Strolen\s Citadel content. 
Lifeforms  (Constructed)   (City/ Ruin)
Dossta's comment on 2013-05-28 05:09 PM
The spiders are very cool, but the Redstone Complex has my interest. I don't know if you ever expanded it into a full dungeon or not, but it seems like it would make a great stomping-grounds for a Steampunk game. Go to Comment
Wobble jelly
Items  (Other)   (Non-Magical)
Dossta's comment on 2013-05-29 11:37 AM
Personally, I like "Jumping Jelly" -- not original, but very descriptive. I like the thought you put into its use, and I bet an adventuring party could think of even more ways to harness this stuff. Not entirely clear on how the pre-determined solid forms are crafted, but I could see a key or other important item being hidden in plain sight, if crafted from this stuff. Go to Comment
Society/ Organizations  (Religious)   (Area)
Dossta's comment on 2013-04-11 02:54 PM
I'm so glad that you wrote a new piece around this religion. Otherwise I may never have found this gem! I absolutely love Whrrrm, and Kecet as well. Perhaps it was just the write-up, but I have a hard time seeing this deity as evil, given its propensity to help those that cannot be healed any other way. I do wonder what its long-term goals might be, but for now I am just happy this sub exists. Go to Comment
Lifeforms  (Fauna)   (Desert)
Dossta's comment on 2010-11-08 03:46 PM

Ha!  The Dogo Dance, indeed!  That made me laugh, thanks.

Go to Comment
Zhalinth Deshar
Items  (Other)   (Cursed)
Dossta's comment on 2012-07-17 05:31 PM
Loved this little thing. It has so many varied uses and could cause no end of trouble. Plot hooks abound! Go to Comment
30 Bottles of Wine
Items  (Potion)   (Heroic)
Dossta's comment on 2013-07-02 05:45 PM
I'm not really a wine-person, but I really enjoyed this piece. You give just enough detail to bring each vintage to life without boring us with unnecessary embellishment. I also liked that you created several wines based off of other submissions, though I, too, would have preferred a touch more fantasy. My favs were probably the scorpion wine, and the dwarven brew.

Commented on for the Commenting Challenge Go to Comment
30 Wilderness Plots
Plots  (Coincidence)   (Side-Quest)
Dossta's comment on 2013-06-28 02:33 PM
The only real criticism I have here is that the title is not an accurate description of this sub's contents. Four ideas does not make a 30. The plots themselves make nice side-quests, and I could see this submission becoming a rather useful collection with a little more input.

Commented on for the Commenting Challenge Go to Comment
NPCs  (Major)   (Combative)
Dossta's comment on 2010-09-29 06:08 PM
Beautiful sub. I'd love to build a campaign around this at some point. Go to Comment
30 Hammers
Items  (Melee Weapons)   (Non-Magical)
Dossta's comment on 2012-10-15 01:54 PM
This is a fantastic scroll, with lots of hidden gems. Definitely deserving of an HoH -- I hope to add to this one soon! Go to Comment
30 Cities
Locations  (City)   (Any)
Dossta's comment on 2013-06-28 01:37 PM
More like 22/30 cities, really. There is a decent amount of content here, but I also feel that many of these weren't fleshed out enough to be usable or unique (like Fort Hard or Madison). At the very least, a location should provide the GM with enough detail that he can fill in the rest himself.

It's not a bad sub, it just has the potential to be so much more! I would follow MoonHunter's suggestion to expand each of these into a full sub then link them together in a codex, or val's idea to summarize the links so that they add to this sub.

Commented on for the Commenting Challenge Go to Comment
The Elgr of Guardwoad Forest
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
Dossta's comment on 2013-01-14 03:21 PM
Just what I was looking for in an unusual fantasy woodland race. Will find a way to use these, soon. Go to Comment
PC's- Childhood
Articles  (Humor/ Editorial)   (Players)
Dossta's comment on 2010-10-22 10:13 AM

I agree with MoonHunter -- this is a good article, overall.  However, it really frustrates me as well, because it could have been so much clearer.  The first part of the paper starts off well: how could the events of a PCs childhood be used to explain some of their uncommon and/or antisocial behavior?  I got the impression from the title and the intro that this was the whole premise of the paper.  To support it, you give some clearly defined subheadings (wanderlust, accepting of violence) and that worked really well.

But when you got to the part about the Magistrate, the whole paper shifted.  No longer are we talking about PC childhood, but about how the PCs react to the brutal treatment of children.  These are two very different subjects, and the abrupt changeover left me feeling dissatisfied.

Don't get me wrong -- the imagery that you employ here is stunning.  Perhaps too vivid and confrontational for me to want to include it in my game, but well written nonetheless.  I just wish that the article had stayed on topic.  Maybe a few more subheadings (self-importance, confidence in their unique destinies, etc) would have helped.

Just my 2c.  4/5

Go to Comment
30 Agents
NPCs  (Extras)   (Criminal/Espionage)
Dossta's comment on 2013-06-06 06:41 PM
Oh well done! Each one of these could be adapted into an existing game with ease, and provide a lot of fuel for a political or espionage game. I would like to see the party confronted with a few of the more unwilling or unwitting ones, just to give them a small moral dilemma. The only one who is kinda weak is number 30, but I realize that you've got to include the classic archetype in there somewhere. The added ideas from Silveressa are a nice bonus.

Commented on for the Commenting Challenge Go to Comment
Deathapple Trees
Lifeforms  (Flora)   (Forest/ Jungle)
Dossta's comment on 2013-07-02 05:47 PM
Oooh, didn't see that one coming. Gives the tree a sort of semi-carnivorous vibe that I like. Go to Comment
30 Lovers
NPCs  (Extras)   (Political)
Dossta's comment on 2013-06-06 12:58 PM
Definitely a change of pace. I liked many of these and could see uses for almost all of them. Very few thematic repeats, and lots of spin-off ideas. Well done!

Commented on for the Commenting Challenge Go to Comment
Hazenbrazen and Gribaldy
NPCs  (Major)   (Combative)
Dossta's comment on 2012-09-25 05:50 PM
I'm very glad Scras brought this one back to the light. This really takes the stereotypical necromancer and turns it on its head. Would love to put these two into a game! Go to Comment
White Rock - A fishing village
NPCs  (Extras)   (Agricultural)
Dossta's comment on 2013-06-05 03:17 PM
Amazing that this only had two votes on it. For an exercise in comprehensive creation, this really takes the cake. I may try to add to it at some point, but for now I hope more people get a chance to see it!

Commented on for the Commenting Challenge Go to Comment
30 Peasants
NPCs  (Extras)   (Agricultural)
Dossta's comment on 2010-09-26 12:13 PM
Love this post -- it's colorful and very useful to have on hand. Like valadaar mentions, there are a few typos (11 is missing a close parenthesis, 15 should be "she knows she hates them", etc). But overall very good. 4.5/5 Go to Comment
30 Cheeses
Items  (Other)   (Non-Magical)
Dossta's comment on 2011-08-31 10:27 PM

Very, very well done.  All of the cheeses sounded at least plausible in a fantasy setting, and I enjoyed the bits you included about the misunderstood or mistaken origins of some of them.  I can't find anything to fault -- I wish you'd do another for a sci-fi setting!

Go to Comment
30 Swords
Items  (Melee Weapons)   (Magical)
Dossta's comment on 2013-05-23 04:42 PM
None of them really made me sit up and say "wow", but this is still a very solid resource. Definitely better than something I could come up with at the table, under time pressure. I wish that *all* of them had a varied effect (something other than increased damage, etc), though I'm grateful that so many of them did.

Commented on for the Commenting Challenge Go to Comment
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