The relationships between the gods and their changing roles is very well done, as are the strong paralells that you make to Norse mythology. There were a few confusing parts, the Blooding section seems to tell the story twice. Go to Comment
Wow, you planned everything out perfectly, it can fit into almost any campaign, and you describe it very well. My take on the the sewer area was that the smell would be simply repressed by a low level spell (or even an alchemical substance?). Go to Comment
Laced Smokes "I dunno what's in them, but it's definitely not tobacco."
A laced smoke can have just about anything inside the wrapping paper, but they are all magically disguised to look and smell like tobacco. One variety is used by particularly disreputable drug dealers to addict their clients to more expensive products, and simultaneously sought out by young nobles in search of a way to make a family formal much more interesting. Of course, after a few untimely deaths from overdose, an assassin had the idea to concentrate the dosage of drug to make it more predictably lethal. Recently, a small nation's diplomat used one to get a slick trade deal with the Emperor's personal bank. Makes a person think twice before sticking anything into their mouth. Go to Comment
Your presentation of Formuo's mental processes is extremely sophisticated, I am very impressed. I don't have a problem with the close brush with mechanics, I think it is broad enough for interpretation. My only small addition would be that it would be interesting for you to include some other instances when Formuo's lack of maturity confounded his enemies. Great submission! Go to Comment
Every society has its outcasts, and these outcasts have formed their own order that ends up doing good for society. It is well written and is overall a very compelling tale. Also, I think that a submission about the Poppy Seed King might be in order, he sounds interesting. Go to Comment
This submission is good, but it seems to lack detail where the history is important. A race doesn't just defy the god that created it for no good reason, but I don't see one here. I am also fuzzy about the "unforgivable crimes" the Malcavas have committed, unless you are also referring to the actions they took against their god.
On a better note, you described their society with care, and your initiation ceremony is clever (though they might run out of gods eventually). The combination of technological, arcane, and divine power that is directed in an ancient fight to annihilate the gods is fun.
Oh yeah, when the Malcavas defected from their god, did they all agree? It seems like it might be a point of contention. Go to Comment
The toy of chaos, it not only topples governments, it removes the leaders of the rebellions. If a general wields the banner, is he always victorious? My only suggestion would be to extend the story, perhaps with a more concrete picture of the effect. Go to Comment
I really like this new semi-intelligent race, the detail is good, and the inflation of the Anfau's image by bards is cool. If the Anfau are smart enough to develop a language, can they use tools? Go to Comment
Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.
By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.
Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).
To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.
To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.
When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.
What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.