Strolen\s Citadel content. 
The Hell of Primal Shadows
Locations  (World)   (Any)
Chaosmark's comment on 2012-03-18 01:25 AM


The Onyx Serpent

 

A great creature of black, stony skin, whose slithering across the ground sounds like the grinding of mill stones. It has piercing eyes of gold and teeth that glow with a ghostly pale light, with a hiss that sounds like crumbling mountainsides. It's size belies it's speed, however, and this snake eshews venom, preferring instead to crush and swallow prey whole.



The hide is an organic obsidian composite harder than any known rock, easily capable of deflecting both blade and spell. Of the various fauna that exist in the Hell of Primal Shadows, this is the one that all others fear. You do not confront it, you sidestep it and pray it finds something tastier to go after.

Go to Comment
The Hell of Primal Shadows
Locations  (World)   (Any)
Chaosmark's comment on 2012-03-29 10:49 PM
One winds up here the same way they end up in any hell: They kick the bucket and are sentenced to eternal doom, or someone opens a portal and they walk/fly/are thrown through..

It's place in the greater cosmos is as a repository for damned souls. My concept of the geographic region of hyper-reality generally referred to as "the Hells" is that it also functions as a prison for the demons and dark gods that seem to inevitably reside therein. Which also explains nicely their constant desire to escape and wreck havoc on the mortal plane. Go to Comment
The Hell of Primal Shadows
Locations  (World)   (Any)
Chaosmark's comment on 2012-07-12 08:44 PM
For those wanting a bit more combat information, click here. Go to Comment
The Hell of Primal Shadows
Locations  (World)   (Any)
Chaosmark's comment on 2012-12-15 04:56 PM

Aphotic Worms

Every ecosystem has its parasites; the Hell of Primal Shadows is no different.

Living, writhing shadows, Aphotic Worms clump together and swarm unsuspecting creatures, wriggling and sliding their way into any orifice they can. Once they've infested their target, they take full control over its actions, using their new host to hunt and kill prey. Non-sentient, the worms will flee a host when it has been rendered unconscious, immobile, or dead.

Their danger lies in numbers and hosts. The worms themselves are easily killed with the smallest of lights.

Go to Comment
The Hell of Primal Shadows
Locations  (World)   (Any)
Chaosmark's comment on 2013-09-21 10:12 PM
An excellent point. Some visual description was needed, because PCs will presumably have light and thus they'll see bits and pieces of these demons. However, since darkness is intricately bound to how these should be presented, perhaps the addition of a "lightless" description for each would be in order. Go to Comment
30 Genies
Lifeforms  (Ethereal)   (Any)
Chaosmark's comment on 2012-03-18 08:56 PM
Only voted Go to Comment
Generating Fear: Disappearing Pursuit
Articles  (At Table)   (Gaming - Genre)
Chaosmark's comment on 2012-03-08 05:49 PM
Because it's long moved past it's origins in Cryptography. (http://tvtropes.org/pmwiki/pmwiki.php/Main/AliceAndBob) Go to Comment
Altar of Grilling
Items  (Tools)   (Villanous)
Chaosmark's comment on 2012-03-04 10:28 AM


This is the perfect Garage Sale From Hell item. It captures the ideals of the codex perfectly, and is itself a unique and useable item.



Well done.


Go to Comment
A Treatise on the Styles of Casting
Systems  (Mystical)   (General)
Chaosmark's comment on 2012-02-25 09:49 PM


I'd like to note that, while not required, it should be extremely hard, if not impossible, for a mage to use more than one style at once. Otherwise it opens the field to powergaming of a nasty type. Perhaps the shape of the energy used in each style interferes with that of the others, or some similar reason.


Go to Comment
A Treatise on the Styles of Casting
Systems  (Mystical)   (General)
Chaosmark's comment on 2012-03-06 11:17 PM
I laughed pretty hard at #4. Go to Comment
St. Cled's Path
Locations  (Other)   (Any)
Chaosmark's comment on 2012-02-25 09:46 PM


Ooo, pilgrimages! I like the vibe of this one. The little story snippets are a good touch, for when your PCs are wondering, "Why the heck do we have to stop here on this pilgrimage?" And in each, there's something still there that can be involved in a subplot.


Go to Comment
A Field Guide to Werewolves
Articles  (Humor/ Editorial)   (Gaming - Genre)
Chaosmark's comment on 2012-02-25 09:36 PM


Frame story! I like it and the distinction between blood-born and bitten lycanthropes.


Go to Comment
David Branch, Cult Leader
NPCs  (Major)   (Religious)
Chaosmark's comment on 2012-02-25 09:56 AM


I like how this one turned out. The character makes good, solid sense. His capabilities match his backstory, and so do his flaws. I especially appreciate that he's not an idiot, and recognizes the treachery of Azoxul.



Overall, a rather effective cult leader.


Go to Comment
Emotional Program Break or EPB
Items  (Computers)   (Sentient)
Chaosmark's comment on 2012-02-24 07:00 PM


Of note is the careful distinction between 'feelings' and 'emotions'. This is the former, not the latter. Took me a moment to catch that.


Go to Comment
Abydos
Locations  (City)   (Desert)
Chaosmark's comment on 2012-05-03 07:48 PM
Only voted Go to Comment
30 Steampunk Books
Items  (Books and Scrolls)   (Non-Magical)
Chaosmark's comment on 2012-02-04 12:45 PM
Update: Out with ye!

Thanks to Dragonlordmax, Mourngrymm and Roack for their assistance finishing off the list. Go to Comment
30 Steampunk Books
Items  (Books and Scrolls)   (Non-Magical)
Chaosmark's comment on 2012-02-08 07:55 PM
Number 27 was one that I had to fight to avoid fleshing out more; it's one of my favorites, but the site is PG, so I can't really flesh it out any more than I did. Go to Comment
Ruby Heart
Items  (Tools)   (Magical)
Chaosmark's comment on 2012-02-05 07:40 AM
Only voted Go to Comment
Chakram of the New Moon
Items  (Ranged Weapons)   (Magical)
Chaosmark's comment on 2012-02-05 07:39 AM


I think this has just the right amount of backstory to justify it's existence. The origin myth is always a major part of any magic weapon, and as far as those go, this one is pretty good.


Go to Comment
Chakram of the New Moon
Items  (Ranged Weapons)   (Magical)
Chaosmark's comment on 2012-02-05 02:04 PM
Funny you should mention Excalibur, since it was one of my considerations when making that comment. "Historia Regum Britanniae" (predating d'Arthur by ~3 centuries, and one of Malory's sources) does give some origin to Excalibur (it was forged in Avalon).

More importantly, every single mythic weapon I've read of has SOME backstory to it. A weapon found inside an 8-headed snake demon, a deity's weapon on-loan, the weapon of a famous hero that acquired similar characteristics, etc. The backstory gives it a place in the world, and in a number of cases explains the weapon itself. Nothing exists in a vacuum, and magic weapons are no different. Even if the players don't ever learn of the backstory, it still gives you ways to link it to your world.

Generic items of obvious utility do not require a backstory; one presumes that healing potions first came from some alchemist, and so on for items that see common use. But more unique items, those with truly special characteristics, such as anti-shapechanger chakram, require some sort of explanation for where their abilities came from.

If they don't, it feels too arbitrary, and harkens back to the old D&D magic item tables. I never much liked those, because they made the magic items feel detached from the surrounding setting. An origins myth of some kind negates that, and also gives extra tidbits to add to a world. "Oh, those are the Sacred Chakram of the New Moon, blessed by the Moon Goddess herself! You must be holy warriors, to be graced with such a divine weapon." Go to Comment
Total Comments:
1006

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2