Strolen\s Citadel content. 
Curses
Articles  (Resource)   (Gaming - In General)
Artemis495's comment on 2006-01-01 03:26 PM
Liar's Curse
The first time the afflicted tells a lie, a little imp pops into existence over his shoulder and corrects him, blurting out the truth for anyone in earshot. Thereafter, any attempts to be subtle, diplomatic, or even falsely polite are foiled, as the imp blurts out whatever the character is thinking but not saying.

Curse of Curses (Got this one from Reaper Man)
Everytime the afflicted swears, it materialises as a little creature above his head. The viler the curse, the more bizarre the creature it becomes. These creatures follow the afflicted around like ducklings follow their mother, settlign on his head and shoulders whenever he stops moving. Go to Comment
Rumors and Tales
Plots  (Coincidence)   (Single-Storyline)
Artemis495's comment on 2005-12-17 05:38 PM
You know the colony of wererats living under the city? I heard they have a hoard of gold down there - a king's ransom! - from all the years they've spent thieving off us honest folk. Go to Comment
Books
Items  (Books and Scrolls)   (Non-Magical)
Artemis495's comment on 2005-11-11 02:44 PM
Nymphs and Satyrs at Play: an illustrated guide to the social interactions of two reclusive woodland species

Although the tome was put forth as a guide for cryptoanthropologists (people who study magical sentient races), most of the copies in existence are currently in the possession of adolescent male wizards, regardless of their field of academic study. To be sure, the author was very thorough in his documentation of the aforementioned "social interactions", but the main features in this book are hundreds of pages of detailed illustrations of both species, alone and together in various postures and positions to demonstrate their energetic social interations

Despite the fact that he suffered a mental breakdown shortly after returning from his research trip, the author went on to publish another book, entitled Nymphs and Satyrs: the Author's Cut, which is currently banned in nine duchies. Go to Comment
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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp