I agree with MoonHunter -- this is a good article, overall. However, it really frustrates me as well, because it could have been so much clearer. The first part of the paper starts off well: how could the events of a PCs childhood be used to explain some of their uncommon and/or antisocial behavior? I got the impression from the title and the intro that this was the whole premise of the paper. To support it, you give some clearly defined subheadings (wanderlust, accepting of violence) and that worked really well.
But when you got to the part about the Magistrate, the whole paper shifted. No longer are we talking about PC childhood, but about how the PCs react to the brutal treatment of children. These are two very different subjects, and the abrupt changeover left me feeling dissatisfied.
Don't get me wrong -- the imagery that you employ here is stunning. Perhaps too vivid and confrontational for me to want to include it in my game, but well written nonetheless. I just wish that the article had stayed on topic. Maybe a few more subheadings (self-importance, confidence in their unique destinies, etc) would have helped.
Just my 2c. 4/5
Very, very well done. All of the cheeses sounded at least plausible in a fantasy setting, and I enjoyed the bits you included about the misunderstood or mistaken origins of some of them. I can't find anything to fault -- I wish you'd do another for a sci-fi setting!