the door is simply that, a door, litterly propped up against the wall if you break the door then you cant go anywhere.you can move the door. you can do whatever but if you break it then you go nowhere...
Manfred, your idea of an elevator intrigues me. if continuing along this line of thinking you could really have something simmilar to the glass elevator of willy wonka (sorry about bring him in here, but it works) where the numbers are listed as buttons but not in order of the sequence thus figuring out the sequence is impractical yet time consuming.
you could litterly hit a button in the correct sequence such as with the library on the 4th "door" such as hitting the buttons 1,1,2,3 thus entering the library. thus making higher numbers and combinations possible... Go to Comment
Young kid from last town has been following the PCs and doing a rather good job at it. PCs weren't expecting to be followed so weren't worried and the boy/girl was careful. Notice the follower a couple days out of town, kid ran out of food and started getting careless. Followed the 'mighty adventurers' to see if he could join them. Father is a wealthy merchant. Bring him home, bring him with, send him off? What do you do with an unwelcomed guest.
Encounter ( Any ) | February 16, 2003 |