Few know of this place, and far fewer know of its location. This is a good thing, for nothing wholesome comes from here.
It was said that the King fell from grace so abruptly that the earth opened up beneath his citadel so he could fall for eternity. This is exactly what happened...
Down it falls, a great concentric castle of dark stone. Cracked and broken, though upright, pieces large and small fall together in concert, frequently dashing against each other, or drawing apart to create wide gulfs to expose the hungry blackness below.
And in this tumbling castle, there sits a king, his head heavy with his crown, his hands clutching his throne in unending terror.
A cool, Northern land, populated by the strange Maskenfolk
A Sundered Realm, flotsam of a world.
How long they carried him through those back tunnels, illuminated only by the flickering of torchlight, he had no idea. Then light seemed to explode when they reached the massive chamber. All around, unbelievably large red crystals captured the light of the flames and seemed to multiply it.
Seven wonders of the Dwarven World
A 100 word Location
I did not think there was a crime heinous enough to deserve this place as a sentence..
Great, mysterious chambers hidden deep in the earth beneath that enigmatic city of Stoneholt!
11 great statues of lost gods being chipped away by the condemned.
Clock Tower of Elmwood - It appears ready to topple, but it has always appeared that way as far back as any living could remember.
The greatest city on Neyathis - not built by the hand of man, but by long-gone giants. It is a city of superlatives and place of new beginnings.
A beacon of brilliant white stone surrounded by black, clutching death..
There are scummy dives, and then there is The Rotten Bastard.
Gartheia - the flower-pot Island
The Big Picture of the World of Nyathis, for the time being…
A city large enough to contain kingdoms.
Kingdoms tied by the bonds of blood and war
A quiet little world, threatened by a war that had never touched it.
The city of Stoneholt is generally considered one of the Wonders of the World, but it conceals a second wonder - a labyrinth of massive sewers and storm drains greater then anything man has built.
THE GNOMES OF UDNALOR: Part I
Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus.
There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin.
The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth.
The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.