Wow. This was certainly a longer read than normal. I think a few parts weren't really valid questions (the time-displaced gods, for instance), but otherwise I think this is useful for getting away from the 'traditional' D&D pantheon (#25 I believe...). Go to Comment
Much discussion followed this one in chat. Muro suggested a multitude of uses for trickster-types, to which I responded that it didn't have to respond immediately to changes in emotion. Sure negative emotions could hurt it quickly, but the positive ones could take a while to change it. Just a way to limit these from being much more than nifty background fluff. Go to Comment
I'm not entirely sure such would be possible. The petals are extremely fragile, and the distilled liquid not much better. I highly doubt either would survive launch without activating. An interesting proposition, however. Go to Comment
This particular submission has re-inspired me. I must thank you for such a good sub (though the history seems like it cut off early, and could've been enhanced more). Long live steampunk and the ideas it spawns! Go to Comment
Something to consider is that powerful countries don't necessarily have the resources to field a large number of these. Depending on any number of factors, these could result in a global Cold War, or roughly the equivalent to the US after WWII, when we were the only ones with The Bomb for a while.
Heck, you only need one to be the most dangerous world power. Go to Comment