This is simply beautiful -- exactly in line with my thoughts on the Silver Queen. The only part I would change is where you say that her love is "bordering on obsession". While all those who are deeply in love might be considered obsessed, it's not really a nice way of putting it . . .
A few questions: does this cup require light to work, or will it function even underground as long as the appropriate phase of the moon is happening above ground? What would happen if it was exposed to moonlight from a different source -- say from one of Lytharian's orbs? Go to Comment
I don't know about this. Unless the portals add some sort of "push" to an object when it exits, most normal projectiles will eventually slow down and stop. Even magic projectiles might fissle out, given enough time, and some of those (ie fireballs) are probably subject to the same air friction as normal missiles anyway.
The "one over, one under" configuration would still work like this, though. Go to Comment
I like this, but wouldn't he be released from his curse the moment he meets a person who is truly chaotic evil? One who wouldn't care the slightest if everyone he ever knew was ground into dust? Go to Comment
The myth does overshadow the temple a bit, but I wasn't sure if I had enough to break this into two separate submissions. I suppose I could expand the temple a bit more then resubmit the Legend as another post -- what do you think? Go to Comment
Based on comments received from Michael and Pieh, I'm proceeding with a rewrite that will add more life and color to the temple proper. The legend will probably remain as part of this post for now, but might still be expanded to its own sub in the future. Go to Comment
These would be great gifts to children -- little cuddly, friendly night lights! How fast can these things move, and can they jump? The hour-long limitation seems a bit short to use them as the primary light source in most dungeons, but you could probably send one scuttling into darker nooks and crannies where torchlight (and torch bearers) can't go. How long do they need to recharge? Go to Comment
More copy-paste from Wikipedia in the first paragraph: "The name simply means "sun" (cognate to Hebrew shemesh and Arabic shams). Both in early and in late inscriptions Shamash is designated as the "offspring of Nannar"; i.e. of the moon-god, and since, in an enumeration of the pantheon, Sin generally takes precedence of Shamash, it is in relationship, presumably, to the moon-god that the sun-god appears as the dependent power."
Please try to avoid doing this, as it really detracts from your posts. Go to Comment
1. The first two paragraphs are copy-pasted from Wikipedia. I notice that you italicized them, but you didn't give any other indication that you were quoting directly from a source other than yourself. To avoid accusations of plagiarism, rewrite these or at least cite your source explicitly.
2. I'm honestly confused about Helios' presence here in the first place. Looking over your other submissions, it seems like Anther is the sister-foe of Zardikan in your world. Wouldn't it make more sense for these gloves to be the Gauntlets of Anther? I have the same complaint about your "Eye of Ra" and "Shamash's Justice" submissions -- it feels like you wiki'd "solar deity" and used whatever came up. What's next, the "Cowl of Tonatiuh" or the "Bracers of Sunna"?
The gauntlets themselves are a pretty sweet item with an interesting mix of powers. Though they are a bit over-the-top (think "munchkin's wet dream"), I rather like them!
I love both the imagery of the staff and of the Golden King himself. Is there a lore reason for the staff to illuminate family bonds? Or is it mostly just a plot device to help determine royal heirs? I also appreciate that the powers granted vary by individual -- you gave lots of good examples for a GM to draw from, but left some wiggle-room for tuning it to an individual party or NPC. Go to Comment
Nifty item -- almost *too* good to give to a player on a permanent basis (say goodbye to NPC bluffing). I'd probably give it a few additional drawbacks, besides refusing to work for awhile after the PC tells a lie. Perhaps the glasses look really goofy, or perhaps they affect your normal eyesight the way that wearing someone else's prescription lenses will (headaches, blurry vision, difficulty with depth perception, etc).
All in all, I really like these and want a pair for myself. Nicely done! Go to Comment
I know this was written as part of the Let There Be Light quest. Why is it no longer listed there? I believed then, as now, that this was a worthy quest submission! (ditto for Veracit's Furball) Go to Comment
A solid submission. There are so many varieties that it seems like some kingdom went through a "lantern fad", perhaps during a time of great unrest by the undead. Perhaps as Unthar, Sun of the Dead, passed overhead the streets became crowded with peddlers selling protective devices & enchantments against the undead, and these lanterns were the "in" thing for awhile. Very creative & well-balanced. Go to Comment
Stunning. Harull would make a great campaign Boss, especially if one of the PCs or someone close to them was a sunchild. Though the sunchildren are intriguing and compelling enough to provide several adventures' worth of material. Well done! 5/5 Go to Comment
You know, I thought about these orbs for about a day and a half before submitting, and never did I consider one breaking! The effect would probably depend on what type of break it was. If an orb were to shatter entirely, it would release all of its stored light at once, dazzling the user and any nearby creatures and possibly causing temporary blindness in some.
If it were to crack, however, I imagine that the light would escape slowly with some random intensity. Kind of like a bucket that has a hole in it; the larger the crack, the more quickly the light would escape. What would happen to a creature inside the orb at this point is anybody's guess.
Thanks for the creative feedback on my first submission -- it's much appreciated! Go to Comment
I love the idea of using these as toppers to wizards' staves -- much more convenient than carting them around by hand in a dungeon. I cannot claim credit for the lux mites, however: those are an old submission of Shadoweagle's that I decided to include here. I've added the links to my post now, so you can check them out if you wish. Go to Comment
@valadaar: There is an upper-limit to what a basic-model orb can hold. Based on what I've read about the Plane of Radiance, I would assume that a basic orb would shatter if exposed to such high-intensity light -- though I leave this up to GM discretion. Certainly 8 hours of that light would be impossible to store without a custom orb (of which there might be a few floating around the world).
@EchoMirage: I actually disagree with you here. While some inventions are the product of accident or divine inspiration, most can be attributed to "Necessity, who is the mother of invention" (Plato). Most tools are conceived of when a smart person has a need for them. Because Lytharian *was* smart and his need was great, I believe that the origin story is entirely reasonable. But thank you for your feedback -- it really gave me something to think about for future submissions. Go to Comment