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Shivenhusk the Unliving Refuse
Lifeforms  (Unique)   (Underground)
Chaosmark's comment on 2012-09-23 07:33 PM
Well, by 'defeat' I simply meant that his plans would be foiled. Defeat does NOT have to mean death, especially for a demi-god of undeath. Go to Comment
Shivenhusk the Unliving Refuse
Lifeforms  (Unique)   (Underground)
Chaosmark's comment on 2012-09-23 07:34 PM
Updated vote; the plot hooks really do help. Go to Comment
Treatise on Necromancy
Society/ Organizations  (Religious)   (World Wide)
Chaosmark's comment on 2012-09-23 06:17 PM
I've always liked breakdowns of a school of magic, where they're split into more specific domains of expertise. It shows a systematization that always arises when a subject is studied and worked with for any real length of time. You simply need to discuss particular concepts, and thus have to give them names for ease of discussion.

I think this particular setup could work nicely as a general "schools of necromancy" learning mechanic, assigning knowledge points into subcategories of necromancy to show what your characters specialties are and what they're capable of. Go to Comment
Tracker Bush
Lifeforms  (Flora)   (Any)
Chaosmark's comment on 2012-09-21 01:48 PM
Only voted Go to Comment
The Archandroid
NPCs  (Major)   (Technical)
Chaosmark's comment on 2013-01-23 09:32 PM
I'm liking this quite a bit. I need to read the rest of the set before I start really letting my ideas out, since I'm sure some of them are precluded by other information provided. But this right here is one of those nifty pieces of utility that brings a setting to life. Of COURSE the heavy-duty AIs are going to want to keep their hand in the game at a finer level than controlling traffic lights and ordering minions around. Go to Comment
Catbooks
Items  (Books and Scrolls)   (Magical)
Chaosmark's comment on 2014-08-17 09:57 PM
Only voted Go to Comment
The River of Sorrow
Systems  (Mystical)   (Defining)
Chaosmark's comment on 2012-10-24 07:10 PM
Only voted Go to Comment
10 Combat Obstacles
Plots  (Event)   (Encounter)
Chaosmark's comment on 2012-07-24 11:04 AM
Combat isn't the be-all and end-all of gaming, but these are the perfect "you get jumped by X" hooks that you claimed they were. I'd like to see these expanded into a full 30. Go to Comment
A Less Friendly World
Articles  (Resource)   (Gaming - Genre)
Chaosmark's comment on 2012-07-18 11:56 AM
I agree with Dossta about the Druids. The rest of the article, while brief, does introduce and briefly expound upon your core idea of subverting the classic environmental tropes, but that section seems completely out of place.

Other than that, however, the core idea is rather sound, and unless you have a campaign specifically-oriented towards it (and the players knew what they were getting into), the players probably won't find much enjoyment in more than one or two tales of "protect nature from the ravages of humanity".

Sitting behind our computer screens, we're pretty protected from the fears and terrors that come from being in the Untamed Wild; nature is a pretty scary place once you leave the protection of civilization. Go to Comment
A Less Friendly World
Articles  (Resource)   (Gaming - Genre)
Chaosmark's comment on 2012-07-20 12:11 AM
Mayhaps my comment was unclear, but that's exactly what I understood your intent to be. "Nature doesn't need our protection; we need protection from Nature." Go to Comment
Encounter: Shadowbeast
Lifeforms  (Fauna)   (Any)
Chaosmark's comment on 2012-07-13 04:26 PM
Any feedback is good feedback. I've modified the original scroll entry to be a bit more fleshed out. Go to Comment
The Qualm
Lifeforms  (Flora)   (Space)
Chaosmark's comment on 2012-07-10 12:20 PM
I like how this sub captures the feel of the Godzilla origins; the results of humanity being negligent, which comes back to haunt us. I can just imagine this creature floating around the solar system, terrorizing space settlements and absorbing asteroids, until eventually it comes and attacks Terra itself.

Very nicely done. Go to Comment
The Darkest of Winters: Session #3
Articles  (Campaign)   (Gaming - In General)
Chaosmark's comment on 2012-07-12 01:02 PM
Not enough. There's never enough ammo. Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Chaosmark's comment on 2012-07-11 02:18 PM
Only voted Go to Comment
Sigma Blue
Society/ Organizations  (Criminal/Espionage)   (World Wide)
Chaosmark's comment on 2014-08-07 07:52 PM
Only voted Go to Comment
The Hammer – The Builder for Unique Clients
NPCs  (Minor)   (Domestic/ Craft)
Chaosmark's comment on 2012-06-24 07:58 AM
I like this one. He's a simple, effective NPC that can fit just about anywhere with a minimum of modification. Go to Comment
Time Zombie
Lifeforms  (Fauna)   (City/ Ruin)
Chaosmark's comment on 2012-06-16 09:34 PM
I agree with Val and Mourn about the Time-Claw being a smidge too unfightable. Were I to use these, it'd probably be a multi-turn combo, not just a single successful attack.

That minor bit aside, I really like the rest of it. The Liche version seems like a standard upgrade, but I'm not too sure most groups of NPCs would survive such an encounter. One Time Zombie is dangerous enough as is; a swarm of them is likely to be short and brutal. Combined with a boss-level master controlling and backing up said swarm, you've got a TPK on your hands.

As an aside, do you envision them being killable? Or just eternally passing on their condition from one person to another? Go to Comment
Non-Euclidean Architecture: Part 1
Systems  (Architectural)   (Specific)
Chaosmark's comment on 2012-12-02 10:38 PM
We're going to go with, "Awesome" and leave it at that. It feels a bit more sparse on immediate usability compared to part 2, but it still introduces the concepts nicely, and gives some good starting ideas. I highly approve. Go to Comment
30 Ways to Cheat Death
Articles  (Resource)   (Game Mastering)
Chaosmark's comment on 2012-12-07 09:30 PM
No real suggestions for improvement spring forth, but I do appreciate the fact that each of these is solidly different from the others. That's very hard to do with most 30s, so I definitely applaud the effort put into this. Nicely done. Go to Comment
7 Things I've Learned
Articles  (Humor/ Editorial)   (Gaming - In General)
Chaosmark's comment on 2013-04-08 11:24 PM
Only voted Go to Comment
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