Strolen\s Citadel content. 
Rhojin's Tower
Items  (Wand/Staff/ Arcane)   (Magical)
Agar's comment on 2011-12-12 04:00 AM
I might not have made it clear how much of a mess it is inside. I wrote this on the verge of sleep, and after some more, may consider clarifying the dunes of loose papers and scrolls that cover the interior... A wizards study does not handle continuous jostling well. Go to Comment
Legendary Utility Items
Items  (Other)   (Non-Magical)
Agar's comment on 2011-12-09 04:30 PM

Needs some more meat on the bones, but gave me the kick to post a new submission. Come on people, surely you can find some minor magic to add.

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The Arbiter - Two-Bladed Sword
Items  (Melee Weapons)   (Sentient)
Agar's comment on 2011-08-26 03:36 PM

This is a well written sub. The item has a backstory and a purpose, a reason for being, and a very evocitive description so that you 'see' the weapon in use. Excellent writing all around!

I do hold one point with Cheka Man. As strolens is not a system specific website, we try to avoid stats when we can. If you want to provide them, I would recommend putting them in a reply to your own sub to help keep them seperate. Another personal point, this thing definately is an artifact level item, its valued at over half a milltion gold! Once cost get up that high, I usually dont attach price tags to them, that's a lot of gold!

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Law of the Hammer
Articles  (Rules and Advice)   (Citadel Help)
Agar's comment on 2011-08-12 03:09 AM

FYI: I did indeed take a long break from Strolens at one point, so long I am reading my own subs and it seems a different voice wrote them than my own, however, it was not due to any voting and/or arguments. I started a family and was busy. Now I'm struggling to keep my house and busy, but strangely less busy than I was before. I may not pick back up my former level of activity, and am unsure of my voice, but I am back, and glad to be here.

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The Ten-Second Story
Articles  (Campaign)   (Game Mastering)
Agar's comment on 2011-08-01 02:44 PM

Great submission. A simple sweet way to give depth to characters, just the right amount of depth. Not too much, not too little, and all with just a simple blurb. I plan on incorperating this into many of my own works. Great job!

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The Perils of Envy
Plots  (Coincidence)   (Mini-Campaign)
Agar's comment on 2011-07-15 01:44 AM

It is railroady, and I apologise for that. Plots are not my forte, item creation is. That I'm even getting a passing 3/5 is already better than I'd hoped and better than I remember most of my plots doing. Thank you for your comments, hopefully I can work it into something better in the future.

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The Perils of Envy
Plots  (Coincidence)   (Mini-Campaign)
Agar's comment on 2011-07-16 01:38 AM
Thank you.

I had considered some issues with the boy leaving, like being in debt for his fathers burial or other trumped up fees a corrupt wild west sorta town might drop on him, or being basically an indentured servant to the town store like debt bondage ( ) but didn't have it fleshed out enough to get it in there coherently.

I do like your ideas about figuring out other ways to discover Malenetti's treachery, and it would help the pacing of the adventure instead of being " Fetch the McGuffin! Fight! Fight! Twist! " , it could Fetch, fight, Conflict Resolution (maybe fight), twist. It's a good idea, and I will devote some thought to it. Go to Comment
30 WW II Adventures
Plots  (Travel)   (Side-Quest)
Agar's comment on 2012-06-17 03:35 AM
I actually ran an entire campaign of mutants and masterminds through wwii, starting with they participating in d-day on the anniversary of d-day, ending with the players nuking Paris. I highly recommend looking up the "weird" stuff they actually tried during the war, they provide idea seeds that are absolute gold. Bat-bombs are not so hot, but an experimental iceberg carrier, and japan's submarine aircraft carrier are great fun. Don't forget England's rocket wheel bomb or the german gun that could shoot around corners.

Google, it's not just for breakfast anymore. Go to Comment
The Tower Shield
Items  (Armor)   (Magical)
Agar's comment on 2011-03-05 03:01 AM

Ah ha! Here's one that does something! It is indeed a variant of the old instant fortress, but I like it. Adventurers are always looking for ways to satisfy their needs, and the need for shelter is an important one. 

Again there is a good backstory, although a magic user that can comfortably or effectively man a tower shield in an unusual one by most standards. This has a feel that the creator was kind of patched together to try to make the item make sense. 

All good and no bad is a fine line to walk too, but really, it's a tower. There were no drawbacks to the original, and what are you going to do to make a drawback? This item is fine without any hindrances thrown in that don't make sense.

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An Adequate Blade
Items  (Melee Weapons)   (Magical)
Agar's comment on 2011-03-05 02:53 AM

Good foundation piece. It has a good backstory, a reason for its creation, existance, and purpose. I'm looking forward to seeing what you come up with when you have the item actually do something. ;)

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Two Flask Halos
Items  (Potion)   (Non-Magical)
Agar's comment on 2010-04-25 11:04 PM
The sour fruit are analogs to Almond fruit, as I based the seeds off of almonds, which are technically peach seeds, not nuts, and high in phosphorus. Phosphorus was discovered in 1669 by a chemist working with urine, so I figured make a special mix with binary components, loosely based off of real stuff, and have fun burning stuff! Go to Comment
Moltov Cocktail
Items  (Ranged Weapons)   (Combat)
Agar's comment on 2010-04-23 02:47 PM
Learning how to post can be a learning experience here, but you've made some progress.

Some story, some reason this is different than normal burning flasks, would be a great place to start, and of course, stay away from stats or system references, which you have done well to avoid so far.

As the entry stands now, it is pretty much a description of your standard Molotov and some uses for them. The bit about lining the defenders battlements with them is almost an intro for some backstory, but as short and disjointed as it is, it just doesn't make sense yet.

I'll be looking forward to seeing how this develops. Go to Comment
Moltov Cocktail
Items  (Ranged Weapons)   (Combat)
Agar's comment on 2010-04-24 09:05 AM
It can happen to anybody. For example, me. That will change as you fill it out more and get things nailed down. Don't give up. Go to Comment
Medical Technologies of the Future
Systems  (Knowledge/Lore)   (General)
Agar's comment on 2010-04-13 11:51 PM
Printable tissues

Three dimensional printers will become capable of not just printing plastics or metals, but organics. Defective heart valve? Take a scan and 'shop the affected area, then wait a day or two for your new heart to be printed, and you'll have a new heart free of defects. How about that broken nose from 8th grade? We can print you a new one in just a day. Always wanted blue eyes you say ... Go to Comment
Medical Technologies of the Future
Systems  (Knowledge/Lore)   (General)
Agar's comment on 2010-04-13 11:54 PM
Lots of great ideas, and at the rate science is advancing, science fiction is quickly becoming fact. I still have dreams of getting the parts together for my own desktop 3d printer. Am I too much of a nerd that I OFTEN run into situation where I wish I could print a 3d object for a solution? Go to Comment
Extra dimensional bag
Items  (Transports)   (Magical)
Agar's comment on 2010-04-03 05:02 PM
It's a bag that transports you to another dimension. Even with my vast collection of bags posted on the site, that's silly to me. Go to Comment
101 Problems with my Spaceship
Systems  (Transportation)   (General)
Agar's comment on 2010-03-28 11:35 PM
This sub makes me want to play a sci fi game. Very compelling! Go to Comment
Oven of Unbreaking Edibles
Items  (Tools)   (Cursed)
Agar's comment on 2008-03-24 12:23 PM
This is funny, and I like it, but I am confused by the statment "The longer something stays in the oven, the more unbreakable it is." If something is 'unbreakable', it won't break. How much MORE not able to be broken can it be?

It could be very easily abused by PC's but there are easy and fun ways to restrict it's use. For example, the oven doesn't have to be big enough to cook a turkey, make it have an opening like a pizza oven. Have it need a certain type of wood for fuel, or something exotic, like dried treant dung.

Another great way to limit it's effectiveness is to make everything treated in the oven 'spoil' like food does. You might have an unbreakable sword now, but in a couple weeks it will be wilted and browned.

If it is a regular size oven, and there's a halfling with a ring of fire protection ... Things will not end well... Go to Comment
Monocle of Subtitles
Items  (Jewelry)   (Magical)
Agar's comment on 2008-01-07 07:03 AM
Not the first time an item like this has been suggested. For example: Encyclopedia Magica, Volume 2, page 655 has Lens of Subtitles, with glass over both eyes and 1d4 languages, and it references it's source from Polyhedron Newzine issue 58.

This is a good idea, all the same, and the sources I know of are relatively obscure, so to make this perfectly clear: I am not accusing Stephie of plagarism, merely forging down a creative trail that has already been forged before. Go to Comment
Silly Items
Items  (Other)   (Cursed)
Agar's comment on 2007-10-17 05:02 AM
Necklace of reversal

When worn, turns the wearer's head around to his back. If taken off and worn again, matches wearer's body to his head; that is, now his whole body is backwards. If they try to walk forwards, it feels like they're walking backwards. The necklace must be taken off and put on again to completly negate effect. Go to Comment
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Join Now!!

       By: EchoMirage

What if a mage passes his powers on to his firstborn son, and a female mage to her first daughter, leaving the parent POWERLESS? A plain mortal, a sorcerer no longer, all wizardly might gone?
Or: what if a female wizard recieves the power of a mage who sires a child with her? Could lead to promiscuous witches and overly careful mages.

Ideas  ( System ) | June 19, 2004 | View | UpVote 2xp