Strolen\s Citadel content. 
The Lost City of Giants
Locations  (Ruins)   (Mountains)
B9anders's comment on 2009-05-21 12:04 PM
Updated: removed the bold formatting. Go to Comment
Morcar's Ring
Items  (Jewelry)   (Cursed)
B9anders's comment on 2009-05-08 08:42 AM
A cursed ring where the curse only sets in after death, doesn't seem like much if a curse...

It's an interesting angle, but I'd have liked to see it move more in the direction of the wielder knowingly and more gradually advancing towards his rotting decay by using it. Go to Comment
The 30 of Selador
Society/ Organizations  (Political)   (Regional)
B9anders's comment on 2009-05-08 08:46 AM
I like this. It provides a nice rooster to the setting that gives it character and depth. Will make it easier for the setting to come alive in the hands of the GM. Go to Comment
Posting Advice
Articles  (Resource)   (Gaming - In General)
B9anders's comment on 2009-05-08 09:04 AM
Excellent compendium. A good primer for strolen posters. Go to Comment
The nobility of magic
Society/ Organizations  (Political)   (Trans World)
B9anders's comment on 2008-12-03 06:20 PM
designer notes: I conceived this idea for a setting when creating a GURPS character and thought 'what if Status and Magery was a joint package?' - I am liking it so much I think I will have to flesh out a world on this. Go to Comment
The nobility of magic
Society/ Organizations  (Political)   (Trans World)
B9anders's comment on 2008-12-03 07:24 PM
The idea is not until an heir is actually born with the glow. Dormant means no glow, only the strain to pass on. That means if the line is to be found before that, it would have to be through old fashioned detective work (and there might be some people secretly making that difficult). Go to Comment
The Demon King Lacrimosa
NPCs  (Mythic/ Historical)   (Mystical)
B9anders's comment on 2008-10-05 03:36 PM
Great submission. Evil by neccesity is a great concept. It would make for an interesting adventure to have a group of adventurers embroiled in hellish intrigue and power games with him on one side of it. Go to Comment
The Sidereal Calendar
Systems  (Knowledge/Lore)   (Specific)
B9anders's comment on 2006-08-23 04:10 PM
this is a brilliant piece of work. Makes me want to re-visit my own piece and add more depth to it.

Five talons up! Go to Comment
The Time Knights
Society/ Organizations  (Mystical)   (World Wide)
B9anders's comment on 2006-08-22 03:22 PM
It's not a bad idea, but it really needs a proper setting to come to life:

A world that continues to move in cycles where everybody seems to know that this is more or less inevitable would be interesting to see. Empires rising knowing full well where they are on the scale of time in this cycle and destined to fall like the ones before them.

Having a force (for good or evil or maybe neither) working to break this continuity would give the time knights more of a sense of purpose as well. Go to Comment
The Time Knights
Society/ Organizations  (Mystical)   (World Wide)
B9anders's comment on 2006-08-22 03:24 PM
Only voted Go to Comment
The Hands of the Master
Items  (Clothes)   (Magical)
B9anders's comment on 2006-08-22 06:13 AM
Only voted Go to Comment
30+ Kings
NPCs  (Extras)   (Political)
B9anders's comment on 2006-08-21 03:47 PM
Great work. Very handy reference for any worldbuilder. My favourite 30 so far. Go to Comment
Calendars in Éran
Systems  (Societal/ Cultural)   (Historical)
B9anders's comment on 2006-08-22 03:15 PM
It's connected to the fallen empire of Isandor that dominated the first era of man. Go to Comment
Thomas MacGregor
NPCs  (Minor)   (Criminal/Espionage)
B9anders's comment on 2006-08-20 09:55 AM
Nice idea of an essentially worthless assasin. I am missing some more meaty plot hooks though. Go to Comment
The Elven Art of War
Systems  (Mystical)   (General)
B9anders's comment on 2006-08-20 09:49 AM
I really like the idea of elves feeling above petty warfare but certainly not above hiring others for the job. Great concept.

The fighting styles were interesting, but I am not sure how useful the individual thrusts and moves are without any game mechanics attached. Would have been more interesting to read about elven tactics in warfare in general. Go to Comment
The Sorcen
Lifeforms  (Intelligent Species)   (Any)
B9anders's comment on 2006-08-20 08:49 AM
Designer Notes: The sorcen are obviously not meant as anything PCs might encounter in a fight. They are more akin to demigods whom only the most powerful dragons, legendary wizards and gods could hope to defeat. As such, they are intended more as background figures operating on a cosmic scale but unlike actual gods, these are beings PCs might actually meet and interact with, albeit most likely without ever knowing their true nature. Go to Comment
The 30
NPCs  (Extras)   (Combative)
B9anders's comment on 2006-08-20 09:12 AM
This is an excellent idea. Great reference when you need fillers in a scenario. Go to Comment
Items  (Potion)   (Non-Magical)
B9anders's comment on 2006-08-20 09:22 AM
Funny writeup with a concept that actually has some very funny/nasty uses. Go to Comment
Lifeforms  (Flora)   (Any)
B9anders's comment on 2006-05-27 04:42 AM
Excellent. One of those things that really add flavour to a world.

Like it mostly simply for the fact that you can see in the land that it responds to the use of magic. A nice little piece of herbal lore that can replace a detect magic spell every now and then for the clever player, whilst adding depth the the setting. Go to Comment
The Gods of Éran
Systems  (Divine/ Spirit)   (Defining)
B9anders's comment on 2006-05-25 03:56 AM
There is a bit of a ragnarok element to her, but nonetheless, she is more of an aide-de-camp to a potential doomsday (she doesn't want to destroy Theras. just all the mortal races). The real harbingers are the last two. :) Go to Comment
Total Comments:

Join Now!!

In the Bright Waters

       By: Wulfhere

"Look, lad! You see the streak of glowing green off the larboard bow? Them's the bright waters!"

While the lad peered intently at the eerie glow, the old salt continued. "Entire ships have been lost to the Bright, lad, for once you let it surround you, you'll never touch land again!"

Ideas  ( Locations ) | July 17, 2007 | View | UpVote 3xp