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Deck the . . . Dungeon?
Articles  (Humor/ Editorial)   (Players)
Dossta's comment on 2011-12-02 12:19 AM


Really fun!  I honestly laughed aloud several times during verses one and two.  I would rework the last verse a little so that it has the same meter, though.


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Gideon's Mercy
Items  (Melee Weapons)   (Magical)
Dossta's comment on 2011-12-01 11:28 PM


From the description of the blade, I was fully expecting this to be an evil thing.  Yet it is one of the noblest weapons I have ever read about.  I'm glad that you took the extra time to write this up, as the lore section was a very enjoyable read.  This item could also inspire the right player to do some great roleplaying, and that's always a plus.  4 for the original idea + 0.5 for the excellent lore.


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Woodwise
Items  (Other)   (Sentient)
Dossta's comment on 2011-12-02 12:04 AM


I really, really like this.  It's obvious that you put a lot of time into this sub.  His physical description made me smile, and I was expecting him to be a kindly spirit -- a twist on Pinnochio, perhaps.  His actual personality caught me off guard.  Still, I can imagine that a party would be quite willing to help the little guy out once they learnt his history, and that could provide a whole mini-campaign arc to build around.  Well done!


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The Ship of Seven Shores
Items  (Transports)   (Magical)
Dossta's comment on 2013-03-20 11:10 AM
I intended all of these items to grow in power as the players gained experience. In order to get the air ship, the party would be first forced to quest all over the world, retrieving six OTHER major artifacts of power.

The air ship would only be something you'd see close to the end of a campaign, and would be lost the minute one of the items is lost or if one of the party betrays their common purpose. By then, the PCs would probably be as powerful as kings, so why not give them an airship?

Reading over this, I also realized that the twist was probably pretty confusing. What I meant was this: if the party has gathered two items (including this one), the ship can become a plan-looking raft. If three, the bearer can *still* use the raft form, but the raft will look nicer and perhaps function better than it did before.

Thanks for the feedback -- I should have revisited this one awhile ago! Go to Comment
Blitzhammer
Items  (Melee Weapons)   (Combat)
Dossta's comment on 2011-12-01 10:55 PM


When one thinks of future tech, a hammer is not usually the first thing that springs to mind.  This is a wonderful twist on probably the oldest of weapons, and I truly enjoyed the imagery it conjured up in my mind.  Well done!


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The Spinneret Stylus
Items  (Wand/Staff/ Arcane)   (Magical)
Dossta's comment on 2011-12-01 11:51 PM


Hmmmm, I really like the idea.  You mention it breaking, though, and I wonder if it can reform after being shattered?  Perhaps the spiders gather back together after killing everything in sight?  4.0 for the idea, + 0.5 for the cool imagery.


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The Kingdom of Seven Princes
Locations  (Country/ State)   (Any)
Dossta's comment on 2011-11-20 09:26 PM


Just a place to put some background lore on some magic items I've been working on.  I'll probably expand the kingdom later, as I get the opportunity.


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What hath Science Wrought?
Plots  (Discovery)   (Single-Storyline)
Dossta's comment on 2011-12-28 04:09 PM


Some of these are a bit too "magicky" for me, considering that this is a 30 based on unintended consequences of R&D.  "It's Alive" and "Infernal Contraption" are two cases in point.  Still, this is a genuinely useful 30s sub with many good-to-great idea seeds.


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Gateshatter
Items  (Melee Weapons)   (Magical)
Dossta's comment on 2011-12-01 11:15 PM


Breaking down social barriers with a MASSIVE hammer is a pretty funny idea.  I'm not sure exactly how it would work, though.  Does the bearer just walk up to someone with the hammer strapped onto his back and engage in conversation, or does he have to hold it threateningly?  I can imaging that the effect is not entirely magical in nature, as the sheer size of this weapon would be enough to intimidate most sane people. . .


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The Shimmering Veil
Items  (Clothes)   (Villanous)
Dossta's comment on 2011-12-01 11:47 PM


I can't imagine that many good women would wear this thing willingly, if the evil presence becomes apparent to anyone who puts it on.  It could be given as a gift, though, by someone who wishes them harm.  Anyone who dons this knowingly probably has evil intentions already, and deserves their eventual fate.  What good does seducing the crown prince do, if he will be killed by his own guards shortly after?


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Stri'en - The Curled Lute
Items  (Art and Music)   (Magical)
Dossta's comment on 2011-12-01 11:34 PM


Another one to file in my brain's "weird shit" compartment.  A creative player could probably find many more unconventional uses for such an object.  I imagine it to look something like a cross between a Dali and a Picasso painting, though I really wish I could imagine how it sounds!


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Elematrix
Items  (Jewelry)   (Magical)
Dossta's comment on 2011-11-13 03:21 PM


A highly versatile item, drool-worthy enough for any party.  This would simply be fun to play with, and I can pay it no higher compliment than that.


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Winter's Fang
Items  (Melee Weapons)   (Magical)
Dossta's comment on 2011-11-11 11:28 PM
That's pretty much what I had in mind. I decided not to put an explicit restriction on it, though, preferring to leave it to the GM's discretion. Go to Comment
The Gi'en Scroud
Items  (Melee Weapons)   (Magical)
Dossta's comment on 2011-11-11 03:46 PM


Huh.  This is perhaps the strangest weapon I've come across yet, so you get points for that.  For lack of a better mental category, I'm going to file it under "weird shit" for now.  :P  Interesting backstory, though it could be clarified a little with a rewrite.  I also notice that you didn't use the required format for this sub, as given in the quest description.  It may be interesting to know what the enchantments on the original three daggers are, as well, just so that we can get a true grasp of this thing's potential.



Overall . . . Dossta likes.  Good job!


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30 Vigilantes
NPCs  (Scenario Based)   (Criminal/Espionage)
Dossta's comment on 2011-11-15 05:36 PM
Only voted Go to Comment
Silverbreath
Items  (Art and Music)   (Magical)
Dossta's comment on 2011-11-15 01:09 PM
You've made a good point, and I was hesitant to include them but could think of no other powers to bolster the luck/healing properties. Hot/poison breath has also been long associated with dragonkind. I'll mull it around in my head for awhile longer, though, and see if I can come up with some more benefits that would fit the horn's character better. Go to Comment
The Thunder Sphere
Items  (Armor)   (Magical)
Dossta's comment on 2011-11-08 03:59 PM
Update: Broke the name into two parts, 'cause I liked it better that way. Go to Comment
The Thunder Sphere
Items  (Armor)   (Magical)
Dossta's comment on 2011-11-08 09:22 PM
That's explained in the last paragraph, though perhaps I should move it up or reword it somehow for clarity. The recipient of this item simply has to slide a hand (or foot) through the appropriate ring, and it will detach itself from the others and resize itself to fit him. If he takes the rings off at any time, they will be attracted to each other and automatically link back together. Go to Comment
The Thunder Sphere
Items  (Armor)   (Magical)
Dossta's comment on 2011-11-11 11:29 PM
Thanks, Cheka. I'm flattered :) Go to Comment
Chardis's Impeding Arrows
Items  (Ranged Weapons)   (Combat)
Dossta's comment on 2011-11-08 11:37 AM


I like the overall concept, but I'm having difficulty imagining these things.  How can an arrow impede its own use?  Is it sticky, slippery or otherwise crafted to be hard to handle?  If you could also describe the arrowhead a bit more, it would help.  I'm assuming that these things deal less damage because the arrowhead is not designed to stick into the target (thereby insulting the Emperor), but I could be wrong.


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