Strolen\s Citadel content. 
Xoct's Sauce
Items  (Other)   (Non-Magical)
Agar's comment on 2003-04-30 08:49 PM
Blue fruit ketchup. What do you put that on? Lamb? Go to Comment
Jin Kalib's Boots of Shadow Walking
Items  (Clothes)   (Magical)
Agar's comment on 2003-10-24 02:31 AM
Maybe the shadows can stain the user, slowly turning their skin, teeth and even eyes black. Some goblins in a book I read could do a shadow walking thingy anytime and had that happen to them. Go to Comment
Jin Kalib's Pilfering trousers
Items  (Clothes)   (Magical)
Agar's comment on 2003-04-30 08:56 PM
I believe it is one extra dimensional space entering another.
Then, kablooey.

If your gonna have an extradimensional space in your pants, why not have a ring of them? Multiple extra dimensional spaces about you. Fantasy Bat-Utility-Belt. Keep your ladder and set of ten foot poles in one, 500 feet of rope and grappling hook in another, keep a couple empty for loot, have a short bow and a long bow and several score of assorted arrows over here, your saddle and bridle here when you need to "borrow" a horse, so on and etc. Go to Comment
Egg Cup of Summoning
Items  (Home/ Personal)   (Magical)
Agar's comment on 2003-04-27 01:34 AM
I love this idea! Maybe certain eggs are better for summoning certain familiars. Maybe unusual eggs could produce different effects for the summoned creature, like a snake egg giving it a scaly armoured skin. Frog eggs, shark eggs, fish eggs, spider egg sacks! Ohh wow, that could be cool. Swarms of tiny, posionous, eight legged familiars, oohhhhh hooooo. Go to Comment

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Azurmoth Blades
Items  ()   (Magical)
Agar's comment on 2003-04-23 04:42 PM
A sword with a half inch gap is VERY likely to bend if used to parry or strike a hard surface. I hope the god of sleep thought to strength the blades so they will stay straight. Go to Comment

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Azurmoth Blades
Items  ()   (Magical)
Agar's comment on 2003-04-24 04:42 PM
I definatly want to become the member of this old religion! Preists that can sneak attack with two BLADES at the same time! Awesome! Go to Comment
Improved climbing gear
Items  (Transports)   (Non-Magical)
Agar's comment on 2003-04-22 06:48 PM
Basic and boring. These are bulky and not very concealable, no good for theives or assassins. Long claws tend to get in the way of shields, swords, bows, and pretty much anything else the character wants to hold.

Why not make them more exotic? Say, they look like regular riding gloves and boots, but when you want, they alter your fingers and toes so they can become paper thin and still have all your strength. You could climb using crevaces and cracks, slip your fingers into door jams and chest lids to work the mechanism, even cheat at cards.

Maybe they could be artifacts and just adhere to the surfaces they want to. With a purpose and some intelligence, a pair of gloves could become interesting. Maybe it wants to find an orb and somehow absorb it's power and gives you messages on where to go and what to get. If it wants you sober, you can't hold beer, if it thinks you have to have a certain sword in the shop, it won't let it go. It might even go as far as to coerce you by bending your fingers backwards. Go to Comment
Improved climbing gear
Items  (Transports)   (Non-Magical)
Agar's comment on 2003-04-24 04:37 PM
If you wanted to restrict them to a highly specalized task, they might be adequate. If the objective is to sneak up the side of a castle and lower the drawbridge and raise the portcullis, why wouldn't knives work just as well, and in many ways better, than these wolverine things?

IIRC, the katar knives have their handles perpendicular to their blades. Out fit soldiers with a pair of these and fit blades on their footgear, like C-jack suggests, and train them in close quarters fighting highlighting kicks as well as knifework. When they reach the wall, they use their knives and footgear to scale it. The knives can even be left in the wall for other troops to use as handholds to follow the climbing troops, something foot-long claws strapped to your arms can't.

The knives are also not a foot long. When you are climbing a vertical surface, like a castle wall, you tire less if you can keep your weight on your legs, just like when you walk, instead of trying to pull your self up the whole way useing your arms and then expect to fight at the top. With foot long claws on your knuckles, the top of your body is angles away from the wall, unless you can manage to plunge the claws into the castle wall a foot every time, then drag them out and plunge them another foot. Go to Comment
Improved climbing gear
Items  (Transports)   (Non-Magical)
Agar's comment on 2003-04-23 04:39 PM
So your fingers and toes are kept from breaking by the magic of the gloves.

Foot long claws are still very unsubtle. It just make the PC into a wanna be wolverine. Go to Comment
Improved climbing gear
Items  (Transports)   (Non-Magical)
Agar's comment on 2003-04-27 01:30 AM
Ideas are great, keep them coming! Feel free to add some constructive critisism to mine or anyone elses! That
s why we put them there! :) Go to Comment
Ami
NPCs  (Scenario Based)   (Criminal/Espionage)
Agar's comment on 2003-04-22 06:53 PM
I like that idea manfred! The Pc's find out the truth after getting involved in trying to keep the lovers united and are stuck with a quandry. Was she justified in killing the leacherous nobles? Do they turn her in to the authorities to let the realm's justice be served, and free her husband? If they manage to soemhow get the blame off both of them, there are dead nobles around, who do they blame?

Hooray for the moral diliemma! Go to Comment
Unmanned vessel
Plots  (Nature)   (Encounter)
Agar's comment on 2003-04-19 07:02 PM
Getting shanghied for a trip could be kinda boring, maybe a little dangerous if they don't have enough food. Perhaps the ship could "provide" for them? Or maybe they just find some rods and some lures after a couple days, but in a place they've all looked over a hundred times already.

For entertainment, some force somewhere surely opposes this vessel, they will likely send out their own ships to intercept and possibally attack the ship. Then again, maybe they will just come along side and offer thier hospitality, then take care of the PCs off the weird ship.

I like it. Good way to put the PCs in a situation where the guy with fishing can save the day. Just try not to laugh when they leave their supplies no thier horse when they board the boat to explore. Go to Comment
Unmanned vessel
Plots  (Nature)   (Encounter)
Agar's comment on 2003-09-05 09:40 PM
Ravenloft was a popular supplement to AD&D 2ed. It had a dark theme, was ran by a vampire, the whole plane was filled with undead, and once you got in, it was very, very hard to find a way back out. Most everyone who went there died. But their players had fun. Go to Comment
Chimera Oil
Items  (Potion)   (Magical)
Agar's comment on 2003-04-14 06:39 PM
When do the effects of the chimera oil wear off? Permantly malliable flesh could be quite troublesome. Imagine walking along and someone opens a door into your face. What does a person eat with teeth made of clay?

In the merging with the chimera oil, does it do anything for the scale of the creatures? The owl taking on mouse qualities, is that just an owl with whiskers and little round ears now or does it have a hairless tail and a toothed beak?

Great idea, just a couple of finer points. Go to Comment
Chimera Oil
Items  (Potion)   (Magical)
Agar's comment on 2003-04-15 04:43 PM
So if a beaver was around, it would transform into a canibalistic beaver-ent?

How does the squirrel/bear/tree scenario work out?

What happens to mosquitoes? (yikes) Go to Comment
Destruction of Strolen
Plots  (Crisis)   (Side-Quest)
Agar's comment on 2003-04-13 08:31 PM
Of course, even if the dark magician is defeated, he is only the pawn of a far more insiduous foe.





Yugi oh! Go to Comment
Firearms & Artillery
Systems  (Combat/ Warfare)   (General)
Agar's comment on 2003-04-10 08:23 PM
Standing 6 feet from a keg of powder causes the same amount og damage as being 25 feet from a blunderbus? I thought that was like a shotgun, not a gatling gun! 450 range for a musket? Did barrel rifling get invented along with the gunpowder? One shot a minute? Maybe with a three man crew, one shooting, one cleaning and one loading.

I just can't see any way to make gunpowder viable. It was unbalancing in reality and therefore is always unbalancing in games. Go to Comment
Firearms & Artillery
Systems  (Combat/ Warfare)   (General)
Agar's comment on 2003-04-14 07:41 PM
15th century guns were highly inaccurate, good for only about 30-40 yards. These used slow matches to fire and were unreliable as to if they were going to fire at all. Firearms remained that way for near to 100 years before anyone even thought of rifling the barrels, but the first rifling was straight grooves, not spirals, and were used to catch the unburn powder and keep it from clogging the barrel. Spiraled rifling was only utilized once someone noticed it had more area to hold the unburn powder.

My sources for all this:

http://www.silcom.com/~vikman/isles/scriptorium/firearm/handgonn.html

http://www.silcom.com/~vikman/isles/scriptorium/firearm/match.html

http://www.lrml.org/longrange/history02.htm Go to Comment
Firearms & Artillery
Systems  (Combat/ Warfare)   (General)
Agar's comment on 2003-04-15 04:37 PM
I try to avoid gunpowder and such in my campaigns as it's the players often trying to make it on their own. If they can somehow justify their CHARACTER knowing how to cut spiral grooves in a narrow hole (something I've never been able to figure out myself) Then that let's me know they'd probbally rather be playing a sci-fi game and we switch genres.

Any character trying to do this stuff on his own in a midevil setting would be stuck with the unreliable, short range, likely-as-not-to-blow-yourself-up guns that are accurate to period. They just have to face the fact that any character that can acquire the nessecary knowledge to make any or all of this is probally a mage, and would rather cast magic missile with no chance of missing, much less blowing his fragile person to smitherines, than construct one of these silly things.

Although, that line does give me an idea for a cool campaign... Go to Comment
Firearms & Artillery
Systems  (Combat/ Warfare)   (General)
Agar's comment on 2003-04-16 11:38 AM
I fully understand what the grooves do, that's pretty elementry. I have no idea HOW they cut the things, in a spiral, inside the long, very narrow hole that is the barrel. I mean, straight groves, that's easy enough, just a long file or something, but you can use a straight file to make a sprial groove, you would just end up enlarging the bore. Maybe some special spiral file ... then the players are gonna have to have some real made skills to make the tool steel, give it a perfect and even twist, cut the teeth, and then apply it to the bore. If the twist on the file isn't exactly perfect, they'll have irregular rifling widths and the file will get jammed up often as the two sides try to twist at different rates.

If they can think up some other way, or research the real way, it probally isn't much easier in a pre-industial revolution society. Go to Comment
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Ink Gauntlet

       By: Scrasamax

The idea of using tattoos to contain magic powers is not a new one. The Ink gauntlet follows the basic premise of using rare and precious inks to inscribe spells into the skin of a mage or would be spell-imbued person. Some of these inked spells might be permanent, while others might fade after being used once, or a preset number of times.

Ideas  ( System ) | October 16, 2006 | View | UpVote 4xp