Squeaks by on the hook with Neal Goodchild -- I loved the concept of a being being genetically "coded" to just one other mate. Mass production implies that there might be more of her around (although not with her history or asylum), and therefore possibly more than one Neal Goodchild model for the party to encounter. Go to Comment
Ha, the Ferari of autons. Was going to bring up C-3PO, but you beat me to it. "Goldenrod" is a nice brand name.
However, this is basically the content from a stub or a single 30s entry, albeit beefed up a bit in word count. There's really not much here (appearance, luxury status, one or two traits). This might be a more useful article if it was a full list of auton manufacturers (or auton models), from the low-end to the high-end, including "custom" or "special" models. Go to Comment
Second val on the name, though I have no alternatives to suggest. Puts me in mind of that Star Trek character, Dr. Bashir -- a genetically enhanced superhuman. In that society, the penalty for genetic modification of any sort was that the child would not be allowed to practice medicine or join the military. Their parents would face prison time. The fear was that opening the door to any of this would lead to another war with Khan-like superhumans, and I can understand that position.
Yet how could we possibly justify NOT doing this? GeneFixing would be a miracle; we could cure everything from bad eyesight to Alzheimer's, and stop the Autism epidemic in its tracks. Some may call the product inhuman or superhuman (or mutant, if they wanted to be nasty), but I can see this becoming the eventual norm in society. Go to Comment
The plot hooks are perfect, and I really have to find a group to run this for. Could see temporary egomorphs being created to serve as last wills and testaments, woken up when the original dies, and then "deactivated" once the job is done. Go to Comment
I can imagine that removing or modifying this implant would be the first step for anyone considering a criminal or espionage career. There have got to be really, really good private security firms in your universe, Scras, even if just for the very wealthy. Otherwise, kidnapping a celebrity would be as easy as hacking their Gesund and grabbing them during transport or sleep. Go to Comment
As with many of the Cosmic Era subs, I can see this being used very shortly in the ad biz or with governments. Already we experience kilomemes and megamemes, with even a few gigamemes (a la Gangnam Style), sprinkled in.
Are the various parodies, modifications, and remixes considered part of the original meme, in this system? Do they add a modifier to its score, or are they considered separate entities? Go to Comment
A perfect addition to any fantasy setting, though it could also find a home in "weird" post-appoc futures as well. Would love to put these into any game that involves arctic travel, as a fun alternative to sled dogs, yak, or or other mounts. Go to Comment
A nice take on the replicator idea, with basis in real technology. The only problem would be supplying the various pastes and mixtures that a polyforge requires. Perhaps eventually it would be possible to just keep "cartridges" of different elements -- carbon, iron, etc -- that can be mixed at the elemental layer before being fed into the machine? Go to Comment
*low whistle* Fuck yes. Love this sub, and all the thought put into it. Really makes me wish we'd finished that Cosmic Era RP in the forums, actually. My favorites are probably the EMP and Grappling varieties, though the Anvil Arrow is an insanely cool visual. Will have to look up the rest of your stuff on the Atlantic Federation now. Go to Comment
Ick (in the very best way). As disturbing and exploitable as everything else in this setting. The one thing I don't buy is that DRM tech is able to keep these things from being reused, not unless there have been extreme advances in that tech. People always find a way to crack DRM, even for just a limited time, and the hyper-intelligent AI of the Cosmic Era would probably have even less difficulty with that task.
Oooh, there's an idea -- using this tech to make AI even more "lifelike". No idea how it would translate, given that bots usually don't have glands or hormones to affect, but it might be another use for it. Go to Comment
Honestly, Scras, this is a terrifying article. I would much rather assume that things go the way of the Star Trek universe than towards the dystopia of your setting. The self-driving cars alone pose huge problems: http://arstechnica.com/security/2015/08/highway-to-hack-why-were-just-at-the-beginning-of-the-auto-hacking-era/ Even today, nothing with an internet connection can be implicitly trusted, because someone will always find a way in. I can only imagine the horror of a world where EVERYTHING -- robots, buildings, even our own bodies -- is exploitable, nothing is private, and the value of human life becomes negligible.
Almost makes me want to develop a setting where things veer in the opposite direction, just to help me sleep at night. Go to Comment
My favorite part about this is the legend that the leg inspired -- the army of men with one leg exposed, cutting one pant leg off permanently, etc. I can imagine a noblewoman sympathizer cutting a rather high slit into an evening gown; leaves both deniability, and instant recognition with her co-conspirators. Go to Comment
I love this! I imagine a pleem would make for a good wizard's familiar, or could stand in as the Big Bad's pet (rather than a fluffy white cat). Would also be good temple "cats" for any religion featuring vows of silence or deprivation.
It would fit very well into the PetDex -- either as an abbreviated idea with a link back to this sub, or as a suggested submission. Would be honored to have it there. Go to Comment
Am considering writing a part two to this -- an adventure path as Muro described. Wanted to make this longer, but the 500 word limit did force a certain brevity. Oddly, writing *less* can be a huge challenge for me. Thanks, all, for the feedback! Go to Comment
Fair criticism -- they *were* thrown in, just to give a link back to a couple of older subs that deserved it :) I hadn't considered expanding this into a full adventure before this comment, but now I may just have to. (And don't worry: the stamagast, at least, will have a much expanded role in any future subs off this one). :) Go to Comment
I finally figured out what bothers me about these subs, Moon. You spend the majority of your time discussing the wielders of these spears (or the riders of the horses), rather than the weapons themselves. This could be a *fantastic* NPCs sub -- 30 Chinese Heroes/Generals, perhaps -- in which you describe the men (and women?) themselves, with a section for special items and equipment like these. The object, after all, is to create something that people can take away and use in their own fiction or games.
If you were going to do that, you would have to generalize things a bit. Be as detailed as you want in the appearance and equipment of the NPC (I loved the story about the serpent and the fountain, for example), but only sketch out the personality and backstory. Imagine introducing one of these guys into your games; what would you want to know? How should a GM play them?
If you do want to keep this focused on the items rather than those who wield them, you really need to give us more. Look at 7 and 8, for example. How would I put these into a game, and make them interesting? The history bits are nice, but they are probably either irrelevant to the current game (not general enough), or too obscure to be common knowledge, so my PCs would never get the backstory anyway.
Another approach would be to create a "weapon origin stories" submission, with stuff like the serpent in the fountain. That story could be generalized to a sword, or a halberd, or any other pole-arm and still blow a player's mind. :) Go to Comment
A world whose lands are made up of huge terrain spheres that rotate constantly with most portion underwater. As time passes, the shape of the bodies of water change, landmarks shift inside the new border lines, and mountains tilt to different degrees. Land dwellers are gypsies that can never build anything permanent, and somewhat ironically, the only stable settlements are large structures built at sea.