I like the weapon, and the idea of using in a 'fallen Paladin' quest is a great idea. I will post this as a alternative to the weapon causing the fall: A fallen Paladin finds the Maul, unlocks the evil within, but turns away from its power? In doing so he could break the curse, and seal Vautu's power away for good, and restore his own nature. This 'fallen' guardian could have been chosen for exactly that reason.
Second note: its implied in the article that each guardian is chosen, but what if that's NOT the case? What if it requires some special property of the wielder to use, perhaps a sufficiently tormented soul with both good and evil in their soul, to match the weapon they wield? Choosing a guardian could be a much more difficult proposition if each and every choice to wield this immense power has, by definition, a tendency to 'Fall'. Go to Comment
Saved and bookmarked, and I want to mention that I am a novice DM, so this will indeed come in handy.
Also, internal consistency is a major pet peeve of mine, so its gratifying to see someone else start off by stressing its importance. Go to Comment