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30 Assassins
NPCs  (Extras-Horde)   (Criminal/Espionage)
Dossta's comment on 2013-05-17 04:48 PM
One of the better 30s I've seen, val. It's useful, well-written and creative -- passing all my standard metrics with flying colors. This is one of those rare lists that I wouldn't mind seeing 30 more of!

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New Takes on Classic Magic Items
Items  (Equipment Listing)   (Magical)
Dossta's comment on 2010-11-05 11:42 AM

The codex is nifty.  Putting it on my List of Things to Add To.

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New Takes on Classic Magic Items
Items  (Equipment Listing)   (Magical)
Dossta's comment on 2010-11-05 11:45 AM
Love this take on a traditional mage's staff. Instead of gifting such a mage ever more powerful magic items as they level, the GM can allow their weapon to grow with them, forging a bond between weapon and wielder that is hard to manufacture. I would have to translate some of its powers into game mechanics to make use of it, though (# of spells (* power level of each) + entity (* power level) + # of talismans (* power level of each) = power of big BOOM!).

Can more than one spiritual entity be trapped in a staff? And how exactly does the binding work? I doubt one of these rods could contain a greater demon, for instance, but I guess that might depend on the mage. . .
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Playtesting
Articles  (At Table)   (Game Mastering)
Dossta's comment on 2010-11-23 11:27 AM


Glad that Mourn bumped this one.  I will be keeping a link to this so that I remember to contribute when I have the chance.  Perhaps it could be linked on one of the main Citadel pages to help remind others?


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Playtesting
Articles  (At Table)   (Game Mastering)
Dossta's comment on 2011-08-28 12:03 AM


HoH'ing this so that this excellent idea will see new light.


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Playtesting
Articles  (At Table)   (Game Mastering)
Dossta's comment on 2012-03-26 04:04 PM


Falcon Coins



Used this in a Forgotten Realms campaign, about 6 months ago.  I really liked the whole "river of golden coins in the sky" image, and wanted to include it around Athkatla (the City of Coin) as a visible demonstration of its wealth and power.  Unfortunately, one of my players (a big FR fan) rebelled, saying that it didn't fit the setting (why the hell not?).  So the next session, the players were told that the coins were an illusion which materialized over the city once a year to commemorate the Festival of Our Lady (a celebration of Waukeen, the goddess of commerce and the city's patron deity).  Gave me a good excuse to invent a celebration, and they *still* provided a cool visual effect.


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Playtesting
Articles  (At Table)   (Game Mastering)
Dossta's comment on 2012-03-26 04:19 PM


Shrieker



Had intended to use this as just a little side encounter to chew through a few minutes while I was working something else out.  I'd forgotten, however, that one of my characters was a druid.  Once they tracked down the screaming bird, and I had described it as "something similar to a parrot", the druid decided to speak with it to find out why it was screaming.



Smelling an opportunity, I used the moment to seque into the plot for To Die For Love.  Basically, the bird claimed that it was enchanted this way by a wizard who had tried to "help" him escape the bounty placed on his head by his deceased wife.  The wizard was able to break the enchantment, and the party had a handy guide into the city as well as a new quest to pursue.


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Playtesting
Articles  (At Table)   (Game Mastering)
Dossta's comment on 2012-03-26 04:29 PM


To Die For Love



Also used this in my Forgotten Realms game.  I'd intended on it being a nice side-quest in Athkatla to keep the party occupied for a session.  Instead of trying to track down the killers, however, the party simply offered to take him along with them on their ship to Baldur's Gate.  Him and his baby, and the baby's wet-nurse, in fact.  Oh, and they made him pay for their passage as well, since they were acting as his "body guards" for the voyage.  And so, once again, the party showed its determination to side-step any attempt I made at delaying them in Athkatla while figuring out what the hell I was going to do when they got to Baldur's Gate.  *sigh*


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Playtesting
Articles  (At Table)   (Game Mastering)
Dossta's comment on 2012-03-26 05:13 PM


40 Thieves Guild Missions



The party had come into contact with a powerful merchant who did a lot of shady dealings on the side.  They wanted to get some information out of her, so they tried to get her to "hire" them.  To try them out, she decided to send them on a series of side jobs that got progressively harder and more dangerous.  This list is exactly what I needed to keep the missions coming -- it's both comprehensive and easily adaptable to a GM's needs.  Truly an excellent resource, Nobody!


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Playtesting
Articles  (At Table)   (Game Mastering)
Dossta's comment on 2013-03-15 06:46 PM

I'm Just a Singer

Adapted this to a fantasy setting by making him a famous elven bard.  The twist was that I made him the doppleganger of the party's wizard (resulting in a swarm of NPC fangirls once the party entered the city).  Second, instead of taking a ride on a ship that belonged to the party, he was leaving on the same ocean liner that the party was trying to get out of the city on.  This caused delays.

Of course, one of my PCs decided to sleep with him.  Oh, and he had a pet cat named "Frodo" who he claimed could talk.

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Court Etiquette: Do's and Don'ts
Articles  (Resource)   (Gaming - In General)
Dossta's comment on 2011-01-15 12:12 PM


It's really all been said before.  Truly excellent level of detail in this sub.  It does make me wonder how my PCs are going to receive training in all of this, however.  Perhaps the bard can help . . . or perhaps they will receive coaching from a merchant sponsor who wants them to succeed at court.  Spinning lots of ideas, so thumbs up!  5/5


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30 Wizard Companions
Lifeforms  (Constructed)   (Any)
Dossta's comment on 2013-05-17 01:11 PM
So much better than the standard options offered in 3ed! You give enough variety to suit the personality and needs of most any aspiring wizard. I may add to this, if the inspiration ever strikes.

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30 Rings
Items  (Jewelry)   (Campaign Defining)
Dossta's comment on 2013-05-16 04:03 PM
I rather like this collection. They all seem to have that "magical experiment gone wrong" vibe to them, and make tremendous sense in a world with lots of wizards (and wizard's apprentices). I particularly liked the Ring of Good Behavior. I can see a young noblewoman hiring the party to hide her from her overly strict parents or guardians so that she won't be forced to wear it anymore.

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Frost Owl
Lifeforms  (Fauna)   (Tundra/ Arctic)
Dossta's comment on 2013-05-17 03:28 PM
This is pretty cool. So many top predators are warm-blooded, furry mammals of some sort -- this adds a whole new flavor to an arctic region. Familiar enough to require little explanation, yet foreign enough to lend an exotic "fantasy-esque" feel to a setting. Nicely done. Go to Comment
Megamoth
Lifeforms  (Fauna)   (Tundra/ Arctic)
Dossta's comment on 2013-05-17 03:34 PM
I also read the title and thought "Wow! Giant polar moths!" Still, this is solid and definitely usable. The length of the reproductive cycle, coupled with their vast age, would definitely help keep their population from getting out of hand. Would love to see someone trying to tame one or two of these to keep as perimeter guardians of an arctic city. Maybe frost elves, or something. Go to Comment
30 Politicians
NPCs  (Extras)   (Political)
Dossta's comment on 2013-05-16 03:32 PM
The rhyming was a nice touch. I may have to use that one day.

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30 Kidnappers
NPCs  (Extras)   (Criminal/Espionage)
Dossta's comment on 2013-05-15 06:34 PM
A fairly original 30. I'm not sure it's really a list of 30 NPCs -- rather, it reads like a list of 30 kidnapping plot-hooks. I enjoyed the variety of genres you incorporated, and a few of them were very original (especially the Fraudster). Me likes.

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30 Firefighters
NPCs  (Extras)   (Combative)
Dossta's comment on 2013-05-14 05:36 PM
A niche sub, but it's well done. Again, it shares a lot in common with your other 30s (Lazy, Captain, Perfect, Lawyer, Brawn and Racist have had so many different careers by now, you wonder where they got the time for all the training). Still, there are definitely some gems in here. I especially liked Romeo, Teacher and Thief, since their personalities are so tied to their job.

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30 Villages
Locations  (City)   (Any)
Dossta's comment on 2013-05-14 11:45 AM
This is definitely useful. The villages are named well, and described in enough detail that they can be dropped into almost any setting without much trouble. I think the genericism actually helps in that respect. There are a few issues with grammar and spelling ("major" instead of "mayor", for instance), but nothing that really hampered comprehension. My absolute favorite is Beggar's Nest -- I want to base a whole adventure there!

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Megamothoid
Lifeforms  (Constructed)   (Tundra/ Arctic)
Dossta's comment on 2013-05-17 03:42 PM
Oh wow. Must admit I laughed at this one -- this is friggin' fantastic. Stone age mechs powered by necromatic magics is a really cool visual! Wonder what it takes to be selected as a Megamothoid pilot? Blood rights (maybe the chieftan's offspring only), or perhaps you have to have necromatic/shamanic training to use one. Hmmm. Go to Comment
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