lands are home to the creatures of wiing, tooth and claw. Some far more capable of fending off the hominids, others still, are less fortunate, falling prey to spears, arrows, and dogs. As the hominids encroach upon the sacred woodlands and miry bogs there are times that the thorns and vines are animated by the spirit of the land in order to fight. In this way the mysterious guardians are formed. In the shapes of wolves, bears, and many other greater and more terrible beasts, each with eyes of glowing emerald. Fiercely defending creatures of burrow and glade.

Ideas  ( Lifeforms ) | November 6, 2017 | View | UpVote 3xp