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wildcorn
February 3, 2006
Hits: 4119
Comments: 9
Ideas: 0
Votes: 8 / 4.375000
Cardinal Luther    NPCs  (Major)   (Artistic/Performance)

A dashing Bard, who also happens to be a shared drug experience.

wildcorn
January 30, 2006
Hits: 14116
Comments: 14
Ideas: 0
No votes
Book Called Regret    Items  (Books and Scrolls)   (Cursed)

A sinister book that forces the reader to relive painful memories by presenting idealized versions of their outcomes.

wildcorn
January 26, 2006
Hits: 5958
Comments: 15
Ideas: 1
Votes: 10 / 4.750000
Thoral's grim brigade    NPCs  (Minor)   (Combative)

Thoral’s grim brigade is a mercenary unit under curse. They are led by Thoral, a half-undead half-realdead reanimated barbarian who negotiates the brigades affairs in a terse and direct whisper.

wildcorn
January 25, 2006
Hits: 4466
Comments: 11
Ideas: 0
Votes: 5 / 4.000000
Band of Wash    Items  (Jewelry)   (Campaign Defining)

A Magic ring, made from the storm shards. It can transform the morality of a person and contain them until the world has forgotten them. In effect it renews a person after their own personal storm.

wildcorn
January 21, 2006
Hits: 2938
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Morose Shard    Items  (Other)   (Campaign Defining)

With the application of kinetic energy, this shard radiates the aura of worry, fear, and doubt that the fiercest storms bring.

wildcorn
January 19, 2006
Hits: 3674
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
Stormwalker's Eye    Items  (Transports)   (Campaign Defining)

Magical gem that scrys storms, and allows the wielder to “walk” them.

wildcorn
January 19, 2006
Hits: 6418
Comments: 16
Ideas: 0
Votes: 9 / 4.055556
Shard of Deluge    Items  (Melee Weapons)   (Campaign Defining)

Long sword built from storm sword shard. Empowered with the force of storm-water.

wildcorn

Selected Count ( 7 )

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The PCs are setting up camp at the end of their first day of walking through the Esh-Inel Mountains, when they hear in the distance a low rumbling, like thunder. It grows progressively louder until it echoes off the mountainous bowls around them, then dies away again. At its worst the ground starts trembling. It happens every day at this time, and it is the noise of the Great Carts on the dwarfish underways returning home after a day mining, laden with many tons of ore.

Encounter  ( Mountains ) | September 23, 2003 | View | UpVote 0xp


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