Strolen\s Citadel content. 
Items  (Jewelry)   (Magical)
Chaosmark's comment on 2011-11-14 07:39 PM
Only voted Go to Comment
Winter's Fang
Items  (Melee Weapons)   (Magical)
Chaosmark's comment on 2011-11-14 07:41 PM

I'm seeing this as a very interesting item to encounter on a barbarian. It definitely adds some solid history and lore to what some PCs might chalk up to be yet another nameless tribe of hunters.

Go to Comment
Items  (Art and Music)   (Magical)
Chaosmark's comment on 2011-11-14 07:44 PM
Only voted Go to Comment
The Thunder Sphere
Items  (Armor)   (Magical)
Chaosmark's comment on 2011-11-14 07:46 PM
Only voted Go to Comment
Chardis's Impeding Arrows
Items  (Ranged Weapons)   (Combat)
Chaosmark's comment on 2011-11-14 07:48 PM
Only voted Go to Comment
How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds
Articles  (Rules and Advice)   (Gaming - In General)
Chaosmark's comment on 2011-11-07 06:26 PM

Agreed. This is a useful summary and checklist of things to do, that can be branched off of or simply used straight up when designing items.

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Banshee's Cry
Items  (Art and Music)   (Magical)
Chaosmark's comment on 2011-11-06 11:03 PM
Ear plugs (or being deaf) would help the user. Localized silence of some kind wouldn't necessarily work, because then the targets wouldn't be hearing it either. Go to Comment
Banshee's Cry
Items  (Art and Music)   (Magical)
Chaosmark's comment on 2011-11-07 07:29 AM
Update: Cheka's comment reminded me that I somehow forgot to include the third, extremely minor effect (not sure if it really qualifies as a benefit, but there it is) that the flute has. Deeeeerp. Go to Comment
The Moadi-Bird
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
Chaosmark's comment on 2013-01-25 09:01 PM
Wow. I'm loving these. They remind me of one of my favorite creatures in sci-fi: The Mindworm. Psychic predators that feed on the agony and fear of their prey as they rip them to shreds. Very nicely done. Go to Comment
The Vortex Well
Locations  (Other)   (Other)
Chaosmark's comment on 2011-08-17 07:20 PM

I think this shows promise, but as others have already said, it seems a bit short for true usability. I like the demonic shadow, and would love to see more detail for it as well (after all, it's inevitable that it be encountered when visiting realm).

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The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Chaosmark's comment on 2011-08-15 07:44 PM
Remember, without surprise there is no anticipation. Without anticipation, one loses a significant portion (in some cases, all) of the enjoyment from activity.

Every minute of every day is that stretch of time right after a break when you have nothing to look forward to except more of the same crap you've been dealing with all day. Nothing new, nothing fresh, nothing exciting. Drab. Dreary. Boring. Go to Comment
The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Chaosmark's comment on 2011-08-15 07:45 PM
I never read Dragon Magazine, so I'm not sure how well done Nogard was, but I certainly appreciate the compliment! Go to Comment
The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Chaosmark's comment on 2011-08-17 07:18 PM
Dear Cthulhu, yes. I had to stop writing every so often and do something cheery. This thing is depressing. Go to Comment
The Austere Verses
Items  (Books and Scrolls)   (Campaign Defining)
Chaosmark's comment on 2013-10-26 06:22 PM
Ohai Necronomicon-expie. How are you? Ah, still spreading madness and chaos, I see. Good! Keep up the good work! Go to Comment
The Philadelphia Shipyards
Locations  (Area)   (Water)
Chaosmark's comment on 2012-03-02 07:19 PM

I like the overall feel of this. It reminds me of some of my favorite submissions: The Lost City of Akelor, The Field of 10000 Skulls, The Mountain of Boats, etc. It's got a good solid history to it, and contains enough content to be a recurring location. You can use it for any number of plots, and it provides those plots with a minimum of effort thanks to the details and history.

Very nicely done.

Go to Comment
Cartogramancy - The Magic of Maps
Systems  (Mystical)   (Defining)
Chaosmark's comment on 2011-11-11 12:02 AM

I don't really have huge heapings of praise to express, though I wholeheartedly enjoyed the thoroughness and deeply thought out nature of this system.

Very well done.

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The Undead Knights of Knonii
Society/ Organizations  (Combative)   (Regional)
Chaosmark's comment on 2012-03-29 06:24 PM
Only voted Go to Comment
My Favorite Characters
Articles  (Character)   (Gaming - In General)
Chaosmark's comment on 2009-03-03 04:21 PM
Thomas Silverlight: Knight of the White God

Back in ye olde dayes, I would roleplay at a site on MSN Groups called Final Fantasy Breakdown. Very loose system, almost entirely freeform roleplay. After a while, we stiffened it up a little, and I think we ended up strangling it with too much complexity. Regardless, Thomas Silverlight was born in these strange times of upheaval, when the system was changing around willy-nilly. He was what we called a World Walker, someone who through some means ended up shifting from the realm of his birth to that of FFB.

He was something of a classic holy crusader. He'd stand up to evil creatures and amoral PCs alike, usually getting his rear handed to him from the second grouping, simply because he was a late-comer. That never stopped him from doing it though. He was always searching for the divine weapon that he had lost when he was thrown between worlds, and had the shade of a particularly powerful demon constantly hunting him. He never got to do much that was noteworthy, but he still remains my favorite character, simply on his concept.

He was brought back last year under the guise of another character, who had been hit in the head during a nasty storm and went amnesiac, but has lain unworked with for a while. Go to Comment
Constellation Myth
Systems  (Knowledge/Lore)   (Defining)
Chaosmark's comment on 2009-04-17 02:35 AM
I would contend rather that it simply gets overlooked. The Industrialized world doesn't rely on stars to the extent that ancient cultures did, and so we don't even think to consider how the people in our games would view the night sky.

And that should then make you think: what else might we be overlooking or downplaying the importance of, thanks to our modern lifestyle? Go to Comment
Campaign Level Thinking
Articles  (Campaign)   (Game Mastering)
Chaosmark's comment on 2007-09-28 04:59 PM
I like this one. It's came up on the 'random' box a while back, but I didn't have time to read it, so it's been sitting around in a tab waiting. Finally got to it today, and I like it. I think it's quite useful, especially as a potential GM. Unfortunately, it seemed to me that it was a bit short. Perhaps we could flesh it out more sometime? Go to Comment
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