Nice example of a worldspanning order and their role. Would have liked to know more about the structure of the organisation. Is there a central headquarter or is it more of a network of equal regional bases? How are decisions made? Is there a grand master or a council?
A few details on things like the binding vows (which suggests they have a restraining role on wizardry) and perhaps also different factions with the guild would be nice extra touches. Go to Comment
"The world has an immovable dark red sun in the centre of the sky that produces very little light. The heat is totally unbearable and the aroma of delicious cooking meat is in the air. To look around it appears as though you are surrounded by giant black mountains with no vegetation anywhere. The ground is soft and an oily liquid flows into your footprints. Travelling reveals nothing else."
Any character without some resistance to fire or heat is slowly being cooked. The ground if you haven't guessed it is the cooked meat.
I've wanted this world to be part of a dimensional hopping "chase". I thought maybe to populate this world with giant carnivorous beetles or perhaps this could be a "Nirvana" for deceased or living (but dimension travelling) fire dragons.
Perhaps I've just been grilling a little too much meat or perhaps there are some great ideas out there on how to spruce up the place. Any suggestions?
Encounter ( Other ) | November 17, 2009 |