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valadaar's SubmissionsReset Sort

valadaar
March 23, 2007
Hits: 12302
Comments: 31
Ideas: 10
Votes: 11 / 4.954545
The Unseen Fortress    Locations  (Fortification)   (Forest/ Jungle)

In the realms, not all fortifications are walls of wood, stone and iron.

valadaar
February 27, 2007
Hits: 2198
Comments: 0
Ideas: 0
No votes
Rules of Engagement 2450    Locations  (TransWorld)   (Space)

Forty worlds, only linked by the Rules of Engagement

valadaar
February 27, 2007
Hits: 1040
Comments: 0
Ideas: 0
No votes
Rules of Engagement    Locations  (TransWorld)   (Space)

Forty Worlds - held together by the Rules of Engagement

A stub, very much in development…

valadaar
February 5, 2007
Hits: 10733
Comments: 15
Ideas: 3
Votes: 6 / 4.833333
The Crystal Retort    Locations  (Establishment)   (Any)

This alchemy shop has two faces - its above ground establishment which serves the general public with the typical love potions, cure-alls and whatnote, and a ‘secret’ below-ground operation which is where the real action is…

valadaar
December 20, 2006
Hits: 4614
Comments: 10
Ideas: 0
Votes: 7 / 4.500000
The Scratching Stone    Locations  (Other)   (Other)

The Scratching Stone has always been an area of interest for the local people. A huge slab of granite with a top a couple of acres in area, it is out of place when compared with the other rock formations in the area. It has bore many names - Evenstone, the Great Altar, the Giant’s Dinnertable and others lost to time.

valadaar
November 27, 2006
Hits: 3766
Comments: 14
Ideas: 0
Votes: 10 / 4.200000
The Forge of Woe    Locations  (Area)   (Mountains)

The Grand Forge of Karak is known more generally as the Forge of Woe, for none can use it and remain untouched.

valadaar
September 4, 2006
Hits: 727
Comments: 2
Ideas: 6
No votes
StoneHolt-Resources    Locations  (City)   (Desert)

A vast city nearly built in ages past by a long-lost race of giants. Now the vast stone structure contains no less then three seperate kingdoms.

 < 1 2

valadaar

Selected Count ( 27 )

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Random Idea Seed View All Idea Seeds

       By: manfred

The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.

Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.

Ideas  ( Items ) | March 31, 2005 | View | UpVote 0xp


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