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WWMWBI - If Magic as Your People Know It Stopped Working?
Articles  (Resource)   (Game Mastering)
Chaosmark's comment on 2005-11-18 01:32 PM
Any sufficiently high level technology is indistinguishable from magic. Likewise, any sufficiently high level of magic is indistinguishable from technology.

To determine the results of magic removal from an entire world, one must think of magic as we would technology. If a heavily technolitized world, such as our own, were to lose all technology, society as we know it would fall apart, and the third world would rise to the fore-front, having been without technology for long enough that they aren't affected.

Similarly, if a heavily magic-based world were to lose all magic, those without magic (the third world of magic) would likely become more powerful than those who had it before, due to knowing how to live life without it. Or, as was the case in the Chrono Trigger video game, the magic users from Zeal were cast to earth to live in the ice ages with the earthborn who couldn't use magic, and were forced to become equals in rebuilding the world with those "lesser" than them. When one loses one's superiority, one quickly realizes how equal the rest of the world is to them.

However, in both cases, if a world/people isn't absolutely dependent on magic/technology, they won't be affected as bad.

It could probably be summed up by the statement: "A world will be affected by it's loss in a direct ratio with how much it relied on that which was lost." Go to Comment
WWMWBI - Grain Went Away
Articles  (Resource)   (Game Mastering)
Chaosmark's comment on 2007-08-26 02:50 PM
Woo. Need more entries. I'll probably do one for Tyren soon. Go to Comment
Bat Blades
Items  (Melee Weapons)   (Non-Magical)
Chaosmark's comment on 2007-06-01 09:22 PM
I can see this being used rather neatly by more than one of my characters. Simple, elegant, and yet it has a solid grounding in history. Go to Comment
Interesting Weapons- Non-Magic
Items  (Melee Weapons)   (Non-Magical)
Chaosmark's comment on 2007-06-01 09:17 PM
Aside from the nature of this site (a roleplaying community, where the laws of physics generally hold as much water as a bucket with a hole), M*V^2=KE. Considering the metallic nature of the quarrels and the speed at which they're launched, it's not inconceivable that such a weapon would be lethal in the extreme.

Think of it this way: if you hadn't been exposed to the effects of it in modern media, would you really consider a metallic bullet weighing in at a few grams to be something to be feared? Heck no. Only when you see it in action do you understand how dangerous it is. Go to Comment
Winter Adventures
Plots  (Nature)   (Encounter)
Chaosmark's comment on 2007-08-30 07:18 PM
I am actually using this one in a PbP RP I'm in currently. Makes for a great World Walker character from a setting not his own. Go to Comment
Rune-Slivers
Systems  (Mystical)   (Defining)
Chaosmark's comment on 2010-06-02 11:31 PM
Only voted Go to Comment
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
Chaosmark's comment on 2006-03-07 09:46 PM
Updated: Organized and clarified a few issues. Has now gone live. Go to Comment
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
Chaosmark's comment on 2006-03-11 08:32 AM
Update: Added in the Constant Heat subsection, as I was reviewing my notes and realized I forgot to add it. Oops. Go to Comment
Dock Ward
Locations  (Neighborhoods)   (Water)
Chaosmark's comment on 2008-10-12 04:07 PM
In Scras' defense, I made the same mistake. Go to Comment
Dock Ward
Locations  (Neighborhoods)   (Water)
Chaosmark's comment on 2008-10-12 04:09 PM
A usable dock area. Fairly simple to lift and place into an existing city with little difficulty. Go to Comment
The Calm Alleys
Locations  (Neighborhoods)   (Any)
Chaosmark's comment on 2008-09-25 10:09 PM
I agree with Scras here. The civilized calm of The Calm Alleys is certainly different from the dark violence that permeates even the best Thieve's Quarter. There is definitely overlap, but the two certainly aren't one and the same. Go to Comment
Greenflies-Aquatic parasitic wasps
Lifeforms  (Fauna)   (Water)
Chaosmark's comment on 2007-08-27 06:33 PM
Blech. That's just really messed up. x.x Go to Comment
Manna Fleas
Lifeforms  (Ethereal)   (Any)
Chaosmark's comment on 2005-11-13 11:59 AM
I find this to be an idea that is partially fleshed out, and I like where it's going, but it doesn't quite get there. It doesn't seem to be finished. It might be the lack of plot hooks. While this might be interesting to include in some campaigns, without ideas on how to use it it doesn't come across as useful.

Vote withheld until it's either continued or stated as not being changed. Go to Comment
Manna Fleas
Lifeforms  (Ethereal)   (Any)
Chaosmark's comment on 2008-11-06 12:40 PM
I can see more uses for these things now than I did originally. I do like the concept, and could see these being a good investigation source in worlds where magic users can't sense the magic of others easily (if at all). Go to Comment
Fire ants
Lifeforms  (Fauna)   (Plains)
Chaosmark's comment on 2006-03-09 07:07 PM
I believe the entire point of this is to insert it as a random background piece into your game world, to give your players a laugh. And in that respect, it works. Go to Comment
Let's play cricket
Lifeforms  (Fauna)   (Any)
Chaosmark's comment on 2009-01-28 11:41 PM
Bumpage! Strange, interesting ideas to make your worlds different from normal. Woo! Go to Comment
Ogone flies
Lifeforms  (Fauna)   (Any)
Chaosmark's comment on 2008-11-06 12:43 PM
Woo. Magic gnats to annoy spellcasters. As a general rule, I would think that these and manna fleas should be immune to bug-warding spells. Go to Comment
Chaosmark's comment on 2005-11-13 12:16 PM
I know that there are inherent physics problems with doing things as said in this post, but since we're all suspending our sense of disbelief when considering extra-large creatures anyways, lets let our simplistic imaginations do the work for us.

Well, assuming that such a thing is even possible (which it isn't without magic or illusion), one would probably be able to take the strength that an animal or insect might normally have and multiply it by how large it grew.

A normal ant is said to be able to pick up 50x it's body weight. So if an ant were able to grow to ten times the size of normal, it's strength would be ten times as great as normal, making it able to pick up 500x it's own weight. So, if you wished to know how much a spider could pick up at 8', simply figure out what the size difference is, how much it can normally lift, then multiply the two together for your result.

Simplistic? Yes, but will it work in a fantasy setting without too many problems? Most likely. Go to Comment
Chaosmark's comment on 2005-11-13 12:22 PM
Indeed. Moonhunter's google-foo would be helpful as of now, for mine powers are not strong...*cries* Go to Comment
Cells in The Western Bogs
Locations  (Establishment)   (Swamp)
Chaosmark's comment on 2007-01-14 04:11 PM
Only voted Go to Comment
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