I think it's a very well-thought-out look into the realities of space combat, though I would say that space combat probably wouldn't be all that fast... It'd be sloooooow. You'd probably never even see your enemy.
I am adopting the above ideas for golems in Ageratos, absolutely!
Can you imagine how cool it would be for players to go up against such a golem? They expect a dull, boring man made of stone or something...
What they get is gruesome amalgamation, a thin human skin stretched over iron muscles with copper veins. There is no head- instead, there is a warrior's helm sewed into the flesh, and filled with a mass of tentacular tubes for a head-structure. The stomach contains an iron box containing the magical tablets which animate it. And it is somewhat intelligent, and moves fast as lightning, and is incredibly strong!
Perfect for a group of tough mercenary bastards like our heroes. Everything Manfred said. Love it!
My only issue is the magically-reinforced back cliff wall... But I am allowed to change that. If you ask me, it's a pretty mundane use for something that's meant to be awe-inspiring and, well, magical. But that's just my personal preference, and it's not even a major part of the plot, so to hell with it! Go to Comment
In a high canyon in the mountains, the players find a skeleton in a cage suspended from a pole. A few miles further, they find another, and a third contains a partially rotten corpse. The fourth contains a living man who looks as if he hasn't eaten in days. Turns out to be the local way of punishing criminals. Go to Comment
Good list, nice references...
Though I might say that people are very uncharitable to the memory of the Cardinal Richelieu! He was not the scheming evil devilish character everybody paints him as, unless you view him through the lens of the moralistic, antinationalistic views of the aristocracy of his era. He was a patriot, first and foremost, and did what any modern politician does every day. Go to Comment
Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.
Ideas ( System ) | March 10, 2003 |