Strolen\s Citadel content. 
Myrie Bugs
Lifeforms  (Fauna)   (City/ Ruin)
CaptainPenguin's comment on 2006-11-28 09:20 PM
Only voted Go to Comment
Gate 1-Sesna's Volcano
Locations  (Other)   (Mountains)
CaptainPenguin's comment on 2006-11-27 06:08 PM
Only voted Go to Comment
The Forge of Woe
Locations  (Area)   (Mountains)
CaptainPenguin's comment on 2006-11-27 05:56 PM
Only voted Go to Comment
Temak Buk
NPCs  (Mythic/ Historical)   (Combative)
CaptainPenguin's comment on 2006-11-26 10:23 PM
Not a single comment... ?! Go to Comment
Temak Buk
NPCs  (Mythic/ Historical)   (Combative)
CaptainPenguin's comment on 2006-11-27 06:02 PM
Well, in fact, this is probably quite a bit more than Imperial historians would dare to say. Go to Comment
Temak Buk
NPCs  (Mythic/ Historical)   (Combative)
CaptainPenguin's comment on 2006-11-27 06:03 PM
Regarding the names, I hope some of you might have picked up on the difference between Yorae and Northern/Bukdek names, though it isn't vital or anything like that. Go to Comment
Worlds and Planets
Locations  (World)   (Any)
CaptainPenguin's comment on 2007-10-18 03:46 PM
89) Sph'ph World Of Individuality

The Sph'ph World of Individuality, lying in the Nandra Kobesh region beyond the Diamond Swarm Nebula, was once the human colony of Shigra, an ancient society of Old Terrans who had gradually lost interest in space travel and turned inward, becoming (as many colonies) isolated out in the sea of stars.
After centuries of stagnation, the Shigra were suddenly attacked by the feared warrior fungus, the P'gosh, during the First P'gosh Migration. The Shigra, now dwelling in feudalistic religious chiefdoms, had forgotten the Old Terran technologies and could not fight back against the People Of The Gasping Tongue. They were decimated, and those that survived fled to the mountain peaks to dwell in small bands away from the broad, flat, lake-dotted plains which cover much of the planet's surface.
Having secured the planet, the P'gosh held a great ceremony declaring that the planet would, from now on, be a monument to the individuality of those who refused to follow the ritual laws of the society of the Black Fungus, a pedestal on which to exhibit those who sought to look the horror of a meaningless universe in the face without the aid of any other. In other words, the planet was to be a prison.

Sph'ph ("one who stands alone" in the Gasping Tongue), known as the World of Individuality, remains very much a natural planet, dotted here and there with the ruins of the ancient Shigra civilization, which are declining into the landscape with each passing day. The P'gosh criminals who wander its surface, cut off from the Black Fungus polity, are typically pathologically individualistic and are mentally incapable of forming any kind of meaningful society. The ebony creatures wander the landscape in pairs or bands of three (the natural orientation of a P'gosh hunting group), typically killing other P'gosh for food or attempting to subdue the local fauna (though their biology makes these creatures rather un-nutritious for them). The P'gosh drop prisoners off in the ruins of the former Shigra capitol.
Meanwhile, the Shigra have reverted to a primitive existence in the mountains. These tribes are paralyzed by fear of the P'gosh, some of whom they revere as gods.

Treasures of discarded Old Terran technology and derelict P'gosh mechanisms are to be found for the careful space traveler, though the dangers are many- hot climate, semiferal P'gosh, the poisonous fauna. Go to Comment
Peto Specimen, The Bleeding King
NPCs  (Major)   (Political)
CaptainPenguin's comment on 2008-07-10 08:52 PM
Actually I hate both names... Mently Wave sucks and so does Peto Specimen. Mantle Wave is fine to me. But that's immaterial.
Very much like it, interesting ideas. Good solid stuff. Go to Comment
He That Waits At Ye Portalle
NPCs  (Minor)   (Mystical)
CaptainPenguin's comment on 2006-11-21 10:41 PM
Only voted Go to Comment
The Orbis Caelestis of Magnus Magisterius
Items  (Tools)   (Cursed)
CaptainPenguin's comment on 2006-11-21 10:38 PM
Thumbs up, man Go to Comment
Senach I, King of Tir Earrach
NPCs  (Mythic/ Historical)   (Political)
CaptainPenguin's comment on 2006-11-14 08:03 PM
The only part of this that doesn't work for me is the juxtaposition of Celtic-inspired and Egyptian-inspired cultures, but that's really a personal stylistic choice. The rest is great. Go to Comment
Items of Legend; the Wanderer’s equipment and tools
Items  (Equipment Listing)   (Non-Magical)
CaptainPenguin's comment on 2006-11-12 12:36 PM
Kind of interesting... The items are well-characterized, and I like that there is a specific story behind every item, they aren't just anonymous "equipment" picked up in some random mart in such-and-such kingdom. Go to Comment
Cool Fight Scenes
Locations  (Other)   (Any)
CaptainPenguin's comment on 2006-11-03 07:28 AM
Mine are more cinematic in nature, I would think...

80-In a stand of blackened trees half-sunken in desert sand

81-Atop a high stone hogback between to chasms in the mountains

82-On floating stone platforms in the eye of a massive magical vortex

83-On the bustling docks of a South Seas port

84-In a crystalline cavern. The crystals reflect large amounts of light.

85-In front of the Gates of the Underworld, as spectres call out to the fighters.

86-In a time-slowed chamber

87-In a rapidly dwindling magical air-bubble beneath the ocean

88-Within a giant crumbling skeleton

89-Within a giant mouldering corpse Go to Comment
Cool Fight Scenes
Locations  (Other)   (Any)
CaptainPenguin's comment on 2006-11-03 07:30 AM
116-On a stone platform floating down a river of magma

117-On a raft zooming down an underground river

118-In the deserted ruins of a desert city

119-On the branches of a giant tree

120-Inside the works of a giant clockwork golem

121-On the end of a cliff at sunset (Good for duels.)

122-On a sinking ship that is also being peppered with fire arrows from an attacking pirate-ship

123-Within an ancient maze-like catacomb. Gaps in the bone-shelves allow one to see into other passages in the catacomb

124-In the main chapel of a grand cathedral, either during a raging thunderstorm with thousands of glowing candles, or during the daylight, with the stained-glass colors pouring in

125-On the back of a miles-long flying serpent

126-On the top tier of a gigantic tiered city

127-On mouldering, old, swaying rope bridges over a series of chasms and canyons

128-Within the Imperial Zoo (Don't get back against the tiger cage!)

129-At a wild Mardi Gras-esqe celebration, leaping from balcony to balcony over the street

130-In the muddy practice-ground of a fort being attacked by enemy forces, and it's raining very hard Go to Comment
Cool Fight Scenes
Locations  (Other)   (Any)
CaptainPenguin's comment on 2006-11-03 07:33 AM
160-In an ancient space-station of unidentifiable nature, having been teleported from the surface. For fantasy, it's a "city of the gods", for sci-fi, it's "forerunner relics".

161-On a stair-step waterfall

162-On a huge staircase carved into a mountainside

163-On a cloud, while sky spirits look on

164-In a magical arena of floating stone islands and acid, being jeered or hailed by the crowd, made up of demons and gods

165-Hanging from a near-endless ladder in an underground chasm
OR hanging from a severed rope bridge over a swirling river with crocodiles, a la Temple of Doom

166-In a forest at fall, with leaves swirling down in a windstorm

167-On the treetops of a tropical jungle

168-In a swirling wind of metal razors, and the only defense are stone pillars that shield one from the flying death

169-On the rooftops of a Japanese fortress with a full moon.
Conversely, on the rooftops of ANY fortress with a full moon.

170-In the home of a drunkard in a stupor, and he musn't be woken.

171-Underneath the feet of a titanic millipede

172-On small fisherman's rafts floating on a gulf during a naval battle

173-In a box canyon on the far edge of the universe (Red vs. Blue)

174-At the bottom of a slag-shaft while flaming wreckage falls around you

175-In a mine-pit while slaves are digging

176-Amidst rows and rows of terracotta soldiers

177-On the shoulders of a titanic statue

178-At the steps of the Gates of Heaven

179-Within the works of a robot factory

180-On the back of a huge robot spider-mech (thanks Halo 2)

181-On a grassy hill with endless meadows all around; however, the sky is black, the sun is purple, and the grass is blue. One's senses are warped.

182-On the metal grill of a Dwarven ore-furnace, and the gas is hissing Go to Comment
Fantasy Drinking
Items  (Potion)   (Non-Magical)
CaptainPenguin's comment on 2006-10-31 03:25 PM
Provino Old Reserve

The finest wine sold by the famous vinyards of the Arcturan house of Provino. It is made from only the finest, sweetest black grapes, harvested just after sunrise on the traditional first day of winter, the 16th Day of the Month of Renediae (Redfall/Fallmonth). These grapes are then aged in cases of oak, then cyprus, then olive, then several citrus woods, each case for up to four years. Afterward, the wine is removed and a secret blend of spices is added. The Reserve is then allowed to age for three years in a barrel made from the Holy Wood of the Silvertrees of Lunala. There is only one Silverwood barrel, and it is over six-hundred years old. It is irreplaceable. Provino Old Reserve is sold only in secret back-room deals with the highest men of House Provino, and only at prices so horrendous, so staggering, that it is said that the deep pockets of Aelorio the Imperial Sorceror himself couldn't purchase but a small barrel. Go to Comment
Fantasy Drinking
Items  (Potion)   (Non-Magical)
CaptainPenguin's comment on 2006-10-31 03:44 PM
Mrashpak tea - Mrashpak Tea is a strong, bittersweet, tea-like beverage brewed with the leaves of the mrashpak plant (which, on their own, are mildly poisonous and unpleasant to taste). The tea is renowned throughout the land as the "Heavenly Beverage of Wakefulness" (it has about 1.5 times the caffeine in coffee), and many city watch stations brew mrashpak tea and distribute it to sentries through runner services. (Some city watches also gain extra capital through selling bowls of tea to tired civilians.) Go to Comment
The Old Warhorse
Plots  (Hired)   (Single-Storyline)
CaptainPenguin's comment on 2006-08-09 07:28 PM
Firefly universe? Go to Comment
The Land of Green Death
Locations  (Country/ State)   (Forest/ Jungle)
CaptainPenguin's comment on 2006-10-26 06:41 PM
Maybe they used to be elsewhere, and this is the only place that they remain, fitting in with the whole "Lost World" feel of it... A place where the lost races of the Old World live on in secrecy Go to Comment
Concerning Bears
Lifeforms  (Fauna)   (Any)
CaptainPenguin's comment on 2006-10-27 06:46 PM
The Inner-Range Bear
Bears were common in the forests and hills of Bukdek in the time before the ancient Yorae Dynasty. But during that ancient empire, many of the large predators of the Bukdek region were hunted nearly to extinction, including bears, who have become almost totally unknown to the majority of Bukdeks. This has remained largely true through the time of the Commanderies and the Bukdek conquest(though between the Dynasty and the Bukdek Empire some sections of the land have become depopulated and filled again with wilderness).
A large exception to this is the wild and still-untamed region of the Inner Range, stretching from Peninsular Bukdek in the south (on the edge of the Southern Republics) into the midst of the continent. In this lawless wilderness can be found the great animal known as the Inner-Range Bear, or chakwurng dul-barg as it is called in Temak.

Inner-Range Bears are enormous, generally standing about 6 feet at the shoulder. It is rare for them to stand on their hind legs (it is theorized that their immense weight would make this painful) but they are known to rear into a slouching pose when threatened. They are covered in very shaggy brown-black hair, with a very stiff horripilation on the spinal-shoulder region.
The male Inner-Range Bear has a pair of very large sabre-tusks which jut from its lower jaw. The larger these tusks, the older the bear.

Sort of a mix of dire bear and sabretooth; I like to put an interesting spin on terrestrial animals for my settings Go to Comment
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       By: MoonHunter

In cultures and langauges with very few acceptable personal and family names, nicknames will be used. These nicknames will be based on their physical traits and personalities. So instead of five Ryon Khans, you have Big Ryon, Little Ryon, Fast Ryon, Ryon the Priest, and Ryon with coin. It will make finding people, for an outsider, difficult.

Ideas  ( Society/ Organization ) | August 3, 2005 | View | UpVote 1xp