The dwarf Argent Forgescale was once a member of the Grand Order of the Reef, defending the Boshic Sea paddling on his longboard and armed with a shark-toothed oar. An ideological dispute about defending the wider seas caused a rift with his branch of the order, and Sir Argent became a free agent. Still dedicated to his cause, he joined in with a band of pirates, seeing an opportunity to eliminate threats to the natural balance of the seas. He is at home on the water, paddling along his longboard as a scout ahead of the ship. He can disappear beneath the waves and hold his breath like a porpoise. Sir Argent is skilled with his toothed oars, wielding two at once and slicing opponents with the barbed teeth. His companion is a great squid that comes to his aid when summoned, tearing with tentacle and beak. Go to Comment
Jolyx is the breadbasket of Kanyx: fertile plains and lush forests. The folk of Jolyx are earthy and hard-working farmers, huntsmen, trappers, and rangers. They are a practical folk, and have never took much liking to kings or tyrants, relying instead on family ties and the leadership of their village elders.
Thus it was was great surprise that Kanyx learned of Jolyx's first great leader: Eiroll the Gray, an aging herdsman who appeared one day with a simple crown and calling himself High Gerent. Eiroll's directives on how to plant and where to graze rubbed against the grain of most Jolyxians. But the few who did try it found they increased their yields, and with time Eiroll was sought for advice by everyone. On his death, the crown passed to his kinsman Kadoll, and thus the high gerentry has stayed in his line.
The Crown of Hunger is made of fine golden threads, made to look like woven wheat. Small gemstones like berries are threaded along, appearing not unlike a festive harvest crown. An elegant crown of humble bearing.
The wearer of the Crown of Hungers cannot starve or die of thirst. Her companions will not feel the pains of hunger, though starvation will still harm their bodies.
The wearer can command domesticated animals - any livestock or hunting animal - with the ease and precision of the skilled druid. Wild animals will not be obeyed, but they fear the wearer of the crown like a powerful shepherd or sheepdog.
Immunity from heat and cold is granted to the wearer, banishing frost and drought alike.
While fighting in Jolyx, the wearer will lose stamina much slower, strongly desiring to protect the farmlands.
This is really well done. It's like you took one of those random magic items from the back of the DM book and turned it into something interesting. And the seamless blend of myths is wonderful. Good work! Go to Comment
These are interesting. I like the Axe.exe. A few of these seem like random enchantments or traits with "axe" at the end (e.g., the Axe of Command or Gang Axe could just as easily be the Sword of Command or Gang Spear), but I like the variety. Go to Comment
I was a little vague in the write up, but "filling in the gap" here means murder, or at least I intended it so. The idea that he would counsel the penitent as a priest of Dawn Lord toward suicide as a sacrifice to Rope Woman is certainly an intriguing one. I suppose it calls into question his dedication to the two gods, whether he is more "truly" a priest of Rope Woman and his Dawn Lord priesthood only a facade. Go to Comment
I really like this. The idea of a city that only appears during certain times isn't new, but this is a great spin on it.
To make sure I'm understanding it right: is the night city, which is made of "light and magic," able to be interacted with by physical means? Could I go into the wizard tower at night and browse the lab? Or is it illusory, just a holograph of sorts?
An origin story in the classical style, done very well.
I agree and disagree with Aramax. He does sound sort of heroic - his motivation isn't that different from, say, Captain Planet - but that begs the question as to the difference between a hero and a villain. Is it intention? Motivation? Action? Costume? Goatee? Go to Comment